Dane's Top Ten Control Duel Master Cards 10. Unicorn Fish - 4 cost 1000 atk monster card. Returns 1 monster to the owners' hand. This is a fair card to use in a control deck but it could use better atk power 9. Spiral Gate - 2 cost spell/shield trigger card. Returns 1 monster to the owners' hand. This is just basically an upgrade of unicorn fish because it has a lower cost 8. Gigagiele - 5 cost 3000 atk monster card. Slayer. It may have low atk, but who cares? He can just suicide whatever's in its way. 7. Saucer-Head Shark - 5 cost 3000 atk monster card. Return all monsters with 2000 atk or less to its owner's hand. If you have high attacking monsters on the field all ready or non at all, slap him on the field to get rid of all your opponents little monsters. 6. Terror Pit - 6 cost spell/shield trigger card. Destroy 1 of opponents' monsters. What is there to say? Just kill something! 5. Natural Snare - 6 cost spell/shield trigger card. Put one of your opponents' monsters in his mana zone. Somewhat better than teror pit because this way, the monster can't be brought back by Gigargon or other "reborn" cards. Although it does give your opponent 1 more mana to use. It could be worth the sacrafice though. 4. Teleportation - 5 cost spell card. Return two monsters on the field to their owners' hands. You can return all of thier monsters, or some of yours to use their effects again. 3. Vampire Silphy - 8 cost 4000 atk monster card. Destroys all monsters with 3000 atk or less. Nicely clears the field of all those pesky little monsters. 2. Scarlet Skyterror - 8 cost 3000 atk monster card. Destroy all blocker monsters. Playing against a defensive deck? This should do the trick. It could use some higher atk power though 1. Aqua Sniper - 8 cost 5000 atk monster card. Return 2 monsters to thier owners' hands. Nice effect and decent atk power. Do the doulble sniper combo: Summon one to return two of their monsters, then a second sniper to return one of their monsters and the first Sniper, which is then summoned to return one of their monsters and the second Sniper. Keep doing that and your opponent can't keep any monsters on the field. I like to use the water and darkenss cards of this list in my Control/Direct attack deck, they work well together. My name is Dane Blanch and my email is dane7902@yahoo.com