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Pirate Piece of the Day

Batavian Bat
Pirates - Spanish Main

Long range cannons cannot hit this ship.

Type - Ship
Collector's Number -  PS-026

Piece Ratings: 2

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 01.17.06

 
ChaosReaper Batavian Bat

Sorry for this review. The bat has a cool name, but is mediocre at best. Maybe there is a crew  named batman coming up in a new set that will have a link with this. Anyway, this isn't a really good  ship. But what would you expect for a common. 4 cannons aren't really good. Only one is L. Only  2 cargo space, and only a mediorcre speed. There are better ships out there.
 
Aethereal

 

Batavian Bat

Back to an older ship, we have the Batavian Bat. Nine points gets you three masts (not too bad), S+S movement (average), 2 cargo spaces (crap), the ability to dodge L-range cannons (nice), and two 4S cannons and one 4L cannon. Oh, wait, rank 4 cannons? Never mind. Those are not going to hit very often at all, and the chance of scoring hits with only two of those cannons are about 22%. I don't like those odds.
Everything about this ship screams average, except for the number of masts (9 points for three masts is good) and the ability, which isn't the greatest thing on the planet but it does allow it to avoid getting nailed by all the guns from most gunships.

Rating: 2/5
 
Richard Batavian Bat

Ability: long range cannon cannot hit this ship.

Points cost 9
Cargo 2
Cannon 4S, 4L, 4S
Move S+S

The Batavian Bat is one of the many ships in the game which rarely if ever sees action.
This is because she is slightly less good than average – which is putting it kindly.
Three x 4 rank guns mean that on average, you will hit with only one shot per round of shooting – and that’s assuming you can bring all three guns to bear.
2 cargo slots is nothing short of paltry. No use whatsoever.
And S+S movement is slightly the wrong side of average too, especially for a smallish ship.
9 points is a miserably average cost, but certainly not cheap.
So what’s she for? Not hauling treasure, and not a gunship for sure. Her only real advantage is her ability. The ‘cannot be hit by long range guns’ is a stock ability within the game. Quite a few ships have it. It means that many of the bigger gunships (which tend to predominantly have long range guns) cannot actually strike at her. This is in fact, quite a decent ability - although in a typical, multi-player 40 or 50 point game (the sort I generally play), you will find that short range guns are just as plentiful on the tabletop as long range guns, and nearly all of them will be a darned sight better than the Batavian Bat’s trio of 4-rank cannon!
So all in all – one for the bottom of the box. There is an infinite array of pirate ships with better stats for this kind of point cost.

My rating – 2/5. Barely.
 

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