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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Panopter

- #75/110 | 7CLA


Date Reviewed: May 17, 2013

Constructed Rating: 2.60
Limited Rating: 1.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Robby Stewart

The Card Academy TCG YouTube Channel

I am writing this before I leave today, so go check out my channel to see some fun road tripping videos! If you are in Kansas or Missouri this weekend I will see you there! on to a card I love.

Panopter
Civilization: Light / Water

Card Type: Creature

Level: 5
Race: Battle Sphere

Card Abilities:
(This card enters your mana zone tapped.)
Blocker (You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Spy Network — Whenever one of your other creatures that has "Blocker" enters the battle zone, you may draw a card.

Power: 4000

Can we say Rally the Reserves support? Hell ya we can. We could say that all day and then some more tomorrow. I love decks like Rally the Reserve.decks because they play so differently and have different objectives and allow for some really creative deck building.

Spy Network
This is the exact kind of support a deck like Rally needs. Replace every blocker you play? Swarm the field with a ton of blockers then swing in with Rally. Get Wrecked. Awesome just pure awesome.

Summary:
However, that's about where it ends. Could this qualify as a draw engine? In the right decks for sure. In reality this card is a 5 for 4k blocker that has a limited draw support pool. This is a card you build a deck around not a card that you splash into decks! It's going to be easy to pick up thanks to the General Finbar decks coming with it! Heres hoping Rally.Deck is going to be a thing!

Constructed 1.5/5 (5/5 for Rally Decks)
Limited 1/5

See yall this weekend! Stay tuned to my channel and the Kaijudo Dojo page for updates on the tournament!


Raijinku

YouTube Channel

Twitter

Hey everyone! I'm running a little tight on time so I'll try to make this a quick one today! First of all, check out my channel, I just posted a match against a fellow YouTuber on my page! Alright, today's card is one that will create a lot of new decks, specifically ones that run a lot of blockers. Let's take a look at Panopter!

Name: Panopter
Civilization:
Light/Water
Type: Creature
Race:
Battle Sphere
Level:
5
Power:
4000
Flavor Text: N/A
Rarity: Very Rare
Set Number: 75/110 l 7CLA

Abilities:
(This card enters your mana zone tapped.)
18px-Blocker.jpgBlocker
(You may tap this creature to change an enemy creature's attack to this creature.)
Skirmisher (This creature can attack only creatures.)
Spy Network- Whenever one of your other creatures that has "Blocker" enters the battle zone, you may draw a card.

Panopter's stats aren't horrible but they're nothing that great either since it's a Level 5 with 4000 power. You could get that same result for three mana with Jade Monitor! Panopter gives you an ability that you will likely see a benefit from almost immediately, the ability to draw extra cards every time you play a blocker!

I think the first thing that comes to my mind is abusing this card with a bunch of tiny blockers like Cyber Sprite, Thunder Cruiser, or Chasm Entangler. This allows you to instantly replace those cards with another card in your hand and it provides you with plenty of extra defense. Now imagine if you're playing a card called "Rally the Reserves" in that deck... All of those little creatures can now freely attack! This card can set up a Rally deck like never before.

I would expect some players to give this deck a try, however, I can't say how competitive it will be in our tournament environment, but it'll be interesting to see!

Ratings:

Constructed: 3.75/5.00 (This card is great in a Rally deck but needs to stay in the battle zone if you want to gain any advantage off of it. Also since it's played on turn five, it leaves it open to be banished by Death Smoke or similar other spells.)

Limited: 2.50/5.00 (Honestly, I'm not sure how many effective blockers we'll have in this set as of yet but it relies too heavily on comboing pieces together to be effective in limited.)

Make sure to check out my channel for some new content including a feature match! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


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