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[mailto:necrom23@yahoo.com]
Sent: Sunday, June 26, 2005 1:39 AM

Subject: Peasant Magic - Blue Draw-Go

4x Brainstorm
2x Aether Spellbomb
3x Sun Droplet
4x Mana Leak
3x Condescend
4x Counterspell
4x Accumulated Knowledge
4x Aether Burst
1x Skeleton Shard
1x Isochron Scepter
4x Spire Golem
1x Capsize
4x Desert
4x Maze of Ith
17 Island

This deck is very good. Early creatures are never a problem because of Desert and Sun Drop. Late game creatures become countered. Drop Spire for free in the mid-game and keep swinging until you win.
You also have Maze of Ith to stop attackers until you can bounce. Isochron Scepter is late-game drawing, counter, or bounce. Shard is there to retrieve dead Golems for some security.

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