Nite Owl: Hey. Back again. Here today, we have Neo Genesis Xatu and his Discovery brother predicting the future for us.
Hypno (Fossil): Wait just a second! Why can't I show you the future?

Dark Hypno: Yeah, me too!

Sabrina's Hypno: Don't leave me out!

Miss Cleo: Yeah, baby, let Miss Cleo fix all your problems. Come to Miss Cleo, she fix all you problems. I talk to the little children and they say, "Keep it real, Miss Cleo!" And that's what I do. I keep it real. You got questions about your love life, let Miss Cleo answer them. I know, it amazes me every time I do it to.

Nite Owl: Um, Miss Cleo?

Miss Cleo: Yeah, baby.

Nite Owl: Get off my show.

Miss Cleo: Yeah, baby.

Nite Owl (to all the Hypno): As for YOU, I'd like you to meet my little friends.

A Houndoom, Murkrow, and Umbreon step from the shadows.

All the Hypno:AAAAAAAAAAAAAAAAHH!

The Hypno run away screaming.

Nite Owl: That's better. Now, tells Birdy Boys...

Noctowl: ...what the future is!

Genesis Xatu (GX): Oh-we-oh. Ooooooh-we-oh. Oh-we-oh. Oooooooh-we-oh.

Discovery Xatu (DX): Apey-sockey-minka-chow... Apey-sockey-minka-chow...

Noctowl: Pssst. Nite Owl. What are they doing?

Nite Owl: Meditating, I geuss.

GX: The future has SPOKEN!

 DX: NEO 3 SHALL BE THE BEST SET YET. ALL WILL SCRAMBLE TO GET...

GX:  ...SHINY GYARDOS!

DX: Pojo's next homework assignment...

GX: ... shall be the Top 5 Neo 3 cards!

DX: Uh-oh...

GX: Oh, no!

DX: It's horrible!

Nite Owl: What? What?!? WHAT?!?

GX: Wizards of the Coast will...

Nite Owl: Wizards will what?!? Wizards will WHAT?!?

DX: I forgot.

GX: Me too.

DX: I'm hungry. Let's go find some food.

GX: Let's.

The Xatu Bros. fly off to a pizza parlor.

Nite Owl: Well, since my homework's usually late, I better get started.

5. Shiny Magikarp-Like rocket Magikarp, but better.

4. Shiny Gyardos-What? I put him in fourth place? Why? Well, he may be really rare and everything, but he has attacks that are very hard to energize, only one per deck, and the first attack may do nothing at all. This atrocious poke is lucky to get on here at all.

3. Crobat-This set is full of awesome cards! This is a new and improved Kangaskan (GASP! well, it used to be GASP! until all this newfangled rocket, gym, and neo rot came out)!  Lingering poison does 20 damage for one energy, and works great with energy/super energy removal. Much better than Fetch. Cross Chop is comet punch, but 20 per heads instead of 40. But, two or more and the opponent is automatically confused! Awesome. Plus, no retreat instead of 3. I love Neo.   2. Blissey-Oh, yes. We've all been waiting for that 140 HP pokemon. But, hey! It's only got 120, just like Chansey! That stinks! Oh, wait. check out the pokemon power. Automatically remove 4 damage counters from this pokemon when you evolve to Blissey. Then, flip a coin. If heads, remove 4 MORE damage counters! Yes! Step over, Steelix; there is a new WALL!

1. Ampharos-Awesome card! A souped-up Plasma plus a souped-up 40 damage Foul Gas/Horrid pollen! Instead of either confusion or paralysis, it's an extra 20 or paralysis. It rocks. Face it. Unfortunately, it'll probably become an archetype as soon as fifty people get it and use it in their decks. Sigh, I geuss I'll have to either abandon my anti-archetype views (ERRRRRRR! WRONG!) or get it and enjoy it before it becomes an archetype (BING! ABSOLUTELY CORRECT!)

Noctowl: Let's give them some more Snease and Mr. T tips.

Nite Owl: Okay.

Sneasa Slammas:

Promo Team Rocket's Meowth: Risky, but just use a metal and Unown N for a -50 barrier against hurting yourself. You could also use defenders. You see, Sneasel decks will be using a lot of call for family/revive fossil type pokemon. While they're building up a big, bad Beat Up, use their pokemon drawing ways against them. Miraculous Comeback can be quite miraculous sometimes.

Fast heavy hitters (Base Machop, base Electabuzz, sigh, Rocket's Za--no, no, NO! I will not poison your minds with archetypes! I have too much respect for you): Sneasel's main strength is the fact that it grows stronger as the game goes on. Hit it up hard at the beginning of the game. Of course, for this reason, your opponent will most likely keep Sneasel on the bench, so you should also use...

Hunters (Hitmonlee, SI Exegutor, etc.): See the end of above.

Mass damagers (Yanma+Sabrina's Gengar (Shockwave&Amplify: one of the greatest combos on earth), Fossil Raichu, Gen. Ampharos, etc.): See the end above the above. 

All in all, I have to admit, Sneasel is pretty tough. Unlike Umbreon, Houndoom, and Tyrannitar, it can't be easily taken out before it evolves. If you find another Sneasa Slamma, email it to me at rrwriter@hotmail.com.

Noctowl: My turn.

Tyrannita Terras

Butterfree (Neo Gen.): Again, hit it before it's a Tyrannitar. Butterfree is more for Pupitar than Larvitar. Use magic pollen until you have, say 20 damage from dust devils (No skull bashing; resistant to fighting! =D), use Hyper Reverse.  If Pupitar's not out by then, keep on Magic Pollening until your ready to do it again. To insure that you'll have a Stage 2 out by the time your opponent has a Stage 1, use Neo D. Metapod, or, better yet, pokemon breeder. 

Base Charizard(>--<): Only if you have to. Charizard is highly expensive and inefficient, but with 120 HP, it may be able to do the job.

Try your best to get rid of it in Larvitar or Pupitar stage. If you have any more Tyrannita Terras, e-mail me at rrwriter@hotmail.com. (Notice it's the same as Nite Owl's? We're roomates.)

Nite Owl: Well, so long! (No hate mail, nasty stuff, etc. if you're e-mailing me, by the way.)    

Fly right,

Nite Owl

 

Like the wind,

Noctowl