Oh, dear, what have I done?!? I can't believe I did that Top 5 Neo 3 report as badly as I did! I completely missed. Check out the new and improved Neo 3 top 5:

5. Shiny Gyardos-Got bumped down to #5 for a reason that shall become quite evident.

4. Blissy-The Power rocks, the attack stinks, and Steelix shall be abandoned (Yaaaaaay!)in place of this and Chansey. The New Wall Order shall be in effect in late October. It's only number four on my list because I like attacking and strategizing more than stalling.

3. Crobat-I didn't do its description justice last time. It is far better than Kangaskan. What Crobat has will be marked with a "C", and Kangaskan with a "K":
K: 90 HP
C: 90 HP

K: 1st attack is Fetch:(no base damage) (*) Draw a card.
C: 1st attack is Lingering Poison (translations may vary):20 base damage (G) If your opponent attaches an energy card to the defending pokemon during his/her next turn, that pokemon is now poisoned.

K: Basic (It just sits there decking you and taking damage while it prepares for its 2nd attack)
C: Stage 2 (It is always attacking, growing with the energy, not just sitting) Evolution Stage 1: Golbat (Fossil heals itself, Neo 3 can poison and heal itself for less damage) Evolution basic: Zubat (Fossil heals itself and seperately confuses, Rocket does base damage and nothing else, Neo 3 does damage and seperately can poison)

K: 2nd attack is Comet Punch: 40x base damage (*)(*)(*)(*) Flip 4 coins. For each heads, this attack does 40 damage.
C: 2nd attack is Cross Attack: 20x base damage (G)(G)(*) Flip 4 coins. For each heads, this attack does 20 damage. If you flip 2 or more heads, the defending pokemon is now confused.

K: Weakness: Fighting
C: Weakness: Psychic

K: Resistance: Psychic
C: Resistance: Fighting
Note: Crobat has the advantage, because even though neither Fighting or Psychic is played very much today, Fighting is more common.

K: Retreat: (*)(*)(*)
C: Retreat: (none)

Now, you tell me; who's better?

2. Ampharos-See my report "More Tyrannitar terrors and Sneasel Slammers+My Neo 3 wish list-Nite Owl".

1. Jumpluff!!!- Recently, I got an e-mail telling me "interesting Top 5 card list, but I noticed you left out Jumpluff, which is my #1 pick for Neo 3". He was right! This card may not be high on the HP, but it sure makes upfor that in other areas. It is extremely energy efficient (1 grass for all its attacks), plus you can get multitudes of them out relatively quickly (Star of evolution: see Spoilers and Translations fo Neo 3. Skiploom will be labeled "Hanneko". Jumpluff's right below Skiploom/Hanneko.). 30 damage for 1 grass is great! Be afraid, Tyrannitar. Be VERY afraid. This line of evolution takes out all of Tyrannitar's predecessors, and with Star of Evolution, it may be able to outnumber and overpower Mr. T himself. Let's look at this.

Hoppip Neo Discovery-We all know this is death to Larvitar. That is all there is to be said.

Skiploom-I prefer Neo Gen., but both are kind of...

Noctowl: Weak?

Nite Owl: Hey! How'd you get here?

Noctowl: I flew.

Nite Owl: Oh. Duh. But, weak's not the word I'm looking for... How about "KO-ally challenged"?

Noctowl: Works for me. I gotta' go now. Just wanted to say "hey". Bye.

Nite owl: Okay. Now, Neo 3 Skiploom!

Skiploom is great fo Pupitar KO's (Just add Pluspower, stir, an voila! Insta-fainted Pupitar), and, as stated before, can use Star of Evolution to outnumber and overpower Tyrannitar. So, Tyrannitar, run rampant in everyone's decks while you can; Neo 3 shall destroy you.

Well, that's it. Oh, by the way, I do deck fixes. E-mail 'em to me at rrwriter@hotmail.com. (In case you're wondering, I fix decks by using good cards, not just the cards I don't have.

Fly right,
Nite Owl

P.S.
Again, no junk mail to my e-mail.

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