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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Ashiok, Nightmare Weaver
Image from Wizards.com

 Ashiok, Nightmare Weaver
- Theros

Reviewed October 14, 2013

Constructed: 4.25
Casual: 4.25
Limited: 4.13
Multiplayer: 4.38

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

BMoor

Ashiok, Nightmare Weaver

We haven't had a three-mana planeswalker (at least not a good one) for a while. Ashiok comes down on turn three and immediately builds up to 5 loyalty. How many decks do you know are prepared to deal 5 damage, after blocks are considered, on turn three? Well, in Standard Naya aggro can do it, IF they curved out with turn one Firewalker Satyr, turn two Voice of Resurgence (and the necessary dual land of course). But then you weren't winning that game anyway.

Ashiok's biggest drawback compared to most other 'walkers is that usually, a 'walker can choose to open with their first ability and start charging up, or just use their second ability immediately with the understanding that doing so will drop them to 1 loyalty or so. Ashiok's second ability is linked to her first, so you have to +2 at least once before using the second ability. Depending on how lucky you are with what you exile, you may not be able to use the second ability for a while, and how good that ability actually IS depends on your opponent's deck. Ironically, it's best when your opponent is playing the very same extreme aggro deck I was just describing-- you're more likely to get a strong creature at a good value that way... if Ashiok survives long enough.

Against a slower deck, you likely won't mind this drawback, as Ashiok's ultimate is absolutely ruinous against decks that like to slow-roll and hold back cards in hand. It also exiles cards, which means if Ashiok is still around and your opponent hasn't forfeited, you can use the -X ability to nab creatures that your opponent never even got to play!

Constructed- 3.5
Casual- 4.5
Limited- 4
Multiplayer- 4.5


David Fanany

Player since 1995

Ashiok, Nightmare Weaver

I remember another planeswalker who started at three loyalty and cost three mana: Jace Beleren. That card's apparent vulnerability was offset by the fact that he could significantly increase his loyalty with little effort, giving his controller access to additional resources in the process. Ashiok is the first planeswalker I've seen in a long time that can do the same (other than Nicol Bolas, but he's in a different league than everyone else), and while you don't dig deeper into your deck like with Jace, you do get to attack the opponent along one axis that's difficult to defend against, and later potentially using their own resources, which presumably they chose for a reason. Especially once they know that you're playing blue and black, they probably have something that they think is going to be difficult for you to deal with - hexproof creatures, saboteurs, Gods - but they may or may not be so ready to face these things themselves. And even if they are, you can just keep running down their library and making Ashiok harder to deal with in the process. I predict that this card's name will turn out to be apt, and that facing Ashiok will be an absolute nightmare for any deck.

Constructed: 5/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Ashiok, Nightmare Weaver which is a three mana Blue and Black planeswalker with three loyalty. The +2 feeds into the second effect, makes killing Ashiok fairly difficult, and supports several mill themes. The -X can either take a few turns to have both enough loyalty and a worthwhile target or can be used on whatever is available, either way each extra creature adds card and field advantage. The ultimate is perhaps the weakest, costing quite a bit of loyalty at ten and not meshing with the -X as well due to the lack of remaining loyalty. It does exile the hand, which is a nice advantage, but overall it is the first two effects that will see the most play and combined with the low casting cost it should be a popular choice for Dimir and other library destruction builds.

In Limited this is a very effective card for getting additional creatures into play and shouldn't be overlooked as a result of being multicolor. Splashing to play this is well worth the effort and even if it is out of color the power and value make it a clear first pick in Booster. Playing it in Sealed depends on whether either color can carry a deck, but even one creature of converted mana cost between four and five or several adding up to that and the value is well above the casting cost of Ashiok.

Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5


Skid Rambo

Ashiok, Nightmare Weaver is the new U/B planeswalker from Theros. Let me start off by saying that 3 mana for a planeswalker is only good if the abilities match the cost. Ashiok, Nightmare Weaver has 3 loyalty counters to match the mana cost. Ashiok’s +2 ability exiles three cards from an opponent’s library. That ability by itself is great. Ashiok’s second ability makes this planeswalker fun to play with. Who doesn’t like to steal an opponent’s Blood Baron of Viskopa and then beat them with it? Even if you don’t exile a beat stick, there is good chance to get a blocker to protect Ashiok. Let’s take a look at Ashiok’s Ultimate ability. -10 to exile all cards from opponents’ hands and graveyards. This ability is not that powerful, but it could be annoying in multiplayer games. Ashiok, the Nightmare Weaver definitely has the ability to cause your opponents to have bad dreams. If you like mil or control then Ashiok might be your planeswalker.

Constructed: 4.5/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4.5/5


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