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Pojo's Marvel VS Card of the Day

Have a Blast
 

DC Origins


Date Reviewed: 10.12.04


Constructed Average Rating: 4.3
Limited Average Rating: 3.6


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Scott
Gerhardt
* Game Store owner in CA, ShuffleAndCut

This is the most impactful card from DC Origins.  This is most versatile, and has had the greatest impact on the metagame.  In any control deck, it's a must.  Any deck except the fastest of decks, that don't mind, and even like the resource deceleration, will like this card. 

Not as good in limited, but I'd still play it, and would not hesitate.  It will often do it's job there too.

Constructed: 5
Limited: 4.5
Current Price:  $19.99 
 


Nakaiya21
Have a Blast!

VS players everywhere love this card. Why not? At the cost of discarding one card from your hand you can KO any location or on-going plot twist your opponent controls. The only instance where this could be a bad thing would be a situation in which your opponent either a.) fizzles (you still have to discard a card) or b.) your opponent gets the same thing or something better in their resource row to replace what they just lost. Still most players will tell you that is a risk that you will have to take in this game to get ahead. Not everyone is going to have room for 4 of these cards in their deck, but 3 definitely wouldn’t hurt. Look at it this way…in a metagame where two team affiliations are the norm, it is nice to have something to take out an opponent’s team-up card that doesn’t set you back as well.

Note – If you are running a TT deck with USS Argus, you are definitely going to want to run 4 of these in your deck…just in case Tara doesn’t show up when she should.

Ratings:
Constructed – 4.5/5.0 …You do run a risk when using this card, however, the alternative can be far worse.

Limited – 3.5/5.0 ….You are not going to see as many situations where this card makes a significant different in your favor.
 

Johnny Blaze
Have a Blast! – HAB as it is also known as. It so happens that at the last 2 tournies I have been on the receiving end of Have a Blast and that the card that was put face down from my deck happened to be the same Location that was KO’d. That’s not going to happen very often but it was amusing that it did 2x. This is a really good card against all those Location decks out there like Teen Titans. HAB also screws up a lot of Team-Up decks that rely on ongoing Plot Twists. The only real downside is that you discard a card from your hand. Not that bad if you ask me.

Constructed: 4/5 – With a cost of 3 and the minor discard effect, this is a must have Plot Twist to use in an environment that is Location heavy. Also this is a great card to Blast all those Team-Up ongoing Plot Twists that your opponent is using to help with reinforcement and Team Attacks. HAB is the sole reason that cards like Xavier’s Dream and Rigged Elections are not completely broken. You have 20 counters on Rigged Elections that’s nice I will HAB it.

Limited: 4/5 – More than likely your opponent will pull a rare Location or ongoing plot twist and use it in draft. HAB will destroy it and with all likelihood that it was rare, they wont be flipping another one anytime soon.
 
Jason
Bunch
Today's card is a nice little slice of hate that works in most any deck. If VS allowed a side deck, you'd see 4 copies of this card in every one of them. Since you are limited to what's in your deck, a lot of players like to make room for one or two of these, just in case you get paired up against Doom or Brotherhood decks. One card from your hand is a small price to pay for potentially screwing up your opponent's gameplan, although most decks that rely on locations and ongoing plot twists pack 4 of each, so you'll usually only slow them down, not stop them entirely. Still, I wouldn't recommend running 4 of this card, unless you really won't miss the 4 slots in your deck. Still, being prepared for anything helps out a lot in this game.

In Limited, a lot more locations see play, but not all of them have game-breaking potential. This is a nice card to see in your pack, but don't pass up a better card just to get your hands on a rare. Well, unless you want to sell it, then I suppose there's nothing wrong with that.

Ratings:

Constructed - 4/5
Limited - 3.5/5
 
Paul Hagan Have a Blast --

If you are looking for Ongoing Plot Twist or Location disruption, there is nothing better than Have a Blast! At the low cost of one card from hand, Have a Blast has the capability of altering the entire game by disturbing your opponent's board setup. I almost always include two or three copies in any deck I run, just because there aren't too many decks out there right now that don't have to worry about what their opponent is doing.

In limited, this card loses a lot of its potentcy, as there are few locations and ongoing plot twists that will come up often. I would suggest passing on it.

Constructed Rating: 4.0
Limited Rating: 2.5
 
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