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Bounce Energy
ProfessorCFK
June 06, 2003

This card provides CC Energy. You can attach this card to your Pokémon that has basic Energy cards attached to it. When you play this card from your hand and attach it to 1 of your Pokémon, return a basic Energy card attached to that Pokémon to your hand.

 

On the surface, this card may seem like garbage, but when you take a closer look, it actually has its uses.  For decks that use more than one type of basic energy in their deck (mantine/beedrill for example) this could work.  Let me explain.  Let’s say I run 5 water energy, 5 grass energy, and 3 bounce energy.  First turn, I get a water energy (but no grass), attach it to my weedle (or other guy) and attack.  On my next turn, I attach the bounce energy to weedle and get the water energy back.  I can now re-use the water energy on something like mantine.  This makes it so that you don’t need to worry about who you are placing your basic energies on as much because you can always get them back, and continue attacking at the same time.

 

Now, the break down:

 

Unlimited:  1/5: just use double colorless energy, the same card with no drawback

 

Modified: 3/5: It has its uses here; it can be used for retreating, conserving basic energies, and other things too.

 

Draft: 2/5: Because many good draft cards use pokemon that have colorless attacks, this can be semi-useful.  Attach this to your qwilfish with a fire energy on it and you can now use that fire energy to power up your heavy hitter.  Simply, it lowers the amount of basic energy required to make your deck work.

 

 

ProfessorCFK
nintendofanboy2002@yahoo.com

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