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Pojo's Magic The Gathering
Judge's Corner

A Savage Throwback

Short Answers:

-Artifact is NOT a color. The 5 colors of Magic are White, Blue, Black, Red, and Green.

-If a spell or effect asks you to choose a color, you must choose one of those 5 colors.

-Part of cycling a card is discarding it. Anything that triggers on a card being discarded will trigger on this.

---

Q: Suppose I have a few Wirewood Savages out (let's say 2). I play a Feral Throwback. Am I able to draw the cards before using the "Amplify" ability. I'm thinking no, as Amplify is "as it comes into play", whereas the card-drawing is "when a beast comes into play". I checked the official rules on Amplify, but I couldn't find what I was looking for, but I'm assuming for the moment that I'm right in that I'd have to amplify (or choose not to) before I could draw, not the other way around. Am I correct in this?

-Andrew E.

A: You are correct. The card drawing for the Savage is a triggered ability, and it triggers when the beast comes into play. So you won't draw until long after you've amplified the Feral Throwback.

---

Q: If I play Animate Land, then play a Rancor on the land ... at the end of the turn does it stay on the land or returns to my hand?

-Kjeldoran

A: When the land "de-animates," the Rancor finds it is no longer enchanting a creature, so it falls off. (It is then returned to your hand by its other ability).

---

Q: If I attack with a creature, can my opponent play a creature ability that makes my attacking creature tap in order to take it out of combat?

-Gohan

A: No. Tapping or untapping an attacking (or blocking) creature after it has been declared an attacker (or blocker) does not remove it from combat.

---

Q: If I had an Abundance out and I play a Brainstorm, how many times would I have to name land or nonland? And how many things do I get to search for?

-Jonathan C.

A: You may choose to replace any of the draws (up to all 3) with flipping until you hit the chosen type. The putting 2 cards back is not related in any way to that, however, so you will have to put 2 cards back no matter how many draws you replace with Abundance. (If the cards put in your hand with Abundance are the only cards you can choose from, then you will have to put back two of those.)

---

Q: My opponent flips up his Chromeshell Crab with Skirk Alarmist and switches Chromeshell with my Silvos, Rogue Elemental. he then tells me the Crab is gone because he has to sacrifice it. I tell him that you can't sacrifice a creature you don't control. Who is right?

-Headless

A: You are.

---

Q: Does reducing the cost of a spell reduce the converted mana cost?

-Michael D.

A: No. Reducing the cost of a spell just does that, reduces the cost of the spell, nothing more. The converted mana cost (and the mana cost itself) of the card stays exactly the same.

---

Q: If I was to play Dimensional Breach to remove all permanents from the game and during my upkeep I chose to bring one of my lands that had been removed from the game back into play, can I still during one of my main phases drop another land from my hand to play?

-Amit

A: Yes. You are only restricted to playing one land per turn from your hand (unless an effect lets you play more). Other effects that put lands into play do not affect this. So you can play a land after you bring one out with Dimensional Breach.

---

Q: My opponent plays Read the Runes, with X equaling seven, and activates Words of Wilding seven times. Does he have to sacrifice 7 permanents?

-Brad

A: No. He did not draw any cards with Read the Runes, so he does not need to discard/sacrifice anything.

---

Q: If my friend has 2 Voice of Alls out (red) with a Pariah on each of them and I'm playing a mono red deck. First of all, where does the damage go?

A: To whichever Voice he wants, since he is the person affected by the damage (419.9a).

---

Q: Second of all, can I cast Flaring Pain and then play a burn spell at him, would the damage be redirected by Pariah to a Voice of All, and then not be prevented by the pro red and kill it?

-MAX

A: Correct.

---

Q: If I am attacking and my opponent taps my creatures to prevent me from attacking and I untap it immediately after he taps it, can that creature still attack the same turn?

-Clueless

A: Provided it did not just come out, a creature may attack if it is untapped at the beginning of the Declare Attackers step. It does not need to be untapped for the entire turn, just at the instant you declare attackers. So yes, that creature may attack.

---

Q: If I have two Bladewing the Risen cards in hand, two Dragon Tyrants in my graveyard, and two Elvish Pipers on the field, can I do this?

1. Float two green.

2. Tap one Elvish Piper, bringing Bladewing #1 into play.

3. Return Dragon Tyrant to play with Bladewing's ability.

4. Tap the other Elvish Piper, bringing Bladewing #2 into play.

5. Return another Dragon Tyrant to play using #2's effect before Bladewing #2 is killed.

-Mike Y.

A: The effect allowing you to return a dragon from your graveyard to play generated by the second Bladewing exists independently of Bladewing. The second Bladewing will be put into the graveyard immediately after it comes into play, and then the ability allowing you to return the second Tyrant will be put on the stack. The end result is what you desire, however: Bladewing #1 and both Tyrants in play.

