I was doing a research on the Vietnam war for American history when i thought of a pretty cool strategy for the ECSTS. As you know already most people will play the murkrow/D. plume, or Slow king. Well to not stop but delay murkrow play more than 1 elekid. Imagine this. You finish Eeeeeeeking, and your opponents succesfully Mea looks you. You think to yourself your screwed. Then u get 2 elekids and play them on the bench. Playful punch the dang bird till either 1.) He is forced to retreat murkrow letting you retreat next turn also, or 2.) make him sacrifice murkrow because he cant retreat (case of rocket training gym or something). I know this isnt much but i thought it was cool idea. Now you may ask, why 2 Elekids? cause obviously if you put 1 down hes gonna feint attack it. So get a backup for your backup (since elekid #1 is benched and cleffa or your active is your primary elekid #2 is your 2nd backup). Hope this helps you guys out! Edwin Garcia, Ed_el_Papi_Chulo@hotmail.com