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Covert Demonic Dragon, Hyakki Vogue "Яeverse"

- #BT14/015EN (RR)  

Date Reviewed: July 25, 2014

text: See Below

Rating:  2.88

Ratings are based on a 1 to 5 scale.
1 being the worst.  3 ... average.  5 is the highest rating.

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WarLycan36

Go Rogue,
Go Pro
YouTube
Page

What's up, Яogue Squad?! So seeing how Pojo had to take a day off for personal matter, I decided to take the day off myself to relax...so here're double the COTDs for today:

Covert Demonic Dragon, Hyakki Vogue "Яeverse"
Power: 11000
Grade 3
Clan: Murakumo
Race: Abyss Dragon
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Choose two of your «Murakumo» rear-guards, and lock them] Choose up to three of your "Covert Demonic Dragon, Hyakki Vogue "Яeverse"", and those units get [Power]+10000 until end of turn. (The locked card is turned face down, and cannot do anything. It turns face up at the end of the owner's turn.)
[AUTO](VC):[Counter Blast (2)] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to one card named "Covert Demonic Dragon, Hyakki Vogue "Яeverse"", call it to (RC), shuffle your deck, and at the end of that turn, return that unit to your hand.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

...in my opinion, this one and tomorrow/today's other card are the two best Яeverse cards out in both current and even with the next set. Hyakki Vogue's Limit Break is actually relatively cheap for what it's worth; just Lock 2 rear guards to give all Hyakki units +10,000 power. At first, I would say that it would be bad seeing how if you ride into it that there wouldn't be other copies of itself to help power up, however, Hyakki actually searches for a copy of itself to the hand when you first Яide into it, so that in itself helps out. That and the Break Яide, Kagura Bloome, can call 2 copies of Hyakki should you Break Яide into it. Also, while Locking 2 units is kinda pricy, but seeing how Murakumo has Stealth Beast, Metamorfox; it actually helps combo seeing how you'll Unlock one unit and gives you a second unit to do the Limit Break a second time making all 3 Hyakkies at at least 31,000 each!

This is probably the core definition of a Яogue card as no one really uses this clan and is definitely a contender for most underestimated card of Set 14.

Яating: 3.5/5
Art: 3/5
Next Time: What a recently single person would play for a while...

Go Яogue...Go Pro!
...and DON'T be a Sackboy!!!


Saikyo
Cardfighter
R
Covert Demonic Dragon, Hyakki Vogue "Reverse"
 
4th card of this week is CDDHVR (I'm not typing the whole name, screw you). When ridden, you CB2 and put another copy of him to RG circle. But in breaking Murakumo tradition, the new Hyakki Vogue goes to the HAND, rather than back to the deck. Oh yes, and he has a LB in that you lock 2 Murakumo to give all your Hyakki Vogues 10k until the end of the turn.
 
Plusses? Eh, fetching another attacker certainly doesn't hurt any, even if it has no value for shield purposes afterwards apart from PG fodder. And in the best case scenario, what you're achieving is basically a Reverse Daiyusha for that turn for no CB cost. Sadly, it's not all roses for Hyakki Vogue: As mentioned in my Reverse Daiyusha review columns across the board Late Game isn't really special. What's worse is that this setup is more chance reliant than Reverse Daiyusha; Hyakki only covers one side - you'll either have to draw another or rely on some other way to get it like Oboro Cart or Break Riding Hyakki onto Kagurabloom. It's not that justifiable.
 
And yes I am fully aware of how everyone will be screaming about the use of Stand Triggers with this guy until they die of asphyxiation. But to be honest I do not see the point of giving up the capacity to inflict damage in the Early and Mid Game just so that I can attempt to go for game based on chance. The Stands will only be useful in that one scenario which is by itself chance based anyway; I don't fancy jumping through hoops to build up to that point until then, like how I don't like Vague as much as other people seem to because of the liberties involved.
 
Hyakki Vogue doesn't suck, but people shouldn't be singing its praises either. You'll have to work hard to make him work somehow.
 
2.5/5

Nanya
Covert Demonic Dragon, Hyakki Vogue "Reverse"
 
Man, if only we had seen some Nubatama get reversed, that would have been awesome.
 
Anyway, this card is basically a semi-clone of Daiyusha Reverse, lock two units, but instead of weakening the opponent's vanguard, you power up to 3 units with the same name as this guy by 10000.
 
Really, it's not that great...
 
HOWEVER!
 
It's not limited to once a turn, which means that if you can find a way to unlock one of the units, you can lock another two units and power up the same 3 units again.
 
(Course, the card that unlocks your rearguards in Murakumo is a promo, so good luck getting it.)
 
Overall, this isn't something I'd use in a Murakumo deck, unless I was running as part of the Invader team.
 
Shirayuki's still a better Murakumo Vanguard.
 
Rating 2.5/5

 


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