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Pojo's Kaijudo Card of the Day
On our Message Board you can Trade Cards (with an eBay type rating system), talk about your decks, discuss upcoming and past tourneys, converse on the anime & more! 


Image from Wizards Kaijudo site

  Top 10 Invasion Earth Cards
#4 Cassiopeia Starborn

- #S1/S10 l 10INV


Date Reviewed: Dec. 6, 2013

Constructed Rating: 4.25
Limited Rating: 2.75

Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

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The Cards of the Day

 

Raijinku

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Hello my fellow Kaijudo Duel Masters out there! It’s Friday and I’ve got number four on my list of top ten cards from Invasion Earth for you all! This card has a ton of power and potential if you can get it out or manage to pull it from one of your packs! Let’s take a look at today’s card, Cassiopeia Starborn.

Name: Cassiopeia Starborn
Civilization:
Light
Type: Creature
Race:
Celestial Dragon
Level:
10
Power:
12500
Flavor Text: “The sun erupted, and Cassiopeia- majestic and cloaked in bright light- emerged. It was clear: the sun had borne a dragon.” –The Dragon Scrolls
Rarity: Super Rare
Set Number: S1/S10 l 10INV
Abilities:

Triple Breaker (This creature breaks 3 shields.)
Supernova-
When this creature enters the battle zone, tap all enemy creatures. They don’t untap at the start of your opponent’s next turn.

First of all, apparently it’s pronounced Cassi-Oh-Peeah or something like that… at least that’s what the internet is telling me, and we all know that the internet is always right, right? Cassi, for short, is the first level 10 creature in this game to not be a Monarch! I think that in itself is a huge step for regular creatures out there.

At level 9, we’ve seen a lot of cards have some tremendously powerful effects. Take a look at Andromeda of the Citadel or Infernus the Awakened for example. By adding one level we give this card a lot of power and an unbelievable effect.

12500 power is nothing to laugh at. It’s true that it’s still weaker than Infernus the Awakened but it out-battles cards like Dracothane and Andromeda with ease. Aside from the fact that Cassi can triple break your opponent’s shields, it’s ability “Supernova” will set you up to clear your opponent’s board or just allow you to go in for game instead by tapping all of your opponent’s creatures, and keeping them tapped. Cassi is basically the light’s version of Squillace Scourge but with easier outlets to get it into play via Herald of Infernus and all of the Fire Birds.

This card can single-handedly put a stop to all of your plans but is still manageable if you need to find a way around it. Just as long as you never let your opponent ever get out Var-rakka and Cassi and you’ll be okay! There’s a good chance that we could see some players build a Celestial Dragon deck in the future using this card, Andromeda, Lyra, and Orion, but only time will tell. Until then, try to get ahold of a couple of this card while you still can, because I don’t see this card’s popularity going down anytime soon. 

Constructed: 4.25/5.00 (It takes some set up to get out but will reward you greatly for doing so.)
Limited: 2.75/5.00 (An amazing card if you can stall long enough to get it out. It is a slower game in most limited cases, but getting to ten mana is still a chore.)

I hope you enjoyed this week’s reviews! I’ll be trying to get more consistent updates for you guys so make sure you keep checking in here and stay tuned for number three on the list! Make sure to check out my article on Alter Reality Games every Monday! Until next time my fellow Kaijudo Duel Masters, keep calm and game on!


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