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Pojo's Kaijudo Card of the Day
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Image from Wizards Duel Master site

  Blastforge Captain

- # 35/55 l 4EVO


Date Reviewed: 01.31.13

Constructed Rating: 3.40
Limited Rating: 3.00


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
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Another day of card reviews but first, Wizards gave us new information about Organized Play yesterday! If you missed it check out the articles section on the Kaijudo page or visit Kaijudo.com; it’s definitely worth reading! Also, it appears there were some Kaijudo Duelists involved in the shaping of our future organized play and were aware of it for several weeks, including our very own COTD writer, “Aiden Thorne”! Congrats man, hope you enjoyed your stay at WOTC! Anyways, it’s a lot of good news and can only bring more to this game and its future! So onward with today’s card: Blastforge Captain!

Name: Blastforge Captain
Civilization:
Fire
Race:
Drakon
Level:
5
Power:
4000
Flavor Text: “Have you ever wondered where all the craters in the Fire civilization come from?” –Master Chavez
Rarity: Rare
Set Number: 35/55 l 4EVO

Abilities:
Evolution
- Put on one of your Drakons.
Craterize- Whenever this creature attacks, banish any number of target enemy creatures that have a total power 4000 or less.

Blastforge Captain is one of those cards that you will see in a “Rush” deck variant. The idea of the deck is to beat your opponent in the face as quickly as possibly until you win regardless of what you have to sacrifice to achieve it. The captain is a little backward in that regard since he takes cards away from your opponent instead. For a lot of lower powered creatures, this guy can serve as a dual Comet Missile or mini Barrage if your opponent has a Cyber Sprite and a Reef-Eye in the Battle Zone, this guy can banish both of them before they can even have a chance to block! He also easily deals with commonly played cards such as Aqua Seneschal or Scaradorable of Gloom Hollow!

In an attempt to balance this card out, Wizards decided that it would be best to make him have 4000 power for a Level 5 Evolution creature. I mean, after what they did with Neuron and Medusa, I’m surprised they didn’t at least give him an even 5000 power instead or “Double Breaker”. This is generally where this card is lacking and makes it easier to deal with but it is still a very viable card in the right deck.

Speaking of which, this guy fits right into a Drakon “Rush” build. There are plenty of low level Drakons to work with to get him out and generally by the time he does hit the field, your opponent will more than likely have at least one target that will get “Craterized”!

This is definitely a fun card to play around with in Limited play and may find a spot in some competitive decks in the future when we start seeing more tournaments and results; only time will tell.

Ratings:

Constructed: 3.25/5.00 (A good card that can get rid of 1-3 of your opponent’s cards in its lifespan on average. Generally an easy card to deal with after it enters the battle zone via any other Evolution creature or bigger kill spell.)

Limited: 3.50/5.00 (In Limited its ability is really good as it can banish Evolution fodder before it’s able to transform and craterize the captain himself. That can be played around however and it’s not a traumatic issue to lose one shield to a Level 5 creature.)

Stop out tomorrow when we look to see what utilizing a single civilization deck can do for you; see you then!


WooMod

Blastforge captain
Civilization - Fire
Race- Drakon
Level - 5 {Evolution}
Power - 4000

Craterize - Whenever this creature attacksbanish any number of target enemy creatures that have total power 4000 or less. 

This cards looks very strong at first glance, There are two problems with blastforge captain.

One he is rather directly outclassed in effect by hydra medusa, and in his race by laser arm drakon.

Two is that his effect triggers when he attacks, while it's reusable because of that and since he's an evolution he can attack right away, there is one problem and that is his 4000 power. Because of that he can be overrun by the rather common 5000 power blockers, in that case you won't get the effect at all unless you let him die. 

Ultimately though it's not a bad card, running 1 or 2 alongside your laser arm drakons isn't a bad thing to do, just understand he is a solid role player and not an engine of destruction. 

3/5

Rob

Blastforge Captain
Evolution — Put on one of your Drakons.
Craterize — Whenever this creature attacks, banish any number of target enemy creatures that have total power 4000 or less.
4000
5 Cost Fire Civilization 

Evolutions have completely changed the game of Kaijudo.  What once was a game of sit and wait, has gained an excitement factor that makes the game one of my favorite trading card games of all time.  This particular evo is one my favorites, and it is my favorite fire evo.  Drakons are a race that gets a lot of love as well.  The great part about this guy, he is a creature with a built in Tornado Flame every time he attacks.  So, early in the game, turn 5 most likely, you can get two creatures off the board if they are trying to rush you as well, by attacking a tapped creature.

With the announcement of OP in the coming months, this game is about to get a lot of attention, and that means a lot of people will be playing.  Destruction cards are never a bad thing.

                Pros: Evo, Destruction Ability, Good Cost

                Cons: Not Double Breaker

Limited Format: 3/5 It’s hard to put a rating on a situational format, if you get this card and Drakons, you’re golden.  If you don’t, you’re not.

Constructed Format: 4/5  Evolutions rule the game right now, and this guy is a good one.


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