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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Geist of Saint Traft
Image from Wizards.com

Countdown: Top 10 MTG Cards of 2011 - #6
Geist of Saint Traft

Innistrad

Reviewed December 30, 2011

Constructed: 4.40
Casual: 4.25
Limited: 4.25
Multiplayer: 3.55

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Geist of Saint Traft
 
As you may recall, a while ago I was pondering what color the "creature that makes token" thing belongs to. Geist of Saint Traft may end up being the basis for blue claiming part of it, if and when it's ever decided. Until then, Saint Traft is a powerful attacker for almost any type of deck that uses both of his colors. And since he's both a Spirit and a Cleric, he benefits from a wide range of tribal synergies, from soulshift to Battletide Alchemist. I have no doubt he'll go down as one of Innistrad's greatest hits.
 
Next week: the top five!
 
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Paul

Welcome back readers and continuing our countdown today we have a powerful legendary creature in tournaments and outside of them. In standard this card has been tearing up the field for a while now in any white/ blue deck that needs an efficient cheap beater than can dodge tons of removal, wear swords and other equipment and then just beat down, this card has fit into most blue/white decks in standard and is one of the most powerful creatures. In extended and modern the same concept applies this card is a fast beatdown creature and can bring serious beats in caw blade style blue and white decks. In casual and multiplayer it can beat down early but can fall off late game without support, in commander this is a powerful aggressive general for decks that want to equip equipment and beatdown. In limited this card is cash money and if you’re in the right colors it is a beatdown, have I said beatdown yet? Anyway it is hexproof making it a hard to deal with threat as well. Overall one of the most powerful creatures released in recent years.
 
Constructed: 4.0
Casual: 3.5
Limited: 3.5
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's number six card of 2011 is Geist of Saint Traft which is a thee mana Blue and White legendary 2/2 that has Hexproof and adds a 4/4 attacking angel with Flying whenever it attacks.  This is an impressive creature for Blue/White decks and with even a little support to make blocking it problematic can become a finisher for your deck.  Every 4/4 it produces either deals damage or likely costs your opponent a card used as a response which equals an impressive advantage over time.  The only drawback is the legendary status, but aside from that this is a card to watch for in decks able to run it.
 
For Limited the Legendary aspect isn't an issue which gives a Blue/White deck a serious concern and likely game-altering play, especially if combined with an equipment to keep most blockers from destroying it.
The two color aspect locks you in, so running it in Sealed is either a dedicated design or splashing one of the two colors for the second mana symbol.  For Booster it is a powerful first choice that offers a little flexibility in drafting both colors and of course equipments.
 
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5

John
Shultis
Phoenix
Gaming

      Welcome to the Top 10 Countdown of Card of the Days here at Pojo.com! This time we are looking back at Geist of Saint Traft. Geist of Saint Traft is a mythic rare legendary creature spirit cleric. Geist of Saint Traft is a 2/2 with hex proof that has the ability of whenever it attacks, put a 4/4 white angel creature token with fling onto the battlefield tapped and attacking. Exile the token at the end of combat.

      Geist of Saint Traft was a great card when we first looked at it, and it sure has not disappointed. It doesn’t really matter what format we look at it in, it is impressive. It is a great card for limited, being cheap and effective, and he is good at casual, where it is easier to break him, and he is effective in multiplayer, since the token can attack a different player than the Geist of Saint Traft.

       Geist of Saint Traft begs to be combo’d with. In extended or older formats of play, he works well with the Bant colors, and abilities, since he is the only declared attacker, all the pumps from Exalted will trigger, and you will gain a 4/4 that is also attacking.

       Add in some great cards like Doubling Season or Parallel Lives, and watch as a simple 4/4 becomes an army of divine justice, each one able to attack whatever you wish since you decide that as it enters the battlefield.

        Great card, simply put.
 
Limited: 5/5
Casual: 5/5
Constructed: 5/5
Multiplayer: 4/5


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