Subject: Custom Scenario: Assualt! Your team needs to escape and fast! The only problem is, the escape is across the map and your opponents won't let you go so lightly! Fight through the Blocking team and to safety! Rules(Teams): -Teams may be built per the standard rules. -Teams (players) should be represented in a 1v2 or 1v3 and so on -Teams for the 'escapeing' player is the normal pt amount +25 for each opponent -Teams for the 'Blocking' player(s) is the normal pt amount -50 divided over teammates -Another -50 maybe added to nullify one +25 on the Escaping player's team. -Example: 1v5, The Escapeing player may add units of up to 125 pts to his team. The opposing team may 'spread' the -50 anyway they choose. -Banned Figures: Sentinel, Sinestro, (others where players see fit) __________________________________________________________________________________ Rules(Game): -Object: The idea is for the 'Escaping' player to make it to the opposite side of the board. Upon completion of this task, victory is automatically awarded. OR: -The total amount of pts of escaped units is higher than the total K'O'ed -How to win (Escaping): All your units must make it to the opposite side of the board. Any methods may be used. -Defeat of an Escaping Unit is treated simply as a KO and removed from the board. - Flying units that are carrying units may not remove both units from the board when reaching the escape area. Instead the carried unit is considered 'escaped' and the carrier is considered K'O'ed. -All units on the Escaping team are considered to have Stealth. ____________________________________________________________________ How to win (Blocking): Your units must work together, and K'O as many units on the Escaping team as possible. Upon completion of K'O'ing all Escaping units Victory is automaticaly given. OR -Total pt amount of K'O'ed is higher than the Escaped Pt amount. -Defeat of a Blocking unit is not counted toward any Pt total for the Escaping team. -Blocking players may have only one unit with Barrier total for all the players. -All figures with a range of 8 may have the range increased to 10. Any Questions? Comments? Ideas? Jetsetneo@msn.com