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HeroClix "Click of the Day"
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Spider-Woman

Limited Edition


Reviewed 07.16.2010

Rurouni KJS

And now...the Skrull QUEEN!

 

SPIDER-WOMAN

boot symbol

79 points

Team: Skrulls

Keywords: Avengers, Hydra, S.H.I.E.L.D., Skrulls, Spy

Range: 6 x 1

 

DIAL & CARD:

http://www.continuumedia.com/clix_cave/tb2/Unit.cfm?UnitID=si100&UnitVersion=1&KeyDisplay=1

 

STRENGTHS:

Outwit is always a good thing, especially with Leap/Climb and Stealth (c/o "Wall-Creeper" Special Power), but the real good stuff is on her damage Special Power "Agent Provocateur": she can Outwit the same type of power of all adjacent foes, no line of fire needed. So if she's basing, say, The Question, Spider-Man and Superman, they all say bye-bye to Stealth, Leap/Climb and Hypersonic Speed, respectively. She also sports Pulse Wave and then Flurry, keeping her dangerous in close. 

 

Finally, she's got a trait making her a wild card on your turn. This is great for offensive TAs like Ultimates (awesome with her Outwit); near-useless for defensive ones like Batman Ally. She also bears a steady 17 or better effective defense on all clicks except her last. 

 

WEAKNESSES:

Zero damage reduction = a very short life against big hits, and with her special Outwit being effective in adjacency, she may well be in harm's way more often than not. Mid-dial loss of Stealth makes her vulnerable to shooters, and her mid-dial Super Strength is fairly useless. Her AV is weak down the line.

 

CARDS TO CONSIDER:

LUNGE is awesome on her. VAULT, also, especially in conjunction with her special Outwit to get in base with more targets. 

 

IN SUM:

Good but not "cheese," Skrull Spider-Woman is a finesse character with potential but in the end won't make or break your game. 3 of 5.


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