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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Hundred-Handed One
Image from Wizards.com

Hundred-Handed One
- Theros

Reviewed November 13, 2013

Constructed: 2.80
Casual: 3.33
Limited: 3.60
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Hundred-Handed One

A 3/5 with vigilance is quite the solid ground-pounder... more solid in fact than white tends to get without resorting to Auras or Equipment. Even before it turns monstrous, it's going to make combat rough on your opponent. After it turns monstrous, it becomes a 6/8-- even harder to get past without a kill spell. It gains the ability to block fliers, severely narrowing your opponents' options for getting through. And it can now block an additional ninety-nine creatures-- very useful for when your opponent is churning out tokens like a sweatshop. Not that the Hundred-Handed One will actually survive blocking more than two or three creatures unless you've got a Gods Willing or something else to keep it alive, but it definitely makes you opponent stare long and hard at the board and say "nope, not getting anywhere with this".

Constructed- 2.5
Casual- 3.5
Limited- 3.75
Multiplayer- 4


David Fanany

Player since 1995

Hundred-Handed One

Every time I cast this card, I call out "Let's go, Hecaton!" My voice is way too low and I have completely the wrong accent for the reference to work perfectly, but Vanille is literally all I can see when I look at this card. Well, that and the prospect of blocking a hundred separate Saprolings in one attack. You can see it as just flavor-rules text if you like, but if you're being honest, you've all played against a deck that could get that many creatures in play and/or been in a game with four opponents and effectively ninety creatures, and you've all been in a situation where you could have bought yourself a little more time if you'd had the ability to block a hundred creatures at once. And as an added bonus, his stats are pretty decent even in games where that doesn't come up.

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Hundred-Handed One which is a four mana 3/5 White with Vigilance and Monstrosity 3 for six that also allows it to block a hundred creatures instead of one.  A four mana 3/5 with Vigilance isn't bad at all, being difficult to destroy in combat and strong enough both offensively and defensively to be a problem for most opposing strategies.  The Monstrosity is somewhat costly and may not be used very often, but a 6/8 with Vigilance that can block multiple creatures should skew the game in your favor noticeably.  Overall this is a decent card that will likely see play in Multiplayer, but skewing defensively and not having a particularly supported type will probably keep it from appearing much competitively.
 
In Limited this can be surprisingly effective as it maintains pressure while making responses from an opponent difficult.  The cost is reasonable, though the multiple White mana symbols in casting and Monstrosity costs prevent effective splashing, and the toughness is respectable.  There's no serious drawback to the card and powering it up is easily managed in the slower format provided three sources of White mana are available.  A strong first pick in Booster and a compelling reason to run White in Sealed.
 
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.5


Skid Rambo

Magic cards like Hundred-Handed One seem to be made purely for fun, but this may not be the case for Hundred-Handed One. If you can look past the silly idea of blocking an additional 99 creatures then you might see the small value in this card. Hundred-Handed One is a 3/5 Giant with Vigilance. That alone makes this card a thorn in mono Red’s side. It also means that you can plug this Giant into an aggressive white deck and it won’t slow down the aggression. I know that there are better white creatures out there for you to run, but this one can block 100 attackers! Hundred-Handed One will find a home with new players, Limited players and of course Casual players. One day, I too may run Hundred-Handed One. Just for “fun” though!

Constructed: 2.5
Casual: 3
Limited: 3.5
Multiplayer: 3


Paul

Welcome back readers todays card of the day is the monstrous creature Hundred Handed One this creature is a solid 3/5 vigilance creature for four mana providing a solid early creature and potential wall. When monstrous is achieved this creature becomes enormous and able to block legions of creatures. In standard this creature has seen a little play already but may continue to be more relevant, it can slow down aggressive decks and can provide a 6/8 body to close out games and keep eliminating opponents creatures making it a solid choice for control decks. Outside of standard in modern and eternal formats this card does not cut the mustard, its cute but not applicable to higher power formats. In casual and multiplayer vigilance is an important ability and having a creature that can block an arbitrarily large number of opposing creatures is sure to come in handy. Giant is also a relevant tribal type to add some support. In limited it’s a solid card that can dominate games if left alone otherwise it is a solid vigilant body. Overall an interesting card that fills a niche in constructed and sure to be a casual favorite.
 
Constructed: 3.0
Casual: 3.0
Limited: 3.0
Multiplayer: 3.5


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