Wizards of the Coast's Pokemon Trading Card Game c.1999 The PoJo -- http://www.pojo.com Notes: Energy Requirements and Costs have coded references (rather than the symbols printed on the card). Energy will be referenced as: F (Fighting), R (Fire), G (Grass), P (Psychic), W (Water), and L (Lighting). Colorless energy costs will be designated with a numeral indicating the amount of colorless energy required. (e.g. 3WW indicates a cost of 3 colorless energy and 2 water energy) Height and weight have NOT been included, but "Species" refers to the Pokemon "type" given under the card picture. Pokemon descriptions from the bottom of the card have NOT been included, but Level and Pokemon Number from this same area have been listed. (Do not confuse WotC Card Number with Pokemon Number.) Attack Move details are shown with the following nomenclature: [Energy Requirement] Attack Name (damage) Special Text Name: Alakazam Type: Stage 2 -- from Kadabra Card #: card 1 of 102 Rarity: Rare - Holo Color: Psychic HP: 80 HP Weakness: P Resistance: none Retreat: 3 Species: Psi Level: 42 Pokemon #: 65 Power: "Damage Swap" As often as you like during your turn (before your attack), you may move 1 dam. counter from one of your Pokemon to another as long as you don't K-O that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed. Attack: [PPP] Confuse Ray (30) Flip coin. If heads, defender is now Confused.. Name: Blastoise Type: Stage 2 -- from Wartortle Card #: card 2 of 102 Rarity: Rare - Holo Color: Water HP: 100 HP Weakness: L Resistance: none Retreat: 3 Pokemon #: 9 Species: Shellfish Level: 52 Power: "Rain Dance" As often as you like during your turn (before your attack), you may attach 1 Water Energy Card to 1 of your Water Pokemon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed. Attack: [WWW] Hydro Pump (40+) Does 40 dam. plus 10 dam. for each W attached to Blastoise but not used to pay for this attack (max 2 extra). Name: Chansey Type: Basic Pokemon Card #: card 3 of 102 Rarity: Rare - Holo Color: Colorless HP: 120 HP Weakness: F Resistance: P -30 Retreat: 1 Species: Egg Level: 55 Pokemon #: 113 Attack: [2] Scrunch () Flip coin. If heads, prevent all damage done to Chansey during your opponent's next turn. (Any other effects of attacks still happen.) Attack: [4] Double-edge (80) Chansey does 80 damage to itself. Name: Charizard Type: Stage 2 -- from Charmeleon Card #: card 4 of 102 Rarity: Rare - Holo Color: Fire HP: 120 HP Weakness: W Resistance: F -30 Retreat: 3 Species: Flame Level: 76 Pokemon #: 6 Power: Energy Burn As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into R for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.. Attack: [RRRR] Fire Spin (100) Discard 2 Energy cards to use this attack. Name: Clefairy Type: Basic Pokemon Card #: card 5 of 102 Rarity: Rare - Holo Color: Colorless HP: 40 HP Weakness: F Resistance: P -30 Retreat: 1 Species: Fairy Level: 14 Pokemon #: 35 Attack: [1] Sing () Flip coin. If heads, defender is now Asleep. Attack: [3] Metronome () Choose one of defender's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding energy cards. (No matter what type the defender is, Clefairy's type is still colorless) Name: Gyarados Type: Stage 1 -- from Magikarp Card #: card 6 of 102 Rarity: Rare - Holo Color: Water HP: 100 HP Weakness: G Resistance: F -30 Retreat: 3 Species: Atrocious Level: 41 Pokemon #: 130 Attack: [WWW] Dragon Rage (50) Attack: [WWWW] Bubblebeam (40) Flip coin. If heads, defender is now Paralyzed. Name: Hitmonchan Type: Basic Pokemon Card #: card 7 of 102 Rarity: Rare - Holo Color: Fighting HP: 70 HP Weakness: P Resistance: none Retreat: 2 Species: Punching Level: 33 Pokemon #: 107 Attack: [F] Jab (20) Attack: [1FF] Special Punch (40) Name: Machamp Type: Stage 2 -- from Machoke Card #: card 8 of 102 Rarity: Rare - Holo Color: Fighting HP: 100 HP Weakness: P Resistance: none Retreat: 3 Species: Superpower Level: 67 Pokemon #: 68 Power: Strikes Back Whenever opponent damages Machamp (even if it knocks out Machamp), this power does 10 dam. to attacker (no weakness or resistance.) This power cannot be used if Machamp is already Asleep, Confused, or Paralyzed when opponent attacks. Attack: [1FFF] Seismic Toss (60) Name: Magneton Type: Stage 1 -- from Magnemite Card #: card 9 of 102 Rarity: Rare - Holo Color: Lightning HP: 60 HP Weakness: F Resistance: none Retreat: 1 Species: Magnet Level: 28 Pokemon #: 82 Attack: [1LL] Thunder Wave (30) Flip coin. If heads, defender is now paralyzed. Attack: [2LL] Selfdestruct (80) Does 20 damage to each Pokemon on each bench. (no weakness or resistance for benched Pokemon.) Magneton does 80 dam. to self. Name: Mewtwo Type: Basic Pokemon Card #: card 10 of 102 Rarity: Rare - Holo Color: Psychic HP: 60 HP Weakness: P Resistance: none Retreat: 3 Species: Genetic Level: 53 Pokemon #: 150 Attack: [1P] Psychic (10+) Does 10 damage plus 10 more damage for each Energy card attached to defender. Attack: [PP] Barrier () Discard 1 Psychic Energy card in order to prevent all effects of attacks, including dam., done to Mewtwo during opponent's next turn. Name: Nidoking Type: Stage 2 -- from Nidorino Card #: card 11 of 102 Rarity: Rare - Holo Color: Grass HP: 90 HP Weakness: P Resistance: none Retreat: 3 Species: Drill Level: 48 Pokemon #: 34 Attack: [2G] Thrash (30+) Flip coin. If heads, this attack does 30 dam. plus 10 more dam.; If tails, this attack does 30 dam. plus Nidoking does 10 dam. to self. Attack: [GGG] Toxic (20) Defender is now Poisoned. It now takes 20 Poison dam. instead of 10 after each player's turn (even if it was already Poisoned). Name: Ninetails Type: Stage 1 -- from Vulpix Card #: card 12 of 102 Rarity: Rare - Holo Color: Fire HP: 80 HP Weakness: W Resistance: none Retreat: 1 Species: Fox Level: 32 Pokemon #: 38 Attack: [2] Lure () If your opponent has any Benched Pokemon, choose 1 and switch it with his or her active Pokemon. Attack: [RRRR] Fire Blast (80) Discard 1 Fire Energy card to use this attack. Name: Poliwrath Type: Stage 2 -- from Poliwhirl Card #: card 13 of 102 Rarity: Rare - Holo Color: Water HP: 90 HP Weakness: G Resistance: none Retreat: 3 Species: Tadpole Level: 48 Pokemon #: 62 Attack: [1WW] Water Gun (30+) Does 30 dam. plus 10 dam. for each W attached to Poliwrath but not used to pay for this attack (max 2 extra). Attack: [2WW] Whirlpool (40) If defender has energy cards attached, choose 1 and discard. Name: Raichu Type: Stage 1 -- from Pikachu Card #: card 14 of 102 Rarity: Rare - Holo Color: Lightning HP: 80 HP Weakness: F Resistance: none Retreat: 1 Species: Mouse Level: 40 Pokemon #: 26 Attack: [2L] Agility (20) Flip coin. If heads, during opponent's next turn, prevent all effects of attacks, including damage, done to Raichu. Attack: [1LLL] Thunder (60) Flip coin. If tails, Raichu does 30 dam.to self. Name: Venusaur Type: Stage 2 -- from Ivysaur Card #: card 15 of 102 Rarity: Rare - Holo Color: Grass HP: 100 HP Weakness: R Resistance: none Retreat: 2 Species: Seed Level: 67 Pokemon #: 3 Power: Energy Trans As often as you like during your turn (before attack), you may take 1 Grass Energy card attached to 1 of your Pokemon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. Attack: [GGGG] Solarbeam (60) Name: Zapdos Type: Basic Pokemon Card #: card 16 of 102 Rarity: Rare - Holo Color: Lightning HP: 90 HP Weakness: none Resistance: F -30 Retreat: 3 Species: Electric Level: 64 Pokemon #: 145 Attack: [1LLL] Thunder (60) Flip coin. If tails, Zapdos does 30 dam. to self.. Attack: [LLLL] Thunderbolt (100) Discard all Energy cards to use this attack. Name: Beedrill Type: Stage 2 -- from Kakuna Card #: card 17 of 102 Rarity: Rare Color: Grass HP: 80 HP Weakness: R Resistance: F -30 Retreat: none Species: Poison Bee Level: 32 Pokemon #: 15 Attack: [3] Twineedle (30x) Flip 2 coins. This attack does 30 times number of heads Attack: [GGG] Poison Sting (40) Flip coin. If heads, defender is now poisoned. Name: Dragonair Type: Stage 1 -- from Dratini Card #: card 18 of 102 Rarity: Rare Color: Colorless HP: 80 HP Weakness: none Resistance: P -30 Retreat: 2 Species: Dragon Level: 33 Pokemon #: 148 Attack: [3] Slam (30x) Flip 2 coins. This attack does 30 times number of heads. Attack: [4] Hyper Beam (20) If defender has energy cards attached, choose 1 and discard. Name: Dugtrio Type: Stage 1 -- from Diglett Card #: card 19 of 102 Rarity: Rare Color: Fighting HP: 70 HP Weakness: G Resistance: L -30 Retreat: 2 Species: Mole Level: 36 Pokemon #: 51 Attack: [1FF] Slash (40) Attack: [FFFF] Earthquake (70) Does 10 dam. to each of your own Benched Pokemon. (don't apply Weakness or Resistance for Benched Pokemon.) Name: Electabuzz Type: Basic Pokemon Card #: card 20 of 102 Rarity: Rare Color: Lightning HP: 70 HP Weakness: F Resistance: none Retreat: 2 Species: Electric Level: 35 Pokemon #: 125 Attack: [L] Thundershock (10) Flip coin. If heads, defender is now paralyzed. Attack: [1L] Thunderpunch (30+) Flip coin. If heads +10 dam., else 10 dam. to self. Name: Electrode Type: Stage 1 -- from Voltorb Card #: card 21 of 102 Rarity: Rare Color: Lightning HP: 80 HP Weakness: F Resistance: none Retreat: 1 Species: Ball Level: 40 Pokemon #: 101 Power: Buzzap At any time during your turn (before attack) you may K-O Electrode and attach it to 1 of your other Pokemon. Electrode becomes an Energy Card of choice providing 2 energy of that type. You can't use this power if Electrode is Asleep, Confused or Paralyzed. Attack: [LLL] Electric Shock (50) Flip coin. If tails, Electrode does 10 dam. to self. Name: Pidgeotto Type: Stage 1 -- from Pidgey Card #: card 22 of 102 Rarity: Rare Color: Colorless HP: 60 HP Weakness: L Resistance: F -30 Retreat: 1 Species: Bird Level: 36 Pokemon #: 17 Attack: [2] Whirlwind (20) If opponent has Benched Pokemon, he or she chooses 1 of them and switches it with the defending Pokemon. (do dam. dealing before switching Pokemon.) Attack: [3] Mirror Move () If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the defending Pokemon. Name: Arcanine Type: Stage 1 -- from Growlithe Card #: card 23 of 102 Rarity: Uncommon Color: Fire HP: 100 HP Weakness: W Resistance: none Retreat: 3 Species: Legendary Level: 45 Pokemon #: 59 Attack: [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack. Attack: [2RR] Take Down (80) Arcanine does 30 dam. to self. Name: Charmeleon Type: Stage 1 -- from Charmander Card #: card 24 of 102 Rarity: Uncommon Color: Fire HP: 80 HP Weakness: W Resistance: none Retreat: 1 Species: Flame Level: 32 Pokemon #: 5 Attack: [3] Slash (30) Attack: [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack. Name: Dewgong Type: Stage 1 -- from Seel Card #: card 25 of 102 Rarity: Uncommon Color: Water HP: 80 HP Weakness: L Resistance: none Retreat: 3 Species: Sea Lion Level: 42 Pokemon #: 87 Attack: [1WW] Aurora Beam (50) Attack: [2WW] Ice Beam (30) Flip coin. If heads, defender is now Paralyzed. Name: Dratini Type: Basic Pokemon Card #: card 26 of 102 Rarity: Uncommon Color: Colorless HP: 40 HP Weakness: none Resistance: P -30 Retreat: 1 Species: Dragon Level: 10 Pokemon #: 147 Attack: [1] Pound (10) Name: Farfetch'd Type: Basic Pokemon Card #: card 27 of 102 