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Pirate Piece of the Day

Manila
Spanish - Mysterious Islands

Ramming cannot eliminate this ship’s masts.

Type - Ship
Collector's Number -  058

Piece Ratings: 2.5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 12.14.06

 
Cadet-Captain Mike
 
Name: Manila
Card: MI #058 (Rare)
Points: 13
Faction: Spain

Masts: 5 (rating: 5 / 5)
Cargo: 6 (rating: 4 / 5)
Moves: S (rating: 1 / 5)
Guns : 4S,4S,4L,4S,4S (rating: 2 / 5)
Hit %: 167 (S), 33 (L)
Ability: Ramming cannot eliminate this ship’s masts.

Okay, what can you do with a ship like this? Her guns are as bad as anything I've ever seen on a five-masted ship. Her special ability is purely defensive. Her cargo is very good, but she's way too slow to be an effective gold ship. Or is she?

Her price is very low for five masts, low enough to consider using her for gold. Add a Helmsman, and you have S+S speed and 5 cargo free. If you use her for gold, the enemy will think twice before ramming and boarding such a big ship. Gunfire can hurt her, but it takes a lot of hurting to bring down five masts. The Manila can almost guarantee a safe delivery of five treasures each time she leaves port.

If you'd rather use her as a fighter, you'll want Luis Zuan on board.
4-rank cannons just about require the services of a world-hater, and Luis also gives you the Captain ability. You'll have little to fear from ramming and boarding; you might even try a little boarding yourself, since five masts make nice odds on a boarding roll. Actually, any of the named Spanish crew in the Mysterious Islands series would be useful on this ship. La Manila won't be a terrific fighter, but five guns for thirteen points is as good as it gets.

This ship's advantages (low cost and good cargo) balance out her drawbacks (low speed and poor cannons). You can't use her like you'd use El Acorazado, but she has a place in the fleet. And she's a good-looking ship. I give her average marks.

Total rating: 3 / 5
 
Sumpbeast La Manila might be the biggest of the Spanish fleet in Mysterious Islands but that is all she has going for her. The inspiration for this ship must be old the Spanish galleon. La Manilla has mediocre guns (only a single L range cannon) and tries to make up for it with quantity. She is also slow as molasses (S movement, the only thing slower in this game is a fort!). She does have a fairly large cargo hold, which is good because we will need crew to get this ship into fighting form. After the obligatory Captain and helmsman we’ll need something to boost the firepower (which will only make it a 50% chance to hit with each gun). That leaves us with 3 cargo spots and 5 points left for remaining crew. Unless I get a crew that reduces point costs for all other crew I’ll be leaving La Manila unpunched and at home.

I may be new at this but I think I am not far off if I give 2/5 for this mediocre gunship.
 

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