Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 3.20.07
Name: HMS Gibraltar
Card: CC #039 (Common)
Masts: 2 (rating: 2 / 5)
Cargo: 3 (rating: 2.5 / 5)
Moves: S+S+S (rating: 5 / 5)
Guns : 2S,2S (rating: 3.5 / 5)
Hit %: 134 (S), 0 (L)
Ability: This ship may dock at an enemy home island
and load one treasure. If able, she must leave on
your next turn.
There are many ships that let you rob an enemy home
island. The trouble with such larceny is that enemy
home islands usually have enemy ships nearby, and
those ships won't let you steal their hard-won gold
without giving you a good spanking. If you're going
to try this ploy, you need an edge. This ship gives
you that edge; it's called S+S+S.
HMS Gibraltar lets you zoom into an enemy home
island, swipe something, and zoom away again the
next turn. Her speedy move means never having to
loiter in hostile waters. For even more speed, add a
Helmsman; you'll still have 2 cargo free. You'll be
in, out, and gone before the enemy can sound the
alarm or do you harm.
If stealing other players' gold isn't your goal, the
Gib can still come in handy. Her cannon quality
means you can use her as a secondary fighter, using
her speed to chase down enemy gold ships. A simple
Captain would suffice for crew if that was her
mission. Her cargo is small for a generic gold
runner, although her speed can partially offset this
- you can be back with a load and headed out for
another one before other ships with bigger cargoes
have unloaded their first loads.
If you'll pardon a pun, the Gibraltar rocks. She's
very good at her special mission, and she can serve
well in other ways. She doesn't get a full score
only because of her small cargo and low number of
She's a great value, one of England's best.
Total rating: 4.5 / 5
Another ship with a clearly defined role the HMS
Gibraltar really is a pirate. With her blazing speed
and sneaky gold stealing ability this ship could
make a major headache for your opponent. The speed
is top notch (S+S+S) and her guns are the best (two
2S). The HMS Gibraltar has a smaller hold (only 3
spaces) but she won't be used for gold running, only
for stealing your opponents gold. Park the HMS
Gibraltar near the enemy home island and pick off
gold runners as they return. Your opponent will have
to deal with her (or try to) and all you have to do
is lead the enemy ships on a merry chase, taking pot
shots and stealing as you go. If she keeps an enemy
gunfighter out of the battle then she has done her
job if if she doesn't kill it.
This plucky little English ship gets a 5/5.
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