Rarity: Uncommon Color: Colorless HP: 50 HP Weakness: L Resistance: F -30 Retreat: 1 Species: Wild Duck Level: 20 Pokemon #: 83 Attack: [1] Leek Slap (30) Flip coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even after benching Farfetch'd). Attack: [3] Pot Smash (30) Name: Growlithe Type: Basic Pokemon Card #: card 28 of 102 Rarity: Uncommon Color: Fire HP: 60 HP Weakness: W Resistance: none Retreat: 1 Species: Puppy Level: 18 Pokemon #: 58 Attack: [1R] Flare (20) Name: Haunter Type: Stage 1 -- from Gastly Card #: card 29 of 102 Rarity: Uncommon Color: Psychic HP: 60 HP Weakness: none Resistance: F -30 Retreat: 1 Species: Gas Level: 22 Pokemon #: 93 Attack: [P] Hypnosis () Defender is now Asleep. Attack: [PP] Dream Eater (50) Can't use unless defender is Asleep. Name: Ivysaur Type: Stage 1 -- from Bulbasaur Card #: card 30 of 102 Rarity: Uncommon Color: Grass HP: 60 HP Weakness: R Resistance: none Retreat: 1 Species: Seed Level: 20 Pokemon #: 2 Attack: [2G] Vine Whip (30) Attack: [GGG] Poisonpowder (20) Defender is now Poisoned. Name: Jynx Type: Basic Pokemon Card #: card 31 of 102 Rarity: Uncommon Color: Psychic HP: 70 HP Weakness: P Resistance: none Retreat: 2 Species: Human Shape Level: 23 Pokemon #: 124 Attack: [P] Doubleslap (10x) Flip 2 coins. Attack does 10 dam. times the number of heads Attack: [1PP] Meditate (20+) Does 20 dam. plus 10 more damage for each damage counter on defender. Name: Kadabra Type: Stage 1 -- from Abra Card #: card 32 of 102 Rarity: Uncommon Color: Psychic HP: 60 HP Weakness: P Resistance: none Retreat: 3 Species: Psi Level: 38 Pokemon #: 64 Attack: [PP] Recover () Discard 1 Psychic Energy card to use this attack. Remove all damage counters from Kadabra. Attack: [1PP] Super Psy (50) Name: Kakuna Type: Stage 1 -- from Weedle Card #: card 33 of 102 Rarity: Uncommon Color: Grass HP: 80 HP Weakness: R Resistance: none Retreat: 2 Species: Cocoon Level: 23 Pokemon #: 14 Attack: [2] Stiffen () Flip coin. If heads, prevent all dam. done to Kakuna during opponent's next turn. (any other effects of attacks still happen.) Attack: [GG] Poisonpowder (20) Flip coin. If heads, defender is now Poisoned. Name: Machoke Type: Stage 1 -- from Machop Card #: card 34 of 102 Rarity: Uncommon Color: Fighting HP: 80 HP Weakness: P Resistance: none Retreat: 3 Species: Superpower Level: 40 Pokemon #: 67 Attack: [1FF] Karate Chop (50-) Does 50 dam. minus 10 for each dam. counter on Machoke. Attack: [2FF] Submission (60) Does 20 dam. to self. Name: Magikarp Type: Basic Pokemon Card #: card 35 of 102 Rarity: Uncommon Color: Water HP: 30 HP Weakness: L Resistance: none Retreat: 1 Species: Fish Level: 8 Pokemon #: 129 Attack: [1] Tackle (10) Attack: [W] Flail (10x) Does 10 dam. times number of dam. counters on Magikarp. Name: Magmar Type: Basic Pokemon Card #: card 36 of 102 Rarity: Uncommon Color: Fire HP: 50 HP Weakness: W Resistance: none Retreat: 2 Species: Spitfire Level: 24 Pokemon #: 126 Attack: [RR] Fire Punch (30) Attack: [1RR] Flamethrower (50) Discard 1 Fire Energy card to use this attack. Name: Nidorino Type: Stage 1 -- from Nidoran(M) Card #: card 37 of 102 Rarity: Uncommon Color: Grass HP: 60 HP Weakness: P Resistance: none Retreat: 1 Species: Poison Pin Level: 25 Pokemon #: 33 Attack: [2G] Double Kick (30x) Flip 2 coins. Does 30 dam. times number of heads. Attack: [2GG] Horn Drill (50) Name: Poliwhirl Type: Stage 1 -- from Poliwag Card #: card 38 of 102 Rarity: Uncommon Color: Water HP: 60 HP Weakness: G Resistance: none Retreat: 1 Species: Tadpole Level: 28 Pokemon #: 61 Attack: [WW] Amnesia () Choose 1 of defenders attacks. Defender cannot use that attack next turn. Attack: [1WW] Doubleslap (30x) Flip 2 coins. Does 30 dam. times number of