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						Expect Bad Play1.19.05
 
 The Betrayers of Kamigawa prerelease is coming up this 
						weekend! Is everyone excited about the new set yet?! It 
						has ninjas! How bad can it be?!?!
 
 Well the real answer is it can be absolutely horrible, 
						and ninjas could be seen as a horrible attempt for 
						Wizards to try to get new players in by being cool with 
						ninjas, not to mention the normal second set curse that 
						happens in many Magic blocks. I personally am 
						optimistic, not because I love ninjas, (although I do,) 
						but because I think Champions was a great limited set, 
						and have high hopes for cards to add on to the limited 
						block. My biggest concern is the fact that Ninjitsu is 
						not really a mechanic that seems like it plays well with 
						the Champions mechanics. I prefer that the second set of 
						a block adds to or provides depth for a limited block, 
						not changes it completely, and right now it looks like 
						Betrayers is set to do the latter.
 
 But, yeah, I still like ninjas, and I still will enjoy 
						every view of a new card during the prerelease.
 
 Speaking of prereleases, let me whine for a minute about 
						running prereleases under the new system. Now that we 
						track every pack, the amount of back end time it takes 
						to prepare for a prerelease can get enormous. We need to 
						track every pack and where it goes. Does it go to flight 
						one? Prize or event product? What packs do your judges 
						get? For me I have the added bonus of being concerned 
						about whether the product stays in San Diego or Arizona.
 Lots of paperwork ahead for me this week.
 
 Speaking of San Diego, I am immensely happy about San 
						Diego this time around. While I had huge problems 
						finding a site for San Diego, and in fact almost did not 
						have a prerelease, we finally found one. It was an 
						incredibly expensive site, but a site nonetheless. So 
						why am I happy? Because for the first time since I took 
						over San Diego, I have enough judges to work the event 
						without shipping staff from Arizona. Miki Urban will be 
						your amazing host for this event, who has helped or run 
						most of my events for the past year in San Diego, and is 
						doing a stunning job. In addition, Gen Con So Cal 
						brought us a few new judges, and now we have enough to 
						run the event without importing staff. Its great news 
						from a cost perspective, from my AZ judges perspective, 
						who like the people but hate the drive, and from the San 
						Diego perspective, as now they can stand on their own 
						with the big boys.
 
 Anyone who goes to San Diego this weekend, let me know 
						how it runs. We are always eager for feedback.
 
 By now you are probably wondering what all of this has 
						to do with the topic, and I'm getting there. It really 
						has to do with me having yet another one of those 
						realizations while playing poker that fits Magic 
						strategic play, and how to apply it. I was sitting in a 
						single table tournament, and had taken a big hit early. 
						With less than half a stack left and the blinds raising 
						steadily, every mediocre hand started looking like the 
						time to go all in and try to double up, but I forced 
						myself to be patient and wait past A4, K9, and such 
						until finally pocket jacks came, which I hate, but have 
						good odds.
 
 But before me, someone had raised and someone else had 
						re raised, and there was a caller. I felt like this was 
						the time, so I called, to see what would happen. A flop 
						of AQJ was golden for me, and with two other people 
						duking it out over who had the better Ax draw, I 
						silently sat there and tripled up, then went on to win.
 
 What was the big secret? Was it patience? No, not 
						really, but that helped.
 The big secret was waiting on your opponent to make a 
						mistake and capitalize on it. With two people with a 
						pair of aces thought they were invincible and paid no 
						attention to me as I quietly called and scooped up all 
						their chips.
 
 To say I first noticed this while playing poker is 
						actually not true, but it is when it finally sunk in as 
						a valid strategy. I remember quite clearly the first 
						time I noticed it. In the top 8 of a Mirrodin Block PTQ, 
						a player named Riad was playing the G/B deck full of 
						artifact hate against the other player, playing Affinity 
						of course. Despite the massive amount of hate Riad had, 
						the other player had simply gotten the draw that just 
						screams "I win."
 Riad drew, and passed the turn, having nothing in hand 
						to save him. I had already done the math, and knew that 
						Riad was dead next turn, and was wondering why the heck 
						he didn't just scoop it up.
 
 Sure enough, the other player swung in with everything. 
						Riad thought for a bit, then made a few blocks, and 
						enough damage went through to leave Riad at a low score. 
						Now all the player had to do was sacrifice his artifacts 
						to the Ravager, and the Disciple of the Vault would 
						finish Riad off.
 
 "Go."
 
 I sat there, stunned but trying desperately to mask it 
						since I was judging the event. For no apparent reason 
						the other player decided to give Riad one extra turn to 
						try to pull out a win, even though, near as I can tell, 
						the only thing that would have saved Riad in any way 
						would have been a Nourish in hand, which he did not have 
						in his deck or sideboard.
 
 Riad drew nothing next draw either, and the game was 
						over shortly after that, but the memory stuck in my 
						head. What really were the odds that the other player 
						thought that Riad had a Nourish? In fact, Riad did not 
						play Nourish. Did the Affinity player just miscount what 
						was necessary to kill Riad? Who knows, but the reality 
						is that his misplay gave Riad a chance to come back into 
						the game and even possibly win it.
 
 Even the best players make mistakes sometimes, and just 
						because a player is a "winning player" does not 
						necessarily mean they are a good player, especially come 
						this weekend at a prerelease, when opening a broken 
						sealed deck can often carry someone way beyond their 
						skill level due to the surprise factor of new cards 
						against their opponents.
 
 It seems a simple suggestion, but the reality of it is 
						quite powerful - wait for your opponent to make a 
						mistake, then capitalize on it. Wait for them to tap out 
						at the wrong time, or to leave themselves open to attack 
						at the wrong point, or notice when they tap mana in such 
						a way that shows you they don't have the card in hand 
						you may have feared before. Maybe they'll tap all but 
						one island, so you know they don't have the Counterspell, 
						or tap out of green so you know they don't have the 
						creature pump, or tap out of black so you know the 
						creature kill spell can't be used that turn.
 
 The mistakes your opponents make may be small or large, 
						but your ability to notice when these mistakes have 
						happened and to punish them for these mistakes is what 
						will push you to the next level of play.
 
 See you at the prerelease!
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