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Pojo's Marvel VS Card of the Day

Spider-Man
Cosmic Spider-Man
 

Marvel Origins


Date Reviewed: 10.08.04


Constructed Average Rating: 3.31
Limited Average Rating: 3.5


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Nakaiya21

Spider-Man – Cosmic Spider-Man

 

Today we are going to look at the big guy himself as far as SF goes – Cosmic Spider-Man.

 

What the 7-drop Spider-Man lacks, this character more than makes up for.  A 17/17 8-drop with flight and range, this guy is definitely a powerhouse.  But wait – it gets better.  Add in a BAMF! effect and the ability to add +1/+1 counters equal to the number of characters your opponent controls each combat phase and you have yourself a great counter to any other 8-drop out there. 

 

Ok so maybe your game won’t last until turn 8.  However, since the meta-game is still focused on Common Enemy control decks, maybe you will.  Wouldn’t it be great to have a counter to Silver Surfer?  I would probably add one to a SF deck just for s&g’s.

 

Ratings:

SF constructed deck – 3.5/5.0 ….We will just have to wait and see how good this guy really is.

 

Limited – 4.5/5.0 …..A non-loyalty 8-drop is gold in this format.  

Johnny Blaze
Spider-Man, Cosmic Spider-Man –One of the smaller 8 drops at 17/17 with both Flight and Range. But with Scarlet Spider you can actually have 2 of the Cosmic Spiders out on the field at the same time. His power allows Spidey-Friend’s attackers that you control cannot be stunned.

Also at the start of the combat phase Spider-Man gets +1 ATK +1DEF for each non-stunned character that target opponent controls. Notice that it doesn’t say Cosmic Spider-Man so I’m pretty sure that this power also to Spider-Man himself.

Constructed: 3/5 – 2 nice abilities that compliment Spider Friends. This is the guy you want on your team late game. The ability to not be stunned while you are attacking can be game saving.

Limited: 3/5 – With no Loyalty take him. Most likely you will have other Spider Friends in your draft picks to help out with his ability.
 
Jason
Bunch
Wow...today's card is a beatstick. This card will end games singlehandedly. First of all, ignore that 17/17, he'll more than likely hit 20/20 or more, depending on how much you've been beating on your opponent. Secondly, being able to attack without being stunned is a huge effect in this game. Spider man, Friendly Neighborhood Spider Man gives it to your team attackers, and Cosmic Spidey gives it to everybody now. This is the kind of power Spider Friends needs to be able to show up as a Tier 1 team.

In Limited, there aren't many 7 and 8 drops floating around, so if you see one, grab it. Even if you don't run many Spider Friends, he winds up being a fatty on turn 8. If you get him early in a draft, you obviously want to draft more Spider Friends, and really abuse his ability.

Ratings:

Constructed - 4/5
Limited - 4/5
 
Paul Hagan Spider-Man, Cosmic Spider-Man

I'll fess up -- I suggested we do this card so I could make fun of the picture. It is, by far, the ugliest thing I think I ever seen in any card game, and that includes Penguin from DC Origins. I don't blame the artist -- it's not his fault that the original writers and artists made Spider-Man hideous. But...ugh.

Anyways, I wouldn't suggest running more than one of these in any given Spider-Friends deck, but I think he warrants a spot. His ability is truly sick, allowing you to get a massive jump in endurance if you have the initiative. Between getting a massive Spider-Man and all of your attackers being un-stunnable, you should win any game that you attack with this character.

I'm all for playing any 8-Drop I see in limited, so Cosmic Spider-Man fits that bill.

There is one drawback to this card -- it costs 8. I understand Spider-Friends can stall for a while, but how many of this card should you really play? If I only slide in one, meaning he often won't come up when I need him (thanks, Spider-Friends, for not having a Signal Flare of any sort). At the same time, if I put in multiples, you know that they'll be hanging out in my hand on Turn 1.

All in all, I'll give this card a fairly high rating, but nothing Spectacular or Amazing. He's no Silver Surfer or Apocalypse, but he's also no Invisible Woman, Sue Richards or Ra's al-Ghul, The Demon's Head.

Constructed Rating: 2.5 (I wish I could give 2.75...) Limited Rating: 3.0
 
Without Victory, there is no survival...

 

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