heads. Name: Porygon Type: Basic Pokemon Card #: card 39 of 102 Rarity: Uncommon Color: Colorless HP: 30 HP Weakness: F Resistance: P -30 Retreat: 1 Species: Virtual Level: 12 Pokemon #: 137 Attack: [1] Conversion 1 () If defender has a weakness, change to a type of your choice other than Colorless. Attack: [2] Conversion 2 () Change Porygon's resistance to a type of your choice other than Colorless. Name: Raticate Type: Stage 1 -- from Rattata Card #: card 40 of 102 Rarity: Uncommon Color: Colorless HP: 60 HP Weakness: F Resistance: P -30 Retreat: 1 Species: Rat Level: 41 Pokemon #: 20 Attack: [1] Bite (20) Attack: [3] Super Fang (?) Does dam. to defender equal to half the defender's remaining HP (rounded up to the nearest 10). Name: Seel Type: Basic Pokemon Card #: card 41 of 102 Rarity: Uncommon Color: Water HP: 60 HP Weakness: L Resistance: none Retreat: 1 Species: Sea Lion Level: 12 Pokemon #: 86 Attack: [W] Headbutt (10) Name: Wartortle Type: Stage 1 -- from Squirtle Card #: card 42 of 102 Rarity: Uncommon Color: Water HP: 70 HP Weakness: L Resistance: none Retreat: 1 Species: Turtle Level: 22 Pokemon #: 8 Attack: [1W] Withdraw () Flip coin. If heads, prevent all dam. done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.) Attack: [2W] Bite (40) Name: Abra Type: Basic Pokemon Card #: card 43 of 102 Rarity: Common Color: Psychic HP: 30 HP Weakness: P Resistance: none Retreat: none Species: Psi Level: 10 Pokemon #: 63 Attack: [P] Psyshock (10) Flip coin. If heads, defender is now Paralyzed. Name: Bulbasaur Type: Basic Pokemon Card #: card 44 of 102 Rarity: Common Color: Grass HP: 40 HP Weakness: R Resistance: none Retreat: 1 Species: Seed Level: 13 Pokemon #: 1 Attack: [GG] Leech Seed (20) Unless all dam. from this attack is prevented, you may remove 1 damage counter from Bulbasaur. Name: Caterpie Type: Basic Pokemon Card #: card 45 of 102 Rarity: Common Color: Grass HP: 40 HP Weakness: R Resistance: none Retreat: 1 Species: Worm Level: 13 Pokemon #: 10 Attack: [G] String Shot (10) Flip coin. If heads, the defender is now Paralyzed. Name: Charmander Type: Basic Pokemon Card #: card 46 of 102 Rarity: Common Color: Fire HP: 50 HP Weakness: W Resistance: none Retreat: 1 Species: Lizard Level: 10 Pokemon #: 4 Attack: [1] Scratch (10) Attack: [1R] Ember (30) Discard 1 Fire Energy card to use this attack. Name: Diglett Type: Basic Pokemon Card #: card 47 of 102 Rarity: Common Color: Fighting HP: 30 HP Weakness: G Resistance: L -30 Retreat: none Species: Mole Level: 8 Pokemon #: 50 Attack: [F] Dig (10) Attack: [FF] Mud Slap (30) Name: Doduo Type: Basic Pokemon Card #: card 48 of 102 Rarity: Common Color: Colorless HP: 50 HP Weakness: L Resistance: F -30 Retreat: none Species: Twin Bird Level: 10 Pokemon #: 84 Attack: [1] Fury Attack (10x) Flip 2 coins. Does 10 dam. times number of heads. Name: Drowzee Type: Basic Pokemon Card #: card 49 of 102 Rarity: Common Color: Psychic HP: 50 HP Weakness: P Resistance: none Retreat: 1 Species: Hypnosis Level: 12 Pokemon #: 96 Attack: [1] Pound (10) Attack: [PP] Confuse Ray (10) Flip coin. If heads, defender is now Confused. Name: Gastly Type: Basic Pokemon Card #: card 50 of 102 Rarity: Common Color: Psychic HP: 30 HP Weakness: none Resistance: F -30 Retreat: none Species: Gas Level: 8 Pokemon #: 92 Attack: [P] Sleeping Gas () Flip coin. If heads, defender is now Asleep. Attack: [1P] Destiny Bond () Discard 1 Psychic Energy card to use this attack. If a Pokemon K-O's Gastly on opponent's next turn, K-O that Pokemon. Name: Koffing Type: Basic Pokemon Card #: card 51 of 102 Rarity: Common Color: Grass HP: 50 HP Weakness: P Resistance: none Retreat: 1 Species: Poison Gas Level: 13 Pokemon #: 109 Attack: [GG] Foul Gas (10) Flip coin. If heads, defender is now Poisoned; If tails, defender is now Confused. Name: Machop Type: Basic Pokemon Card #: card 52 of 102 Rarity: Common Color: Fighting HP: 50 HP Weakness: P Resistance: none Retreat: 1 Species: Superpower Level: 20 Pokemon #: 66 Attack: [F] Low Kick (20) Name: Magnemite Type: Basic Pokemon Card #: card 53 of 102 Rarity: Common Color: Lightning HP: 40 HP Weakness: F Resistance: none Retreat: 1 Species: Magnet Level: 13 Pokemon #: 81 Attack: [L] Thunder Wave (10) Flip coin. If heads, defender is now Paralyzed. Attack: [1L] Selfdestruct (40) Does 10 dam. to each Pokemon on each Bench. (no weakness or resistance for benched Pokemon.) Magnemite does 40 dam. to self. Name: Metapod Type: Stage 1 -- from Caterpie Card #: card 54 of 102 Rarity: Common Color: Grass HP: 70 HP Weakness: R Resistance: none Retreat: 2 Species: Cocoon Level: 21 Pokemon #: 11 Attack: [2] Stiffen () Flip coin. If heads, prevent all dam. done to Metapod on opponent's next turn. (any other effects of attacks still happen.) Attack: [GG] Stun Spore (20) Flip coin. If heads, defender is now Paralyzed. Name: Nidoran(M) Type: Basic Pokemon Card #: card 55 of 102 Rarity: Common Color: Grass HP: 40 HP Weakness: P Resistance: none Retreat: 1 Species: Poison Pin Level: 20 Pokemon #: 32 Attack: [G] Horn Hazard (30) Flip coin. If tails, this attack does nothing. Name: Onix Type: Basic Pokemon Card #: card 56 of 102 Rarity: Common Color: Fighting HP: 90 HP Weakness: G Resistance: none Retreat: 3 Species: Rock Snake Level: 12 Pokemon #: 95 Attack: [F] Rock Throw (10) Attack: [FF] Harden () During opponent's next turn, prevent 30 or less dam. (after applying weakness and resistance). (any other effects of attacks still happen.) Name: Pidgey Type: Basic Pokemon Card #: card 57 of 102 Rarity: Common Color: Colorless HP: 40 HP Weakness: L Resistance: F -30 Retreat: 1 Species: Tiny Bird Level: 8 Pokemon #: 16 Attack: [2] Whirlwind (10) After dam. dealing, opponent chooses 1 benched Pokemon and switches it with defending Pokemon (only if opponent has benched Pokemon). Name: Pikachu Type: Basic Pokemon Card #: card 58 of 102 Rarity: Common Color: Lightning HP: 40 HP Weakness: F Resistance: none Retreat: 1 Species: Mouse Level: 12 Pokemon #: 25 Attack: [1] Gnaw (10) Attack: [1L] Thunder Jolt (30) Flip coin. If tails, Pikachu does 10 dam. to self. Name: Poliwag Type: Basic Pokemon Card #: card 59 of 102 Rarity: Common Color: Water HP: 40 HP Weakness: G Resistance: none Retreat: 1 Species: Tadpole Level: 13 Pokemon #: 60 Attack: [W] Water Gun (10+) Does 10 dam. plus 10 dam. for each W attached to Poliwag but not used to pay for this attack (max 2 extra). Name: Ponyta Type: Basic Pokemon Card #: card 60 of 102 Rarity: Common Color: Fire HP: 40 HP Weakness: W Resistance: none Retreat: 1 Species: Fire Horse Level: 10 Pokemon #: 77 Attack: [2] Smash Kick (20) Attack: [RR] Flame Tail (30) Name: Rattata Type: Basic Pokemon Card #: card 61 of 102 Rarity: Common Color: Colorless HP: 30 HP Weakness: F Resistance: P -30 Retreat: none Species: Rat Level: 9 Pokemon #: 19 Attack: [1] Bite (20) Name: Sandshrew Type: Basic Pokemon Card #: card 62 of 102 Rarity: Common Color: Fighting HP: 40 HP Weakness: G Resistance: L -30 Retreat: 1 Species: Mouse Level: 12 Pokemon #: 27 Attack: [F] Sand-attack (10) If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, this attack does nothing. Name: Squirtle Type: Basic Pokemon Card #: card 63 of 102 Rarity: Common Color: Water HP: 40 HP Weakness: L Resistance: none Retreat: 1 Species: Tiny Turtle Level: 8 Pokemon #: 7 Attack: [W] Bubble (10) Flip coin. If heads, defender is now Paralyzed. Attack: [1W] Withdraw () Flip coin. If heads, prevent all damage done