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Image from Wizards Duel Master site

  Evo Fury Tatsurion

- #S4/S5


Date Reviewed: 01.30.13

Constructed Rating: 2.5
Limited Rating: 2.0


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

Raijinku
YouTube
Twitter

We're half way through the week and just two days (including today) are left before Wizards runs out of time for their Organized Play announcement! I would say that we are all patiently waiting but I'm not so sure I can back that one up! I can say that hundreds, possibly thousands of people, are anxiously awaiting this announcement, so keep your eyes and ears peeled for that information; I will post on my Twitter account (@Raijinku) when I find out as well! Now, the reason all of you are here, today's card of the day: Evo Fury Tatsurion!

Name: Evo Fury Tatsurion
Civilization:
Fire
Race:
Armored Dragon/Beast Kin
Level:
7
Power:
12,000
Flavor Text: None
Rarity: Super Rare
Set Number: S4/S5 l 4EVO

Abilities:
Evolution
-Put on one of your Armored Dragons.
Triple Breaker- (This creature breaks 3 shields.)
Dragon Wings- When this creature enters the battle zone, target enemy creature can't attack or block until the start of your next turn.

As you can see, I'm trying a slightly new format; we'll see how that goes. Evo Fury Tatsurion, just so happens to share his name with that of the set that he hails from, coincidence? I think not! This is the largest creature in this game so far in terms of base power level, this is also our first Triple Breaker... but I feel this is pushing things too far a little too soon. We all know that we would eventually get a Triple or even Quadra/Quatro/Quadro Breaker in the future, but not even six months out of the gate? I think I know some R&D members that are from the Fire Civilization and like to play Rush decks! Let's just hope that they don't fall into the same issue as they did with Duel Masters and the "Power Creep" issue of making creatures bigger and badder in every set.

This card is immensely powerful and will likely remain on the field unless hit with a Terror Pit/Root Trap. There are only a few creatures that can even come close to this guys power level, one in particular just happens to be another Tatsurion Evolution card!

His ability "Dragon Wings," is reminiscent of the recently new "Detain" mechanic in Magic The Gathering (Also a Wizards product). It's also similar to Screeching Scaradorable's secondary "You can't block!" ability. The ability itself protects yourself from an oncoming attack next turn if they don't have a blocker and if they do, this may ensure you three less shields on your opponents side of the field. I don't know about you, but to me this has a feel of mixing civilizations to a degree, which is convenient, since in "Dragonstrike Infernus" we get multi-colored cards!

Probably the biggest downside to this card is that he's an evolution for Armored Dragons. He text could have read: Put on one of your Armored Dragons or Beast Kin; he is both races after all! Armored Dragons are very high cost creatures over all, the lowest being a Level 5 creature! Expect to be waiting a while before you're evolving Evo Fury and don't expect to pull off this Tatsurion from nowhere, since it will cost you 12 mana minimum to cast him if you don't have any requirements on the field already!

This card was seriously overhyped in this set and still is an amazing card, however, right now with the Armored Dragon support we have, it is entirely too slow to run in most decks.

Ratings:

Constructed: 2.50/5.00 (Far too slow in our current environment and lacking a lot of support to really pose much of a threat.)

Limited: 2.00/5.00 (Armored Dragons are hard to come by in sealed and even so, you'll be waiting a while just to cast one of them, let alone Evo Fury.)

Check back tomorrow when we go over a more viable evolution creature that can deal with a lot of problems one at a time or all at once; see ya then!


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