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HeroClix "Click of the Day"


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War Machine
Armor Wars



Reviewed 11.18.2005

Average Rating: 4

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating


Cram-company

REVIEWED BY CRAMCOMPANY

 

            Ahh…War machine….YOU ARE IRON MAN WITH GUNS!  GIVE IT UP!  YOU”RE A LAME GRAY COPY!!!

            Nuff Said.

 

 

Rookie:  94 points, No Team

 

 

 

Experienced:  109 points, Avengers

 

 

 

Veteran:  124 points, No Team

 

 

 

Which one is better?:  Each version is good.  War Machines’ attack is the all star part of this figure.  It’s perhaps the most consistent attack since Ultimate Thor.  The rookie is not the best, since his attack is consistently 8.  The Experienced and Veteran are similar in stats, but WAY different in powers.  The Vet has pulse wave, force blast, a higher opening defense and an extra click.  The Experienced is cheaper, has an extra click of running shot, more ranged combat expert and a higher defense at the end. The Experienced has one other thing the Avengers team ability. Avengers team gives War Machine potential and potential makes him the winner.

WINNER:  EXPERIENCED

 

MOVEMENT:  Running shot with a long range.  Push him once or twice and he is still good.

 

ATTACK:  That 10 and 9 attack is fantastic to have midway down the dial.

 

DEFENSE:  Invulnerability and toughness throughout with a high and consistent defense.  Be warned, he is hard to heal.

 

DAMAGE:  3 is terrible.  Do not kid yourself.  He must be In-contacted and Perplexed.  Ranged Combat mid-dial is a nice surprise for you and a knife in the throat to your enemies.

 

SCULPT:  Every set of clicks has a better and better sculpt.

 

OVERALL: 

ˇ                     Very good for the long haul.

ˇ                     He needs to carry around a DEO Agent.  She can not only perplex him, but use police team to up his attack.

ˇ                     Thunderbolts and In Contact with Oracle are not options with this character, but mandatory points to be added.

ˇ                     His defense never falls below a 16

ˇ                     His attack is nearly always a 9

ˇ                     Thunderbolts could hive him Mystics, Stealth, Suicide Squad, Green Lantern or Ultimates.  All of these are solid options.

ˇ                     He MUST be perplexed or he will be worthless.

ˇ                     Lots of damage reduction

ˇ                     HE’S SHINY!!!!!!

 

War Machine is NOT broken.  But he is consistent and well designed.  His damage is low, but that weakness can be overcome with ease…the ease of In-contact with Oracle.  He runs and guns, is hard to hit and never has a bad click.  He SHOULD not change the game, but he could make an impact.  Ultimate Thor made an impact the size of a meteor due to his incredible attack. War Machine is similar to Thor and could even be stealthed with a higher defense.  The difference in points between the two figures is 85 and that buys a lot of support.  Will that make him better then Ultimate Thor?   Either way he is just a Gray version of Iron Man….with guns.

 

HE RECEIVES 4.5 OUT OF A POSSIBLE 5 THUMBS UP!

 

Good, Bad, I’m the Guy with the Clix

Cramcompany

Questions, comments, sexually confused?  email me at cramcompany@hotmail.com.

Please no hate mail
 

Dario My, i've been away for a very long period due to a little thing called
college... guess the way to become a Pharmaceust ain't easy. Anyway, i'm
back on time to do a really cool character: War Machine! from Armor Wars. I
remember i used to love this guy, a good friend to Tony Stark, always using
that mechanic suit although he was very frightened to, since a certain
accident in one of their adventures. anyway, onto the click. I'll be doing
the vet, as i consider him to be the best of the 3: weighing 124 points he
offers no TA, 8 clicks of life (9 would've been much better), 8 range, 2
targets (not half bad there). His stats:

Speed: 12, 10, 10, 9, 9, 8, 8, 8. Starts with 2 of Running Shot followed by
2 of Force Blast, and that's it

Attack: 10, 10, 9, 9, 9, 9, 9, 9. Sports Energy Explosion on his 3rd and 4th

clicks, and Pulse Wave for the last 3.

Defense: 18, 17, 16, 17, 17, 16, 16, 15. Starts with 3 clicks of
Invulnerability, then moves to Toughness for the rest of the dial except the

final click, which is Willpower.

Damage: 3, 3, 3, 2, 2, 2, 2, 2. He has Ranged Combat Expert on the 4th and
5th clicks.

Analysis: I really like this guy as a main attacker for a 300 points team.
His defense is very high throughout his whole dial, and you can turn that
starting 18 into a 19 with ICWO, making him unhittable (and even more if you

have Probability Control on your team). The defensive powers are not half
bad, either, making himn last a lot. His attack is also likeable, as its
decent for the cost, and very consistent; plus you can make it higher by
carrying around a exp. DEO Agent, granting him an extra 1 for his attack and

also you have there Perplex, which will come in handy for his already decent

damage (and again, if you are using PC in your team, you may use ICWO to
make his damage even higher, as a 18 with PC is hard enough to hit) Finally,

his movement. Basically he has 2 excellent clicks at the beginning, with
those good values and that Running Shot, plus the good range. When you lose
RS, you won't be in much trouble anyway, as probably you either have a tKers

or Lockjaw in your team, and even if you don't (which would be weird) this
man has a decent range.

Conclusion: He's not a gamechanging piece, but hey, neither are 98% of the
click put there, even some good ones. This guy is a very good beatstick, try

him on your 300p team and you might get a very pleasent surprise.

Ratings:

100 - N/A
200 - 1.8 No enough room for support.
300 - 3.5 Very neat here if supported properly.
400 - 2.5 he drops a here because of the bigger guns.
500 - Mmm... here he would have to ve a secondary attacker, and i'm not sure

of how good he might be in this scenario...

"Force Blast, YES NOW I CAN WIN!"

This is Dario, mails to
darioferni@hotmail.com
 


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