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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Battle at the Bridge
Image from Wizards.com

Battle at the Bridge
- Aether Revolt

Reviewed Jan. 31, 2017

Constructed: 3.13
Casual: 4
Limited: 4.13
Multiplayer: 3
Commander [EDH]: 3

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Battle at the Bridge
 
I would like to think that this card's name and the metallic aether reaching out like extra arms is a reference to Final Fantasy XII. I'm not really sure how much the designers play JRPGs, though (or other games in general!). Regardless, this card's game text is pretty generic and the X cost hurts it in comparison to other black kill spells . . . on its own. But the addition of improvise makes it worth a second look, along with the fact that black decks often use artifacts to shore up areas they have trouble with anyway. There's already every reason to be playing cards like Filigree Familiar and Prophetic Prism, and enabling powerful effects like this one is a nice bonus.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
EDH/Commander: 3/5
James H.

Battle at the Bridge

 

Battle at the Bridge is a kill spell that also gains you life in the process. Improvise actually helps this, because it makes it a far more efficient way to dispose of creatures. This scales well to all parts of the game, and you’ll rarely not have a use for it.

 

Improvise means that this synergizes well with a lot of artifact token generation, so that you can go all-in on a cast of this and still leave mana up to cast other things. I don't know if the format has room for this spell, since Fatal Push is usually more efficient, but I could see this slotting in for a deck that has trouble with big behemoths that Fatal Push fails to nail.

 

Constructed: 3.25

Casual: 4

Limited: 4.25

Multiplayer: 3

Commander: 3


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