I messed up in my previous article, i completely forgot that Bottled Cloister removes your hand
and therefor makes Ensnaring Bridge work very well in fact
Brain Anderson - BG Recursion
Hello. This is a deck that I've been playing with for a while now and would like your feedback on it.
1 Phyrexian Plaguelord
4 Ravenous Baloth
4 Sakura-Tribe Elder
4 Birds of Paradise
2 Eternal Witness
1 Undead Gladiator
1 Faerie Macabre
1 Spore Frog
Other Spells: 16
3x Oversold Cemetery
4x Cabal Therapy
4x Living Wish
2x Buried Alive
1x Demonic Tutor
1x Vampiric Tutor
4x Savage Lands
4x Overgrown Tomb
1x Volrath's Stronghold
1x Faerie Macabre
1x Indrik Stomphowler
1x Eternal Witness
1x Flametongue Kavu
1x Boseiju, Who Shelters All
1x Contested Cliffs
The deck focuses on recurring my creatures with Cemetery, Genesis, and/or Stronghold to provide constant advantage with creatures such as Shriekmaw, Witness, etc. Living Wish allows me to run a toolbox of sorts to fetch whatever creature or land I need at the given moment. Buried Alive gets Oversold Cemetery or Genesis online faster and sets my deck up for whatever I may face. The singleton creatures grants a toolbox of creatures for specific matchups, likesay Spore Frog to annoy aggro every turn. Putrefy and Cabal Therapy are just good splashable cards.
I need help filling out the rest of my wish/side board. The biggest problems that I face are faeries and highly aggressive decks(sligh/suicide black). Aside from those two mentioned nuisances, my meta consists of monogreen aggro, control(monoblue and monoblack mainly), land destruction, reanimator variants and a Tinker deck. I only play casual so I'm not restricted by any ban lists. Not any tight budget but that doesn't mean I can afford any of the Power Nine or the old dual lands. So thanks for any and all help.
This is a very good deck already I have to say so i'm just going to make a few small changes.
I'll explain why I find this deck very good.
It has a theme and sticks to it. The goal of the deck is to get utility creatures (spore frog etc) into the grave and then recur them turn after turn (Oversold Cemetery). There are few cards that don't stick to the theme.
The theme is strong. It is very hard to disrupt the deck with graveyard removal really being the only way. Discard simple puts creature in the grave where he wants them while the recursion effects negate creature kill to some extent.
Theres a wide variety of answers for nearly everything; aggro, combo, graveyard tactics, artifacts/enchantments, creatures i.e. whatever comes its way, this deck is ready
The mana base is fairly good
Buried Alive should be a 4-of. In a deck
like this it is a wonderful tutor and theres really no reason you shouldn't run 4
I'd also say make Oversold Cemetery a 4-of as well, its plays a key part in the deck and also does it for free (mana-wise)
The 22 land count seems a bit low to me, quite a few of your cards are 4+ to cast and I think at least 23 - 24 lands would work well, although the birds do help, if your struggling on mana someone could easily kill them to cripple you for a few turns
Add a single mountain to your lands as well. This lets it be fetched Sakura Tribe Elder rather than waiting on a savage lands to show up.
A maindeck answer to artifacts/enchantments, such as another Indrik Stomphowler main, would allow you to search it up with buried alive along with other targets rather than wasting a wish on it.
For Fae/Aggro decks I'd recommend Firespout as a nice board clearer
Just because they can't attack doesn't you'll be able to break through their creature wall. Maybe an unblockable creature such as Ghastlord of Fugue to kill opponents will you stall them with Spore Frog.
Other than that it looks like you've got answers to nearly everything in your meta so good luck!
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