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Pojo's Harry Potter Card of the Day

Gringotts Vault Key - Diagon Alley


Thanks to htang for the Card Scan

Gringotts Vault Key
Power Needed: 6 Charms
Card Type: Spell
Ability: Search your deck. You may take any card from your deck and put it into your hand. Then shuffle your deck.
Card No: 11
Rarity: Rare/Foil
Set: Diagon Alley
Average Rating: 4.80 (based on 3 reviews) 
Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating.


Alex Rockwell

No Review Today


Crusader

No Review Today


Hagrid23

No Review Today


MadEye_D

Flitwick allows you to once per game, trade 2 cards in your hand for 1 card in your discard pile that needs Charms power. This card goes two-steps better. It is a 2 action Super Flitwick from the deck card. This is what I mean. Not only can you put 4 of them in your deck, but you also get to select ANY card you want! So in one turn you can play any 1-acton card in your deck (providing you have 2 actions) or get what you need to set up for your next turn. The uses this card has are unlimited. You can always use it for anti-creature, healing, or whatever. However, here are just a couple of cards that you may not have thought about using it for: Logic Puzzle, Jawbind Potion, Steelclaw, a broom or a character card. Keep in mind it is endless in it's possibilities.

Rating: 5


profpoke

This is the card we've all been waiting for. If you weren't waiting for this card, you should have been. :P Play it to get the card you need, when you need it. Virtually any deck can use this card by simply splashing in Flitwick, and since you've got Flitwick, you can reuse it to find more stuff. Combo decks will benefit the most. The disadvantage for this card is that it takes atleast 3 turns before you can play it (two turns if you used Bravado) which isn't too bad. Usually you'll play it for your first action, and play the card you found second. If you didn't its possible that your opponent might play something that makes you discard from your hand, and that wouldn't be good.

Rating: 4.9


Snuffles

Gringott's Vault Key is one card i personally have been hoping to see for quite some time.... The ability to "tutor" for a card (as it's called in magic) is truly amazing. This set is very new, so I think we will be reevaluating all the cards, but my first impressions of Gringott's Vault Key run a little something like this:

The Key doesn't fit into every deck, I would definitely suggest it for combo decks or control decks where you want to draw that one special card. It is great, but in a lot of decks, I would suggest instead of putting in Gringott's Vault Key to put in a card that would further enhance your deck. For instance, if playing a creature deck, instead of adding a couple Vault Keys, add a couple creatures or a couple adventures... otherwise, the Key is just a wasted action. I may find myself eating these words later, but that is my impression as it stands for now. The fact that it uses an action is its real downfall as far as I can tell. Since that generally leaves you with one action left. Yet, its like drawing the card you want. Instead of using your action to draw, draw the card you want to... now that is great!!!!

Rating: 4.5

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