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Pojo's Duel Masters Card of the Day

chaos_worm
Image from Wizards Duel Master site
 

  Chaos Worm

DM02
Card #24



Date Reviewed: 04.08.05

Constructed Average Rating: 3.5
Limited Average Rating: 2.85


Ratings are based on a 1 to 5 scale
1 being the worst. 3 ... average.
5 is the highest rating.

 
Lee Sandow
I told you i'd get better about this!  When I say something, I mean it.  Well, tomorrow is the Stomp-a-Trons release event, so good luck to all of you that will be attending.  I won't be able to make it to one, so don't expect a report from me.  Good luck to all of the people at Galactic Quest; save me a promo.  Introduction aside, welcome to todays COTD discussion.  Today, we are reviewing an evolution that doesn't see much play, despite how good it is. 
 
Chaos Worm
Cost:  5
Civilization:  Darkness
Card Type:  Evolution Creature
Race:  Parasite Worm
  • Evolution-Put on one of your Parasite Worms.
  • When you put this creature into the battle zone, you may destroy one of your opponent's creatures.
Flavor Text:  None
Power:  5000
Mana Generated:  1
Rarity:  Uncommon
Card Number:  24/55
Set:  Evo-Crushinators of Doom
 
Looks like a pretty nice picture to me.  Not artwork wise, I mean, it's just a metaphor.  Not that the artwork's bad, I just don't understand it...
 
Civilization/Race:  Darkness.  Yay.  Parasite Worm.  Interesting.  There are currently two playable Parasite Worms, being Horrid Worm (who rocks) and Gregorian Worm (a surprise in the shields).  The other Parasite Worms aren't that great, and have no cards that specifically support them.  They DO have evolutions, but considering that we're reviewing one I thought you knew that... 
 
Cost:  He costs five mana.  This isn't too pricey for a creature, especially if said creature has a good effect/good power.  Darkness doesn't have any really good firth turn drop other than Photocide or a late Death Smoke, so this card isn't competing with too much here.
 
Power:  5000 power is solid.  It can kill weak things, suicide into most other middle-power cards such as itself or other early drop evolutions.  Only fatties or kill spells will kill it.  On that note, it cannot be Crimson Hammered, Tornado Flamed, and since it usually will attack when it hits the field, Death Smoke'd.
 
Ability(s):  He has to evolve from a Parasite Worm.  As I mentioned under race, there aren't TOO many good choices to evolve from here.  There aren't any one/two mana worms.  Still, once you evolve him, he will not have summoning sickness. 
 
When he hits the field, you choose one of your opponent's creatures and it dies.  No questions asked.  What's not to love?  This is great for dealing with that fattie, or killing that blocker, or simply gaining field control from your opponent.  You get to choose what dies, which makes this even better.  This is one of the single best abilities in a monster card -  EVER.
 
Ok, now that I've reviewed these stats, let's see how they stack up.
 
Constructed Overview:  Like I said, his ability is vastly under-rated.  As far as abilities go, it is a top-notch player.  So why doesn't he see too much play?  The answer probably lies in the unfortunate lack of good base support for him.  Short of the aformentioned Horrid Worm or Gregorian Worm, there is no card worth running for him to evolve from.  His evo line is slow, and this is why he isn't simply an awesome card.  As far as cards go, this guy by himself gets a 4.8/5, but once you take the lack of good support into account, I have to dock him a point.  My final score for him is 3.8/5.  He's not perfect, but it's no fault of his.
 
Limited Overview:  There are two non-evolution Parasite Worms in evo.  One of them is the awesome Horrid Worm, and the other is the sucks-a-lot Poison Worm.  If you can get enough base creatures, use him, but if you can't, pass on him.  Still, he gets 3.5/5.
 
Next week, we get to start reviewing Stomp-a-Tron cards... Chosen by ME!!!!  Lucky reviewers!
 
Drizer Name:Chaos Worm
Civilization: Darkness
Race: Parasite Worm
Cost:5
Mana Generated:1
Rules Text:
When you play this creature, you may destroy one of you opponents creatures
Power: 500
Type: Creature
Artist: -
Drizer's Flavor Text (For cards that don't have them): "Bwhahaha, let the mayhem begin"
Flavor Text:

This marks the last day of "I can't beleive these cards have never been reviewed on Pojo" week. For the final card, today we review Chaos Worm.


Good Points of the Card

-5 for 5k
-Evo
-Creature Kill


Constructed Side

I'm reviewing a card that hasn't really been used to it's fullest potential I think. I'm making this review pretty short today, as I'm being distracted about a lot of things.

TO THE POINT: I think you should never over look this card when building a Worm Deck

Limited Side

Evo's arent that great in Limited

Bad Points of the card

-...


Overall Standings:

I think this card is pretty good all in all

Constructed:3.5 I wanna see it's real potential
Limited: 3.0
Art: 3.0 Chaos...mwhaha

Till Monday!
 
Steven Cantrell
Chaos Worm
Type: Evolution
Civilization: Darkness
Race: Parasite Worm
Mana Cost: Five
Rules Text:
Evolution-Put on one of your Parasite Worms.
When you put this creature into the battle zone, you may destroy one of your opponent's creatures.
Flavor Text: None
Power: 5000
Rarity: Uncommon
Set: Evo-Crushinators of Doom
 
Power/Cost: A five mana cost fits into the high end of the spectrum. I want something good in return for investing five mana on one card. The 5000 power Chaos Worm provides is a nice start. This means it can kamikaze into Barkwhip, crushinate Merfolk, and smack around all the weak effect creatures like Corile. Five mana for 5k power makes a 1:1 ratio, which is not bad at all.
 
Civilization/Race: Chaos Worm is an Evolution, so the availability of good base creatures to evolve from is important. Horrid Worm and Gregorian Worm come to mind as the two best Parasite Worms for evolving onto. Unfortunately, evolving onto Horrid Worm means you lose the discard ability. Gregorian Worm is a bit too unreliable and slow for my liking. Overall, the race category kinda hurts Chaos Worm. If only there was a good Parasite Worm in Stompatrons that I'm missing…
 
Effects: Chaos Worm already has no summoning sickness and 5k power, so its pretty good right? Well what happens when you add a built-in Terror Pit? The destructive power of Darkness continues to amaze. You can usually kill another evo or fatty with the ability, then smack a weak opposing creature. Two monsters dead for the price of one is very nice to have.
 
Limited Ranking: 2/5
Constructed Ranking: 3.5/5
 
As you read this very sentence, I am at Galactic Quest for the Gamers Marathon. Expect a huge tournament report next week with plenty of photos. Stompatrons also comes out this weekend. Make sure you buy plenty of packs and enter a release tournament. Long live Duel Masters! :D
 

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