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Pojo's NeoPets Card of the Day
 


Image from Wizards Neopets site

  Shadow Usul

Base Set


Date Reviewed: 10.01.04


Average Rating: 4.26


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

Deke

Shadow Usul

Villain | Usul | Dark

Strength 12 | Agility 19 | Magic 7 | Intelligence 14

To play this, you need a Dark Neopet.  You must also choose another card in your hand and discard it.  When this Villain loses a contest, the player who defeated it draws a card and this Villain is returned to its owners hand instead of discarded.

79/234 Base Rare
 

Shadow Usul is perhaps one of the most popular Villains for one simple reason: almost unlimited stall.  Shadow Usul may be fairly easy to beat everywhere except Agility, but your opponent only gets to draw, not bank, and Shadow Usul returns to your hand.  Shadow Usul is just that simple!
 

With a few other Villains and some villain support in your deck, it's possible to almost completely lock out your opponent from ever getting a chance to bank.  The idea, of course, would be to run your opponent out of cards instead: the whole objective of the Villain Stall deck.
 

Ratings:

Almost anyone that's played against a few experienced players will tell you how irritating it can be to have to constantly go up against a Shadow Usul.  It's been a very popular card, despite all the new Villains that have been released.  I have to agree with that trend, and give it a 4.3 of 5.
 
mike2003ekim Shadow Usul
Villain | Usul | Dark
Strength 12 | Agility 19 | Magic 7 | Intelligence 14 "To play this, you need a Dark Neopet. You must also choose another card in your hand and discard it.
When this Villain loses a contest, the player who defeated draws a card and this Villain is returned to its owner's hand instead of discarded."

When I think of Villains, I think of Shadow Usul. She is definitely the biggest, baddest, meanest Villain around, barring perhaps The Darkest Faerie or a few others. Still...

With a relatively-whopping stat of 19 in Magic, and an almost-as-impressive
14 in Intelligence, she'll put up a fight against even the most powerful Experienced Neopets and some heroes. Unfortunately, her stats drop from there, with a 12 and 7 in Strength and Magic, respectively.

So why is she so good? That's easy. She's nearly indestructable. Every time your opponent lays the beats on Shadow Usul, you return her to your hand, only to be brought out once again. There is the downside of discarding a card from your hand. For the effect, though, this Villain is WELL worth the cost! Imagine completely locking Agility or Intelligence (or anything else,
really) every. single. game. The sheer versatility of this card is amazing.

4.5/5 - This is the stuff dreams are made of. Combine it with Kacheek Sheppard in a Petpet deck, and you'll be able to play 2 of these consistently, bouncing them in and out. Use Kougra Archaeologist and some Totems, so that you can discard a Totem only to have it brought back next turn to discard again. The possibilities are absolutely endless. With The Three, this thing just becomes sick.

NOTE: Check the Neopets site for a deck build using this card with Kacheek Sheppard.
 
Carrie Shadow Usul
Villain/Usul/Dark
12/19/7/14
To play this, you need a Dark Neopet. You must also choose another card in your hand and discard it. When this Villain loses a contest, the player who defeated it draws a card and this Villain is returned to its owner's hand instead of discarded.
Base Set 79/234 Rare
Rating: 4

The Shadow Usul ties Sophix II for the Villain with the highest agility stat (which in itself is sad). Agility is about the only arena where this Usul is playable, but if you're trying to keep your opponent from banking, you could use this card anywhere and still have it returned to your hand when you lose. That's the best part of this card.

The negative aspect of this card is that you have to discard a card from your hand to put the Shadow Usul in play. Card control is such an important factor in this game that this could be a major problem if it weren't for the fact that the Shadow Usul keeps returning to your hand. I think the advantage of this card outweighs the loss of a card.

Oubliette is a great combination for the Shadow Usul. Oubliette may only be used in agility, and prevents players from drawing for winning contests. So even if the Shadow Usul is repeatedly beaten, your opponent will not be able to take advantage of the Shadow Usul's card effect. The Shadow Usul is a great choice for an agility Villain.
 

 

   

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