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Urza & Gerrard - Part II

Urza Planeswalker

Urza is about the closest thing that the Magic: The Gathering storyline has
to a main
character...aside from Gerrard Capashen.

His demeanor is that of arrogance and impulsiveness... however.he is a
master artificer, able to
create almost any sort of machine he desires, his devotion to this craft far
greater than any
other, with his genius and painstaking ability to plan ahead only
surpassing this ability.

Urza is unlike most others, able to pass between planes of reality in which
the Magic world lays, those with this power are almost always referred to as
Planeswalkers. The only other thing that can pass though the planes of Magic
are the great skyship Weatherlight...and small devices which can open
portals through the planes.

Urza played an important role in one of the earliest stories in Magic: The
Gathering...The Brother's War. This war
was between Urza and his brother, Mishra...who was corrupted by
Phyrexia...making a sick twisted version of what he once was. The two
fought over the land of Argoth and Dominia...each using their incredibly
genius and skill in artificery to create great war machines to do combat
against one another until one would finally give. Unfortunately, their war
left Argoth and Dominia in a ragged condition...worn from battle and
stripped of resources. Finally...in their last confrontation, Urza defeated
Mishra in combat. or so he thought...

After this, Urza grew an undying hatred towards Phyrexia, and the imminent
invasion they were planning upon the plane of Dominaria through the
artificial war blazed plane of Rath. For 5,000 years, Urza planned and
waited for that moment, gathering powerful artifacts from across the planes,
looking for warriors to aid in his cause and unraveling the mysteries of the
ancient race known as the Thran. A mere few of Urza's accomplishments
during this time are the creation of the silver golem Karn and the
resurrection of the Thran using Urza's seemingly limitless supply of
artifacts, a subspecies known as the Metathran.

Once the war against the Phyrexians had gone underway, Urza soon discovered
along with the eight other Planeswalkers who had assembled to wage war
against that the only way to defeat Phyrexia was to enter the plane itself
and collapse it using sophisticated bombs that would be implanted into the
surface of the dark world so that they could detonate and destroy the plane,
taking along with it the terrible beasts of Phyrexia.

However, this was not to be. In his warped mind, Urza soon fell to the
influence of Yawgmoth, beginning to think that the darkness of Phyrexia was
very beautiful and perfect. Urza committed a grave treacherous act against
Dominaria as he turned to side with the Phyrexians, diffusing the bombs and
Dominaria's hopes along with it.

Gerrard Capashen

One of Magic: The Gathering's main character, Gerrard plays a critical role
in almost all of the storylines.

Born in the plane of Benalia to the great Kondo, Gerrard is hero in every
sense of the word, through what his acts, choices and sacrifices. His
persona boosts the spirits of the soldiers he trains and battles with simply
being with a legendary swordfighter and warrior such as himself. However,
not all of Gerrard is completely adorned to the light, Gerrard's brother
Vuel was once the most dark and sinister beings on all the planes, the ever
so diabolic Volrath

Gerrard is the commander of the skyship Weatherlight, the finest airborne
vessel in all the planes, with the possible exception of the notorious
Predator flagship. His crew at it's apex contained the mage Ertai, the
noble Crovax, the feline Mirri, the healer Orim, the silver golem Karn, the
pest Squee and his captain and navigator, Sisay and Hanna. As demonstrated,
Gerrard has been willingly to sacrifice his own life in order to save one of
his crew.

When his captain Sisay was captured by the sinister Volrath and imprisoned
in the plane of Rath, Gerrard mounted a full scale assault towards the
artificial plane to rescue her. Struggling the plane into Volrath's
stronghold...he finally saved Sisay after a long and bloody battle versus
the dread lord himself, the warlord Greven Il-Vec...his ultimate nemesis.
Finally he escapes the others aboard the Weatherlight with from
Rath....unfortunately leaving the mage who made all the rescue attempt
possible...Ertai... who soon gained an unbridled hatred towards Gerrard.

For all of Gerrard's distaste for the Phyrexian empire, the foul taste did
grow as large as it did when a carefully maneuvered Phyrexian death bomb
killed his beloved Hanna in a blast of dark poisonous clouds. Distraught
over her death, Gerrard fell into a darker state of being as depression and
rage swept over him. After being captured by a malformed Ertai, Gerrard was
brought before Crovax and Yawgmoth. Showing Gerrard that he could revive
the dead by returning the dark angel Selenia to the realm of the living,
Yawgmoth made a deal with Gerrard to return Hanna to life if Gerrard decided
to join the Phyrexians, an offer he wholeheartedly agreed to.

 


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