to Squirtle during opponent's next turn. (Any other effects of attacks still happen.) Name: Starmie Type: Stage 1 -- from Staryu Card #: card 64 of 102 Rarity: Common Color: Water HP: 60 HP Weakness: L Resistance: none Retreat: 1 Species: Mysterious Level: 28 Pokemon #: 121 Attack: [WW] Recover () Discard 1 Water Energy card to use this attack. Remove all dam. counters from Starmie. Attack: [2W] Star Freeze (20) Flip coin. If heads, defender is now Paralyzed. Name: Staryu Type: Basic Pokemon Card #: card 65 of 102 Rarity: Common Color: Water HP: 40 HP Weakness: L Resistance: none Retreat: 1 Species: Starshape Level: 15 Pokemon #: 120 Attack: [W] Slap (20) Name: Tangela Type: Basic Pokemon Card #: card 66 of 102 Rarity: Common Color: Grass HP: 50 HP Weakness: R Resistance: none Retreat: 2 Species: Vine Level: 8 Pokemon #: 114 Attack: [1G] Bind (20) Flip coin. If heads, defender is now Paralyzed. Attack: [GGG] Poisonpowder (20) Defender is now Poisoned. Name: Voltorb Type: Basic Pokemon Card #: card 67 of 102 Rarity: Common Color: Lightning HP: 40 HP Weakness: F Resistance: none Retreat: 1 Species: Ball Level: 10 Pokemon #: 100 Attack: [1] Tackle (10) Name: Vulpix Type: Basic Pokemon Card #: card 68 of 102 Rarity: Common Color: Fire HP: 50 HP Weakness: W Resistance: none Retreat: 1 Species: Fox Level: 11 Pokemon #: 37 Attack: [RR] Confuse Ray (10) Flip coin. If heads, defender is now Confused. Name: Weedle Type: Basic Pokemon Card #: card 69 of 102 Rarity: Common Color: Grass HP: 40 HP Weakness: R Resistance: none Retreat: 1 Species: Hairy Bug Level: 12 Pokemon #: 13 Attack: [G] Poison Sting (10) Flip coin. If heads, defender is now Poisoned. Name: Clefairy Doll (10 HP) Type: Trainer Card #: card 70 of 102 Rarity: Rare Text: Play Clefairy Doll as if it were a Basic Pokemon. While in play, Clefairy Doll counts as a Pokemon (instead of a Trainer card.) Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is K-O'd, it doesn't count as a K-O. At any time during your turn (before attack), you may discard Clefairy Doll. Name: Computer Search Type: Trainer Card #: card 71 of 102 Rarity: Rare Text: Discard 2 other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Name: Devolution Spray Type: Trainer Card #: card 72 of 102 Rarity: Rare Text: Choose 1 of your own Pokemon in play and a Stage of Evolution. Discard all Evolution cards of that Stage or higher attached to that Pokemon. That Pokemon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it). Name: Impostor Professor Oak Type: Trainer Card #: card 73 of 102 Rarity: Rare Text: Your opponent shuffles his or her hand into his or her deck, then draws 7 cards. Name: Item Finder Type: Trainer Card #: card 74 of 102 Rarity: Rare Text: Discard 2 other cards from your hand in order to put a Trainer card from your discard pile into your hand. Name: Lass Type: Trainer Card #: card 75 of 102 Rarity: Rare Text: You and your opponent show each other your hands, then shuffle all the trainer cards from you hands into your decks. Name: Pokemon Breeder Type: Trainer Card #: card 76 of 102 Rarity: Rare Text: Put a Stage 2 Evolution card from your hand on the matching Basic Pokemon. You can only play this card when you would be allowed to evolve that Pokemon anyway. Name: Pokemon Trader Type: Trainer Card #: card 77 of 102 Rarity: Rare Text: Trade 1 of the Basic Pokemon or Evolution cards in your hand for 1 of the Basic Pokemon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward. Name: Scoop Up Type: Trainer Card #: card 78 of 102 Rarity: Rare Text: Choose 1 of your own Pokemon in play and return its Basic Pokemon card to your hand. (Discard all cards attached to that card.) Name: Super Energy Removal Type: Trainer Card #: