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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Saskia the Unyielding
Image from Wizards.com

Saskia the Unyielding
- Commander 2016

Reviewed Nov. 28, 2016

Constructed: 2.25
Casual: 4.67
Multiplayer: 4.67
Commander [EDH]: 4.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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David Fanany

Player since 1995

Saskia the Unyielding
 
I'm glad they finally decided, to quote Chris Jericho's famous theme song, to break the walls down when it comes to creatures that are exactly four colors. Perhaps it's hard to design things for such a card beyond making something broadly evocative of the four colors, but it's undeniably attention-grabbing (and besides, aren't things like that exactly what Rosewater is getting paid for?). 
 
Saskia is a major boon to her colors in multiplayer - colors which tend to like getting aggressive but easily run out of attack before you run out of opponents. You're basically attacking two players at once and sometimes more, and occasionally doubling or more than doubling damage on one unfortunate person, and you have great options in her colors for getting damage through and keeping her on the table so your opponents stay living in the agony of defeat. I don't feel it's too hyperbolic to say that Saskia really breaks down the last walls for aggressive archetypes in multiplayer.
 
Constructed: 2/5
Casual: 5/5
Multiplayer: 5/5
EDH/Commander: 5/5

James H.

Saskia the Unyielding
 
The challenge with four-color design is how to “define” the cards in question, and the most logical choice s to make them the antithesis of the omitted color. Saskia is a prime example of this: she rewards quick, decisive action over methodical planning.
 
The idea of Saskia is to allow you to take out two opponents at the same time or, if you desire, to double up on the same player. It’s a separate trigger of damage when they get through, which helps you to break through the annoying player who has the pillow fort deck. Alas, her combat stats are merely acceptable; 3/4 with haste and vigilance isn’t awful, but her power is a bit low to really break through sturdier forces.
 
She's an interesting combo piece in a combat-geared deck, which you're likely to have with these colors. I could also maybe see her being an interesting choice in some wonky Legacy build, but she basically requires a perfect build to take advantage of (with demanding four colors, none of which are blue), so I don't see her working all too well.
 
Constructed: 2.5
Casual: 4.25
Multiplayer: 4.25
Commander: 4.25


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