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Naruto Uzumaki
(Six Tails)
[Six Tails]
#N-1396


Reviewed Apr. 10, 2012

Average Card Rating

Limited: 1
Unlimited: 2
Block: 2.5

Ratings are based on a 1 to 5 scale.
1 being the worst.
3 = average.
5 is the highest rating.


Beastly Mage

Naruto Uzumaki (Six Tails)

Now this is a scary-looking Tailed-Beast version of Naruto. He's pretty strong, being the first Ninja so far with 10 printed Combat on both positions. To put him in play you must first discard a Four Tails Naruto while you have 15 or more Chakra. Just to make it clear: Four Tail Naruto is a Reinforcement, so he gets Removed rather than Discarded. Now, when you put this Beast into play all other Ninjas get discarded. This goes for those on your side and your Opponent's side as well. This means that you'll be able to take a free shot at your Opponent that turn. The second Effect (both are Valid if you're wondering) lets you Heal this Ninja at the end of each Turn. So, if your Opponent Injured or Damaged Six Tails, you get to Heal him for another crack at your Opponent. He's a ridiculously strong Reinforcement with no Support, and no protection Effect either. That last part warrants you prepare your deck well to protect him. Remember that when you put him in play you blew out all other Chump Blockers and any possible Back Ninjas, so you have to build up your forces again.

Ratings:

Limited: 1/5
Unlimited: 2/5
Block: 2.5/5
Art: He's getting there.../5

 


 

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