hi again.

    If any of you remember the old Mulligan Mewtwo deck (which is basically a
few base set Mewtwos with 56 to 59 phsycic energys) I have an idea for the
new Mulligan Mewtwo deck.  Here it is:

Pokemon: 2
2 Base set Mewtwo

Trainers: 8
4 No removal Gym
4 Ecologym

Energys: 50
50 Phsychic

    Unlike the old Mull, the Idea of this is to get your opponent to draw as
much cards as humanly possible before and after the coin flip while keeping
your opponent from weakening your precious Mewtwos.  Sure it's a little slow,
but that's why you have No Removal Gym and Ecologym.  You have to admit...
it's a pretty broken strategy.

    Since you disagree e-mail me at robodudermg@aol.com.  NO VIRUSES!!!!!