From: pojostaff [pojostaff@pojo.com] Sent: Wednesday, November 03, 2004 9:26 AM To: jonnyo@pojo.com Subject: Spam Alert: FW: Top 10: Nature's Might - DViper -----Original Message----- From: Drunk Viper21 [mailto:drunkviper21@hotmail.com] Sent: Tuesday, November 02, 2004 8:18 PM To: dmstaff@pojo.com Subject: Top 10: Nature's Might - DViper Duel Masters Top 10: Nature's Might Hey everyone, I'm DViper, and as you can tell, this is my first time contributing something to Pojo. Well I guess I better give some background info. I live in Herndon, Virginia and I clearly have too much time and have nothing better to do. I was into Yu-Gi-Oh and the such for a while, but then I met Duel Masters and I've been hooked ever since one of my friends let me see a few of his cards. I've only been into DM for a few months now, about four, maybe five, and I feel I've learned a lot. Although I can't call myself an expert, I can still chip in some of my advice and top picks. Now that the formalities are over, let's get on with the list. 10. Mighty Shouter - An orange elephant, how very original. At three mana and only 2000 power, this creature doesn't seem very impressive, but when you look closer, this can be a great help, for when this creature is destroyed, it is sent to your mana zone, not the graveyard. 9. Rumbling Terahorn - This horned beast can easily be worth the investment of five mana, and with a decent power of 3000, it can help greatly, especially when you consider the fact that it lets you take a creature from your deck. Now let's think this through mathematically. First of all, Dimension Gate, a spell with the same effect as this creature's, costs three mana, and the average creature with the power of 3000 is about three mana as well, thus making worth six mana! A nice alternative to Dimension Gate. 8. Raging Dash Horn - A must for any mono-Nature decks. If you don't have one of these, then your deck needs to make up for this great loss. At five mana, much like its other horned beast brethren, this creature has a power of 4000, but not only that, if all your mana is nature, then this Dash Horn gets a power boost of 3000, and not only that but double breaker! If only there were more mono-Nature decks out there. 7. Mana Nexus - A nice shield trigger to add to your deck. Mana Nexus has the ability to take a card from your mana zone, which you shouldn't worry about since Nature decks are amazing at mana collection, you can add it to your shields. Very impressive, only costing four mana. 6. Dimension Gate - Yet another important shield trigger. This spell lets you search your deck for a creature for a cost of three mana. Very useful when you have plenty of mana, allowing instant summoning 5. Burning Mane - In basically every Nature involved deck. At a cost of two mana and 2000 power, there isn't much else to say about this creature besides it being a beast folk 4. Bronze Arm Tribe - Just about every Nature deck should have at least three of these, if not four. At a cost of three, a power of 1000, and an amazing power to summon up an untapped mana card from the top of your deck, this creature is among the best. 3. Natural Snare - The most popular nature shield trigger ever. This allows you to take any, I repeat, any creature and put it into the opponent's mana zone. Not bad for six mana either if you need it that bad. Helpful against heavy hitters. 2. Barkwhip The Smasher - Finally we get to an evolution. A beast folk, with a cost of only two mana! A great combo I know of, Burning Mane + Barkwhip. With Burning Mane's low cost, added with Barkwhip's low cost and heavy strength, it makes for the perfect quick attack, with no summoning sickness! Also, having multiples of this on the battlefield at the same time can help greatly because when this creature is tapped, all beast folk get +2000. 1. Fighter Dual Fang - Many will probably disagree with my choice, but I think this card is just about the greatest Nature card so far. In every duel I've had, this creature has helped me win one way or another. Having two to four of these is a necessity. An evolution creature of beast folk descent, and a power of 8000 double breaker makes this a force to be reckoned with. Not only that but the top two cards of your deck get added to your mana. If you have eight plus mana on you, you can summon a Burning Mane and this, making it a quick attack, which has proven to help me numerous times in duels. If I could hug this card, I would. Oh wait I can! *Huggles* And that concludes my list of top 10 nature cards. Feel free to email me at, DrunkViper2!@hotmail.com if you have any questions, comments, or even if you want to argue. If I could get some feedback on this it would help tremendously. Also, I apologize if I've made some grammar or spelling mistakes. I'm just too tired to look it over right now. - DViper DrunkViper2!@hotmail.com _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today - it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/