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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Elbrus, the Binding Blade
Withengar Unbound
Image from Wizards.com

Elbrus, the Binding Blade
/
Withengar Unbound

Dark Ascension

Reviewed February 17, 2012

Constructed: 3.20
Casual: 4.40
Limited: 3.40
Multiplayer: 4.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Elbrus, the Binding Blade//Withengar Unbound

Seven colorless mana is an awful lot for an Equipment that only grants +1/+0, but at least its equip cost is cheap enough. But be realistic, you're not here for the Equipment. You're here for the 13/13 with flying, trample, and intimidate. Yeah, that's what you're here for. For what Withengar Unbound is, it's actually quite cheap. A total of eight colorless mana, plus you have to attack with a previously conjured creature and get in for damage. Not as hard as you'd expect the price tag on a Demon like this to be. And make no mistake, the payoff is worth it-- Withengar Unbound will end the game in your favor as soon as it's allowed to swing. The "loses the game" trigger is really just maniacal icing on the Cake of Evil-- with three abilities devoted to pushing combat damage through, you'll be hitting incredibly hard anyway.

Constructed- 4
Casual- 4.75
Limited- 4.9
Multiplayer- 4.9 

David Fanany

Player since 1995

Elbrus, the Binding Blade
 
At first blush, Elbrus looks like the very definition of the word "overkill." On the other hand, it's the first explicit reference in Magic to Elric of Melnibone, a character who rarely did anything by halves, and when you look at it like that, it's pretty much exactly what you'd expect it to be (minus the tendency to murder your best friend of its own volition). There are enough ways to get it into play for less than its printed cost, ranging from Stoneforge Mystic to Untaidake, the Cloud Keeper, that it will probably end up on your "must prepare for" list at multiplayer tables. Note that equipping it to Phage the Untouchable is just cruel. Funny, but cruel.
 
Constructed: 2/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5

Paul

Magic The Gathering Card of The Day: Elbrus The Binding Blade
 
Welcome back readers and todays card of the day is a card from my top multiplayer article a card that is specifically played in multiplayer. In standard this card is an expensive artifact that turns into a beat beater the second ability is irrelevant as most of the time games are just one on one, the fact that titans and other beaters exist makes this card really terrible in comparison and not able to measure up to other competitive cards. You need to cast this equip and get through making this card kind of far fetched to be competitive. In modern and extended the same concept applies this card is pretty bad. In legacy and vintage this is suspicious tech with Stoneforge Mystic allowing you to cheat on the mana costs and possibly get a big beater in early however this is not the most competitive play but I wouldn’t be surprised to see people trying it. In casual and multiplayer is where this card shines, players lose all the time and your demon just keeps getting bigger and bigger giving it shroud of hexproof via Whispersilk Cloak or Lighing Greaves is a great option and allows you to have the biggest creature on the board and end the game rather quickly. In limited it could be bomby if you get it off however it is expensive and may have no impact on the game its worth a shot making your opponents block where they may not wish too. Overall a flavorful and powerful multiplayer and casual card that most likely wont see much tournament play.
 
Constructed: 1.0
Casual: 4.0
Limited: 2.5
Multiplayer: 5.0

Michael "Maikeruu" Pierno

Today's card of the day is Elbrus, the Binding Blade which is a seven mana Legendary equipment with an equip cost of one that gives +1/+0 and transforms if the creature it is attached to deals combat damage to an opponent.  If transformed it is a Black 13/13 Legendary with Flying, Intimidate, and Trample that gains thirteedn +1/+1 counters whenever a player loses the game.  This can be combined with evasion or Hexproof to make the attack's success more likely, but the eight mana to cast and equip it to a creature that has to be in play is quite a high prerequisite.  Other equipment cards can come into play earlier and do more without relying on the specific condition of dealing damage to be effective.  There are abilities that can search the library for the Blade or play it from hand without the seven mana cost, which is almost required to make it viable.  If the 13/13 makes it into play and isn't removed it will most likely win the game through a combination of evasion and Trample, it is just getting to that point that is difficult.
 
For Limited the seven colorless mana isn't that bad in a multicolor deck and anything that can make a creature of this size with those keywords is worth a slot in the format.  Even if it doesn't trigger any opponent will be wary of the effect which is an excellent psychological tool.  An automatic include in Sealed, barring a fully low mana aggro design, and interesting enough to draft first in Booster even though it isn't the most reliable of mythic rares.  Support through cards with evasion or countermagic as protection increases the potential value and should be given higher priority in card selection.
 
 
Constructed: 3.5
Casual: 3.5
Limited: 4.5
Multiplayer: 3.5

John
Shultis
Phoenix
Gaming

       Welcome to the card of the day section here at Pojo.com. We close out the week of mythic rares with one of the best in Elbrus the Binding Blade and Withengar Unbound. Elbrus is a mythic rare legendary artifact equipment that costs seven generic mana. Elbrus equips for just one mana, and gives equipped creature +1/+0 and when the equipped creature deals combat damage to a player, unattach it and transform Elbrus. Elbrus then becomes Withengar Unbound. Withengar is an amazing legendary creature demon. Withengar is a 13/13 with flying, intimidate, and trample. Withengar says that whenever another player loses the game, put 13 +1/+1 counters on it.

     Elbrus and Withengar are some of the most crazy cards from Dark Ascension. The one reason is it is not very often that you see something that is printed specifically for multiplayer. And yet, here it is. The pump granted isn’t anything mind blowing, the whole point is to get the transformation. The best part of the transformation is no going back, like most of the non-werewolf cards. And Withengar is just simply amazing! Flying, intimidate, and trample, and all in one 13/13 package! So what that means is that even IF your opponent has a flier, and IF it is an artifact or the same color, than can it really go toe to toe with Withengar?
 
Limited: 2/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 5/5


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