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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Galzak of Shadow Pass

- #97/110 l 7CLA


Date Reviewed: May 16, 2013

Constructed Rating: 3.13
Limited Rating: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku

YouTube Channel

Twitter

Welcome back everyone to Thursday’s edition of the Card of the Day here at Pojo.com! Today we’re taking a look at another dual civilization card in two of my favorite combinations: Darkness and Fire. This card has a very unique effect so let’s get right down to it with Galzak of Shadow Pass!

Name: Galzak of Shadow Pass
Civilization:
Darkness /Fire
Type: Creature
Race:
Shadow Champion/Armored Dragon
Level:
7
Power:
6000+
Flavor Text: N/A
Rarity: Very Rare
Set Number: 97/110 l 7CLA

Abilities:
(This card enters your mana zone tapped.)
Double Breaker
(This creature breaks 2 shields.)
Vampiric Bite- Whenever this creature attacks, target enemy creature gets -3000 power until the end of the turn and this creature gets +3000 power until the end of the turn. (A creature that has power 0 or less is banished.)

The first thing I noticed after looking at its civilizations was its races. Shadow Champions really haven’t seen much support as of yet and it would be cool if they saw some in this set. Conveniently though, this card is also an Armored Dragon, and that means plenty of shenanigans for us Herald of Infernus or Hyperspeed players out there!

For a Level 7 Dual Civilization creature, I honestly expected his power to be more than just 6000 with Double Breaker. So with his Vampiric Bite ability, he’s able to do just that and increase his power level all while draining your opponent of theirs, just like a vampire! What makes this ability really cool is the last sentence enclosed in parenthesis, “A creature that has power 0 or less is banished.”! That’s amazing! This is another example where Kaijudo and Magic the Gathering overlap. In MTG, once a creature has 0 toughness, it dies. Now we have that mechanic introduced into Kaijudo and this may provide us with an alternative for dealing with smaller creatures or rush decks.

What makes this card even more playable is the fact that you can attack and decrease a small blocker’s power by 3000 and banish it, all while you boost your creature up to swing over Tatsurion, Lyra, Bolt Tail, or even Spell Bane! If you’re not worried about blockers, you can always reduce the power of the creature that you’re attacking. That means that Galzak can deal with any creature with 11500 power (Andromeda anyone?) and it can evenly trade off with a creature with 12000 power (Dracothane maybe?).

This gives Dragon players more options when building their decks so that they can more appropriately adjust their mana curve and include new strategies into their games. I suspect that this card may see some play in the near future but I have no idea as to what degree as of yet, only time will tell!

Ratings:

Constructed: 3.75/5.00 (I think if this card had an ability that activated when entering the battle zone and when attacking it would be a more solid card. Tatsurion the Unchained may still maintain some popularity but if you can keep this guy alive, he will present some problems for your opponent.)

Limited: 4.00/5.00 (This card is great in limited as long as you can get him out in time. If your opponent is running a lot of low cost creatures you may never get that chance, however, if you can get him out and start attacking, you may turn things drastically in your favor.)


 Make sure to check out my channel for new content and matches and stay tuned tomorrow when we review a card that may single-handedly create a new competitive deck for the Meta! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


Robby Stewart

The Card Academy TCG YouTube Channel

Alright my Pojo peeps. I am leaving tomorrow to participate in TWO KMC's Kansas and Missouri. So I am in for a long weekend! Wish me luck! On to a very neat card.

Galzak of Shadow Pass

Civilization: Darkness / Fire

Card Type: Creature

Level: 7
Race: Shadow Champion / Armored Dragon

Card Abilities:
(This card enters your mana zone tapped.)
Double Breaker (This creature breaks 2 shields.)
Vampiric Bite — Whenever this creature attacks, target enemy creature gets -3000 power until the end of the turn and this creature gets +3000 power until the end of the turn. (A creature that has power 0 or less is banished)

Power: 6000+

So we have a DF creature that is the first to bring in a unique mechanic I call Drain. Creatures that have 0 power are banished and Galzak helps achieve it. However lets look at it.

Vampiric Bite
So I like this ability. I wish so bad that when it CIP it would subtract 3k from something, but alas. We have this. Which isn't a bad effect. I mean, in battle it can take down/crash anything with 12k power. That's nothing to sneeze at! Not to mention the fun battle tricks it can do with killing a small creature then taking out a medium sized creature!

Summary:
Neat card with some neat races. Armored Dragon works with the birds so you can get this out earlier. Is it better than Unchained? I wouldn't say so. However Shadow Champions might get some really cool cards this set, who knows. This is coming out in the General Skycrusher deck so it wont be hard to pick up! I hope to see more Drain mechanics in the future!

Constructed 2.5/5
Limited 3/5


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