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  Drakon Warchief

- #37/55 l 4EVO


Date Reviewed: 02.01.13

Constructed Rating: 2.90
Limited Rating: 2.13


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 

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It’s a new month and we have a whole new batch of cards planned to review for next week! For now though, let’s finish off our Friday with a card called Drakon Warchief.

Name: Drakon Warchief
Civilization:
Fire
Race:
Drakon
Level:
4
Power:
3000+
Flavor Text: None
Rarity: Uncommon
Set Number: 37/55 l 4EVO

Abilities:

Heart of Fire- While all cards in your mana zone are Fire cards, this creature has “Fast Attack” and “Powerful Attack +2000.” (A creature that has “Fast Attack” can attack on the turn it enters the battle zone. A creature that has “Powerful Attack +2000” gets +20000 power while attacking.)

This is the Fire civilization card in the set that benefits from a player only using the Fire civilization in their deck. What benefit do we get? We get a Level 4 creature that can attack right away for 5000 power… not bad, but almost an identical copy of another Drakon we know called, “Gilaflame, The Assaulter”. The only major difference is that Gilaflame returns to your hand at the end of your turn while Warchief maintains his reign in the battle zone.

If you plan on running a “Rush” deck like I stated earlier in the week, then this card is for you! Having access to six level four “Fast Attack” creatures is pretty good and it helps that they’re all Drakons, so you can also have the extra versatility of evolving them into a Blastforge Captain if you’re having trouble dealing with some smaller creatures in the battle zone.

Warchief is good at being aggressive but he will die to just about everything that can be blasted from a shield zone. Since he stays on the field, he’s more susceptible to attacks on your opponents turn; let’s not forget his power goes back down to 3000 when he’s not attacking!

I was hoping for an overall better effect if Wizards really wanted to push people to use a mono-colored deck. Water gets a huge blocker that draws you a card, Nature gets a huge 8000 double breaking creature by turn three to five, Light gets a versatile blocker/attacker with respectable power for its level, and Darkness gets Medusa-bait that returns creatures from your discard pile back to your hand. Fire sort of got the burnt end of the stick and got a lukewarm version of Gilaflame, that’s it.

Ratings:

Constructed: 2.75/5.00 (Only playable in a mono-colored deck. Most people are splashing multiple colors in their deck to provide them with more options; mono-fire leaves much to be desired at this point in the game and forces you to run an aggressive deck since there aren’t any fire blockers.)

Limited: 3.25/5.00 (This guys a little better in Limited as he is aggressive earlier on and unless your opponent is playing with the Water civilization, odds are they won’t be blocking much.)

I hope you guys enjoyed this week of reviews. We’ll see you guys back here again on Monday; until then, enjoy your weekend and Super Bowl related activities!


WooMod

Drakon Warchief
Civilization - Fire
Race- Drakon
Level - 4
Power - 3000+

Heart of Fire- As long as all the cards in your mana zone are fire this creature gets "Speed Attacker" and "Power Attacker +2000".

I'm not even gonna dignify this creature as a 3k for 4, if you are running it then you are running mono fire.

So 5000 power, speed attacker, where have i seen those stats before, oh yeah gilaflame the assaulter. This guy doesn't return to your hand though, and that's good and bad. Good in that next turn you can call more creatures to the field, bad in that he doesn't dodge removal.

We all know how amazing gilaflame is right? I hope so, because he is, and so is this card, popping out turn 4 and basically overrunning anything your opponent could have done by now or breaking a shield. 

Yeah this card is really really nice. Of course you have to run mono fire. 

4/5 (In mono fire)

Rob

Drakon Warchief
Heart of Fire — While all cards in your mana zone are Fire cards, this creature has "Fast Attack" and "Powerful Attack +2000." (A creature that has "Fast Attack" can attack on the turn it enters the battle zone. A creature that has "Powerful Attack +2000" gets +2000 power while attacking.)
3000+
4 Cost Drakon – Fire Civilization
 
Drakon Warchief is not great.  Good, but not great.  His effect is only useful in a mono red deck, which makes him almost useless.  Yesterday’s COTD, Blastforge Captain, needs Drakons to evolve.  However, there are MUCH better Drakon options available.  I can’t recommend this card unless you are brave enough to try a mono red deck.  In short, don’t.
                Pros: Awesome in a mono red deck.
                Cons: Mono red decks aren’t awesome.

Limited Format: 1/5 If you can get enough to make a mono red deck use it, if not don’t.
Constructed Format: 2/5 Useful in a mono red deck, but unfortunately, Mono Blue seems to be the only good mono deck in the current format.


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