---

Tournament Report - FNM - Diamond Bar, CA

Back to my old standby:

Blue/Green Madness, version 9.0

4 Aquamoeba

3 Arrogant Wurm

4 Basking Rootwalla

4 Wild Mongrel

3 Wonder

4 Careful Study

4 Circular Logic

2 Deep Analysis

2 Quiet Speculation

1 Ray of Revelation

3 Roar of the Wurm

3 Unsummon

1 Upheaval

1 Centaur Garden

2 City of Brass

8 Forest

11 Island

Sideboard:

2 Deep Analysis

3 Envelop

1 Krosan Reclamation

2 Phantom Centaur

2 Ray of Revelation

1 Unsummon

1 Wonder

3 Stifle

Round 1 - Harrison B. - R/G LD Control (Custody Battle, Plow Under)

Game 1 - I mulligan twice, playing first. My 7 was a hand with 2 land, but no creatures. My 6 was 4 land, Unsummon, and Circular Logic. My 5 has 1 land, but I don't want to go any further. He Custody Battles my madness outlets, casts Plow Under, then a Krosan Tusker and plays Contested Cliffs. I scoop to the Cliffs, as I was sacing my land to try to get beats through.

Sideboard: In: Unsummon, 2 Ray of Revelation, 1 Deep Analysis. Out: 3 Arrogant Wurm, 1 Wonder.

Game 2 - I manage to Quiet Speculation for a Deep Analysis, and get another Analysis with it. I get a flying Roar token out, and he Custody Battles it. I make the fatal mistake of sacing a land with another Roar in the grave. I never get to 4 land again, and he gets the Cliffs down with a morphed Hystrodon. I make the mistake of casting a second Wild Mongrel (last card in my hand), and he Cliffs it off the board and kills me.

Games: 0-2, Matches: 0-1

Round 2 - Glen I. - 3c Fatties

Glen is a young player that has been coming to our events for about a month and a half now. I have never played him, as I usually win the first round.

Game 1 - He plays first and Shocks me first turn, then Book Burnings me second turn, flipping a Roar and a Wonder. I play Aquamoeba on turn 2, and madness out Arrogant Wurms on turns 3, 4, and 5. He hadn't yet cast a creature.

Sideboard: In: 1 Deep Analysis. Out: Ray of Revelation.

Game 2 - I get a slower start this game. He Firebolts me first turn, and Book Burnings me second turn, giving me a Roar, a Deep Analysis, and a Wonder. I have one life notation on his side, so he went 20-14-0. I seem to remember another powerful draw, but I can't think of what it was here.

Games: 2-2, Matches: 1-1

Round 3 - Sean C. - Slide/OnBC RW hybrid

Game 1 - I play first and mulligan a hand of Wonder, Arrogant Wurm, Deep Analysis, and 4 land into a hand of 2 land, 2 Unsummon, and 2 Careful Study. I discard the Unsummons early, and it comes back to bite me, as his Exalted Angel comes out to play, and I don't have an Unsummon to push through the final damage.

Sideboard: In: 2 Deep Analysis, 2 Ray of Revelation, 3 Envelop. Out: 3 Wonder, 1 Arrogant Wurm, 1 Roar of the Wurm, 1 Careful Study, 1 Aquamoeba.

Game 2 - Nut_Draw.game. Turn 1 Walla, turn 2 Dog, madness out Walla end of his turn, Turn 3 Dog. He doesn't draw Wrath.

Game 3 - I get a good draw to start, but he gets a couple of Renewed Faith to stabilize, and an Exalted comes out. Between the Exalted and a couple of Lightning Rifts, I die rather quickly. I seem to remember this being the game I had 3 land out, with 3 in the grave after aggressively flipping my Aquamoeba. This comes back to bite me, as I don't even have the Upheaval out due to being short on land even if I had drawn it.

Games: 3-4, Matches: 1-2

Sean and I discuss his deck for a bit, along with the fact that San Diego has a PTQ on the 13th (this Saturday), along with the prerelease a week after that.

Round 4 - Brandon C. - 3c Slide

Game 1 - I stall on 2 Islands, while he gets the Slide/Angel out. I am unable to make even a feeble attack on his life total, having not drawn the third land until he was set up.

Sideboard: In: 3 Stifle, 2 Ray of Revelation, 1 Deep Analysis (should have brought in both). Out: 3 Wonder, 3 Roar of the Wurm.

Game 2 - I mulligan to 5, throwing away 2 consecutive one land hands. I Ray away his early Rift, and get a couple of attacks in. He cycles a card, and start to Slide out my Arrogant Wurm instead of his face down Angel. He looks dejected that he made the wrong choice, so I ask if he wants to change it. He does, and I let him, and Stifle the return to play ability from the Slide at the end of turn. (Does that answer your question, Mike?) He gets a Faithful out before I am able to do any further damage though, and another Angel comes out to play shortly thereafter.

Games: 3-6, Matches: 1-3

Round 5 - Terrance A. - Black control

Game 1 - He gets mana screwed, and is dead on turn 6.

Sideboard: In: 2 Phantom Centaur, 1 Ray of Revelation (discarded Megrim). Out: 2 Arrogant Wurm, 1 Careful Study.

Game 2 - He gets the Megrim out this time, but I flip the Aquamoeba and destroy it with a Ray. I draw plenty of cards from my Deep Analysis, and take a little longer before killing him.

Games: 5-6, Matches: 2-3.

See you Friday.

Bill Guerin

DCI Level 2 Judge

 

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