card 79 of 102 Rarity: Rare Text: Discard 1 Energy card attached to 1 of your own PKMN in order to choose 1 of your opponent's PKMN and up to 2 Energy cards attached to it. Discard those energy cards. Name: Defender Type: Trainer Card #: card 80 of 102 Rarity: Uncommon Text: Attach Defender to 1 of your Pokemon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance.) Name: Energy Retrieval Type: Trainer Card #: card 81 of 102 Rarity: Uncommon Text: Trade 1 of other cards in your hand for up to 2 basic Energy cards from your discard pile. Name: Full Heal Type: Trainer Card #: card 82 of 102 Rarity: Uncommon Text: Your Active Pokemon is no longer Asleep, Confused, Paralyzed, or Poisoned. Name: Maintenance Type: Trainer Card #: card 83 of 102 Rarity: Uncommon Text: Shuffle 2 of the other cards from your hand into your deck in order to draw a card. Name: PlusPower Type: Trainer Card #: card 84 of 102 Rarity: Uncommon Text: Attach PlusPower to your Active Pokemon. At the end of your turn, discard PlusPower. If this Pokemon's attack does damage to the defending Pokemon (after applying Weakness and Resistance), the attack does 10 more damage to the defender. Name: Pokemon Center Type: Trainer Card #: card 85 of 102 Rarity: Uncommon Text: Remove all damage counters from all of your own Pokemon with damage counters on them, then discard all Energy cards attached to those Pokemon. Name: Pokemon Flute Type: Trainer Card #: card 86 of 102 Rarity: Uncommon Text: Choose 1 basic PKMN card from your opponent's discard pile and put it on his or her Bench. (You can't play Pokemon Flute if your opponent's Bench is full.) Name: Pokedex Type: Trainer Card #: card 87 of 102 Rarity: Uncommon Text: Look at up to 5 cards from the top of your deck and rearrange them as you like. Name: Professor Oak Type: Trainer Card #: card 88 of 102 Rarity: Uncommon Text: Discard your hand, then draw 7 cards. Name: Revive Type: Trainer Card #: card 89 of 102 Rarity: Uncommon Text: Put 1 Basic Pokemon card from your discard pile onto your Bench. Put damage counters on that Pokemon equal to half its HP (rounded down to the nearest 10). (You can't play Revive if your Bench is full.) Name: Super Potion Type: Trainer Card #: card 90 of 102 Rarity: Uncommon Text: Discard 1 Energy card attached to 1 of your own Pokemon in order to remove up to 4 damage counters from that Pokemon. Name: Bill Type: Trainer Card #: card 91 of 102 Rarity: Common Text: Draw 2 cards. Name: Energy Removal Type: Trainer Card #: card 92 of 102 Rarity: Common Text: Choose 1 Energy card attached to 1 of your opponent's Pokemon and discard it. Name: Gust of Wind Type: Trainer Card #: card 93 of 102 Rarity: Common Text: Choose 1 of your opponent's Benched Pokemon and switch it with his/her Active Pokemon. Name: Potion Type: Trainer Card #: card 94 of 102 Rarity: Common Text: Remove up to 2 damage counters from 1 of your Pokemon. Name: Switch Type: Trainer Card #: card 95 of 102 Rarity: Common Text: Switch 1 of your own Benched Pokemon with your Active Pokemon. Name: Double Colorless Energy Type: Energy Card #: card 96 of 102 Rarity: Uncommon Text: Provides 2 colorless energy. Doesn't count as a basic energy card. Name: Fighting Energy Type: Energy Card #: card 97 of 102 Rarity: Common Text: Provides F Name: Fire Energy Type: Energy Card #: card 98 of 102 Rarity: Common Text: Provides R Name: Grass Energy Type: Energy Card #: card 99 of 102 Rarity: Common Text: Provides G Name: Lightning Energy Type: Energy Card #: card 100 of 102 Rarity: Common Text: Provides L Name: Psychic Energy Type: Energy Card #: card 101 of 102 Rarity: Common Text: Provides P Name: Water Energy Type: Energy Card #: card 102 of 102 Rarity: Common Text: Provides W