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Pirate Piece of the Day

John Paul Jones
American - Revolution

Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ship’s crew cannot be eliminated unless she sinks.

Type - Crew
Collector's Number -  089

Piece Ratings:

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 07.27.05

Inquisitor
Sebastián Blanco

Spanish - Crimson Coast

Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1.

Type - Crew
Collector's Number - 061

Piece Ratings:

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 07.27.05
 

 

 WildWill
Week 6 – You Pick ‘Em

Pirates of the Revolution – John Paul Jones

Name: John Paul Jones
Set: POR
Card #: 089
Type: Crew
Cost: 7 Points
Faction: American
Link: Bonhomme Richard

Ability: “Once per turn before you give this ship an action, roll a d6. On a 5 or 6, this ship may be given the same action twice. This ship’s crew cannot be eliminated unless she sinks.”
Flavor Text: “A hero of the new revolution, but considered a pirate by the English, John Paul Jones took the fight directly to the king, even sinking ships within European waters.”
See, now this crew member is exactly why I love this game. John Paul Jones was a historical figure who figures prominently in the founding of our nation’s Navy. In fact, his original flag ship, a gift from the King of France, was re-christened the Bon Homme Richard in honor of his good friend Benjamin Franklin. Jones is probably most famous for his retort to the English demand for surrender, “I have not yet begun to fight”. Jones was a true American Patriot and hero and now you can play him in Pirates!
And what a hero he is! Seven points is very costly, but you basically get two distinct abilities for your points. You get the “Same Action” ability when rolling a 5 or 6 on a D6 (which only cost 3 points for Myngs, but he’s English), and you get the ability that your crew cannot be eliminated unless the ship sinks. Not a bad package, but bloody expensive. Given that the Americans don’t have much choice yet in the way of crew, JPJ is still seeing a lot of play. Especially since he’s linked to one of the most popular ships in the budding American fleet.
John Paul Jones (089) Completed Auction Review – 7-27-05
# of completed Auctions: 5
High Amount: $4.50
Low Amount: $0.99
Average Amount $3.31

JPJ is on the move value wise, moving upward too. On the completed side of the spectrum we’re looking at a low average brought down by two low sales. The true value of this card is somewhere between $4 and $6, and that’s pretty good for a Rare Portrait Card.

My Ratings
Playability 3.5 of 5
Collectability 4 of 5

If you’re interested in learning more about John Paul Jones, check out this website:
http://www.chinfo.navy.mil/navpalib/traditions/html/jpjones.html

Pirates of the Crimson Coast– Inquisitor Sebastián Blanco

Name: Inquisitor Sebastián Blanco
Set: POCC
Card #s: 061
Type: Crew
Cost: 2 Points
Faction: Spanish

Ability: “Place this crew face up during setup. Reduce the cost of all other crew placed on this ship by 1.”
Flavor Text: “Don Sebastián de la Peña resigned his commission as a career soldier to take up the cause of the Inquisition. His passion for his work burns clearly in his eyes. Even so, the crew with whom he serves finds it remarkably easy to discuss personal matters with the war veteran, who is really using them all as spies to find Jews and heretics.”
If anyone in the entire set is outright a villain, it would be this guy. Strange, because his ability is pretty awesome. Reducing the cost of your crew by 1 point is definitely a savings on the larger ships, and until Mermaids hit, this crew was almost a staple in every Spanish Fleet build. Of course it only makes it worth your while if you have more than 2 points worth of savings to achieve, and that means your ship has to be LOADED to the gills with crew, something that these days isn’t really all that strategic of a move. In the early meta-game these types of crew were used in quite a few fleets, now they rarely hit your line-up, as any ship this guy is on can easily be targeted by Mermaids and stopped for a number of turns equal to the number of crew on board. With this guy, that would be at least 3-4 turns.
The good thing is that he’s a common, and if you’re paying more than a buck or two, you’re paying too much.
My Ratings
Playability 2 of 5
Collectability 2 of 5

Next time – You Pick ‘Em week ends with the Constitution. See what we have to say about the gaming version of “Old Ironsides” on Friday. – Oooh…that’s an idea for a contest. Here’s the deal: If you can tell me WHY she’s called Old Ironsides, I’ll send you a free LE ship from my stash. Email your answer to me at Wmnoe@yahoo.com with the words “Contest Entry” in the subject. All correct answers will go in a hat and I’ll choose one winner. The deadline for entry will be 8:30 AM PST on Friday, July 29, 2005. I’ll post the winner in my review on Friday.
 
I M Einstein John Paul Jones-Revolution-American-7pts.

John Paul Jones is very costly at 7pts. You have a 1/3 chance of getting the same action twice. It would be better if it were any action. The crew cannot be eliminated uless the ship sinks. That would be helpful if you have a lot of crew, but with mermaids out and about: that part isn't so useful. I give it a 2/5 7pts. is way too much for a crew

Inquisitor Sabastian Blanco-Crimson Coast-Spanish

For two points it takes 1 point off for every other crew on the ship. Like with John Paul Jones, this effect helps when you have a loaded crew ship. Which makes it all more vulnerable to mermaids. 2/5
 

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