LH's Top 10 Unplayable Cards When I say unplayable, I mean unplayable, so cards like Poison Worm and Aqua Vehicle would not make to this list due to the fact that they can be used for evolution. Well anyway, here's the list: 10. General Dark Fiend Creature/Darkness/Dark Lord/5/6000 -Whenever this creature attacks, choose one of your shields without looking and put it into your graveyard. You can't use the "shield trigger" ability of that shield. -Double breaker Pros: Double Breaker, 5 for 6000, can be deadly if drop early Cons: Put 1 of your shields in to graveyard, Blocker is this card's enemy Sure it's a 5 mana 6000 power Double Breaker but whenever it attacks you must put one of your shields into your graveyard. If you do the math you will see that 2(shields)-1(shield)=1 and if your opponent's deck is full of Blockers you might as well surrender. 9. Armored Cannon Balbaro Creature/Fire/Human/3/3000+ -Evolution-Put on one of your Humans. -While attacking, this creature gets +2000 power for each other Human in the battle zone. Pros: No Summoning Sickness, Power Attacker, Human deck Cons: Need at least 1 Human to summon, 3 for 3000, need Human to power up Trust me, it's the worst Evolution ever. 2 cards and more than 5 mana for a 3000+ Power Attacker is not worth it. 8. Steel Smasher Creature/Nature/Beast Folk/2/3000 -This creature can't attack players. & Poisonous Dahlia Creature/Nature/Tree Folk/4/5000 -This creature can't attack players. Pros: 2 for 3000 and 4 for 5000 Cons: Can't attack players, Light Blockers are better You are better off with some Blockers. 7. Wyn, the Oracle Creature/Light/Light Bringer/2/1500 -Whenever this creature attacks, you may look at one of your opponent's shields. Then put it back where it was. & Recon Operation Spell/Water/2 -Look at up to 3 of your opponent's shields. Then put them back where they were. Pros: Look at your opponent's shield Cons: Waste of your brain space, waste of card Seeing your opponent's shield does not give you any advantage and you will break them sooner or later. 6. Iocant, the Oracle Creature/Light/Light Bringer/2/2000+ -Blocker -While you have at least 1 Angel Command in the battle zone, this creature gets +2000 power. -This creature can't attack players. & Fatal Attacker Horvath Creature/Fire/Human/3/2000+ -While you have at least 1 Armorloid in the battle zone, this creature gets +2000 power during its attacks. & Armored Walker Urherion Creature/Fire/Armorloid/4/3000+ -While you have at least 1 Human in the battle zone, this creature gets +2000 power during its attacks. Pros: Can be somewhat useful when meet the requirement Cons: Situational, weak without the other creature All these cards are too situational, even if you meet the requirement you still get mediocre effects. 5. Dark Raven, Shadow of Grief Creature/Darkness/Ghost/4/1000 -Blocker & Night Master, Shadow of Decay Creature/Darkness/Ghost/6/3000 -Blocker Pros: Blockers that can attack Cons: Too weak for its cost Try some Water Blockers that can attack, you get 1000 more power for the same amount of mana. 4. Scissor Eye Creature/Water/Gel Fish/4/3000 & Skeleton Soldier, the Defiled Creature/Darkness/Living Dead/4/3000 Pros: None Cons: Weak for its cost These creatures are ripoffs. The right price should be every mana for every 1000 power. 3. Virtual Tripwire Spell/Water/3 -Choose 1 of your opponent's creatures in the battle zone and tap it. Pros: Tap 1 opponent's creature Cons: No Shield Trigger, costly for its effect Compare this to Solar Ray...for 1 more mana and you don't get Shield Trigger... 2. Gigastand Creature/Darkness/Chimera/4/3000 -When this creature would be put into your graveyard from the battle zone, you may return it to your hand instead. If you do, discard a card from your hand. Pros: Can use multiple times Cons: Weak for its cost, discard 1 card to bring to back What's the point of bring this weakling back when you have to discard a card? 1. Pangaea's Song Spell/Nature/1 -Put 1 of your creatures from the battle zone into your mana zone. Pros: Mana acceleration Cons: Waste 2 cards and some mana just to get 1 card into the mana zone you do the math That's right, the King of Unplayable Cards still haven't lost its throne. 2 cards for 1 mana, what a deal! [/sarcasm] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ E-mail(if anyone needs it): lutanhu@hotmail.com Thanks for your time. ~LH