Wrom: PNKMBIPBARHDMNNSKVFV


BLACK/BLUE animate
BLUE
4 careful study
4 merfolk trader 1/2
2 cephalid looter
2 zuran enchanter 
1 unstable mutation
4 mana leak
1 flux
BLACK
4 animate dead U
1 dance of the dead U
3 exhume
4 diabolic edict / chainers
GREEN
4 crash of rhinos
4 scaled wurm
2 craw wurm
LAND
10 island
10 swamp

this deck is tough and fun! It destroys sligh which is
not an easy thing to do. and a hymn to torach to it
doesn't hurt too much. lots of removal and bounce hurt
but even the little weenies conrtibute to some pain.
more removal may be necessary but 8/4 trampling crash
of rhinos can be removal itself. the deck casts for
pretty cheap so pitching lands to careful studys or
looters is done quite often- which is a good way to
thin the deck.

you reach threshold quickly and madness cards are
worth looking into- but even as it is here there is
potential. second or third turn 7/6's is a normal
start.

______

RED/BLUE creatureless heat

RED
4 lightning bolt
4 chain lightning (almost the same as a bolt)
4 incinerate
3 fireblast (sac 2 mountains to do 4)
4 kindle
4 flameburst
4 thunderbolt (3 damage only to players or 4 to flying
creatures)
4 shock

BLUE
4 inspiration instant U3 (draw 2 cards)
4 concentration sorcery U3 (draw 3 cards) -uncommon

ART
1 bosian strip -uncommon

LAND
14 mountain
6 island

straight forward- burn away and restock your hand with
the 8 blue spells. kill first turn critters but you
must concentrate on the player. 

nobody plays creatureless in pheasent so let them hold
all of there creature removal (dark banishings,
terrors, plows, even there flametounges are useless)
because this deck is!

the bosian strip can recast every card in the deck!

______

BLACK/BLUE discard-bounce

BLUE
4 mana leak U1 (counter unless they pay 3)
4 memory lapse U1 (counter to top of opponents
library)
4 man-o-war U2
4 ophidian U2
2 inspiration U3

BLACK
4 hypnotic specter BB1 Uncommon
4 diabolic edict B1 (opponent sacs a creature)
4 hymn to tourach BB
4 ravenous rats B1 (2/1 rat) (opponent discards a
card)
1 contagion BB3 (or pitch a black card out of the
game) Uncommon

GOLD
4 recoil BU1 (bring permanent back to owners hand and
that person discards a card)

LAND
9 island
12 swamp

4 manowar rock in this format. around here pheasent
has alot of animater and this hoses them terribly.
bounce with ophidians is awesome for you and with 4
hippes it is brutal for them. 

4 memory lapse's play like early game (tempo) time
walks! 4 mana leaks over straight counters just to
improve the color specific mana curve

nearly every card has some form of card advantage! The inspirations are questionable but 
they are instants when the need for countering is not necessary - they could easily be 
replaced with capsizes

hymns are commons = play 4