Hello PTCG fans! It is once again me, thegreatcell/Johnny. Now I would
like to speak of the several different eras of our favorite trading card
game, what they caused and accomplished, what caused their demise and how
they can still come back. Now stand in extremely false awe as I speak of
these ages.

Genesis of The Game(1999):
      This was pretty much the starting point of the great game with the
base set. This set opened the door to the fun game, though with the long
amount of time it took to bring out jungle, it seemed that a new set might
never even exist! Probably what annihilated this age was simply the release
of new sets, making people forget about most cards from the set. Sure the
still broken haymakers, raindancers and etc. are still in our minds, but if
you take a peek at the forgotten cards in the set then you might find a new
strategy which will be the cat's meow (the forgotten 20s phrase is intended).

Haymaker Age (1999-200?):
      Ah yes, the infamous haymakers. The first major archetype is the
reason that the peaceful Pokemon trading card game was put into an age of
involuntary chaos. The strategy worked so well with scyther, buzz and chan
that most decks could not even defend against the wrath of this kind of deck.
In my opinion the hay era is still not dead, just stronger and weaker at the
same time thanks to sneasel. Since this age is still living then the only
thing this archetype needs would be more creative ideas for the hays.

Exeggutor Time (late 1999 to early 2000):
      Though I still recognize this card as one of the best, for some odd
reason this deck vanished. Even stranger this deck did not accomplish
anything and to this day little is known on why this type of strategy faded
away. Overall, if people realize this card's full potential, then it will be
revived.

Wigglytuff Years (2000-200?):
      The wiggly archetype was the only thing to contend with hays in it's
day. This kind of deck has advanced past the haymakers thanks to the likely
ally sneasel. The once evil haymaker makers have now done everything to stop
this menace, and they might have found a way to stop them (see unown
discovery below). Like the hays, wigglys only accomplished pain to the
environment of the delicate Pokemon trading card game world.  I suggest you
all try a combo of Koga's Zubat, Wigglytuff, and Sneasel.  Because this
archetype still rules the environment pretty much, it does not need to be
revived.  

Raindance Era  (2000-200?):
      When the fossil set was released, we all had a new edition to the
haymaker world.  Its name was Lapras.  Also, Blastoise enthusiasts notice
this as well.  So a great idea was made.  It was to take advantage of the
water gun attack by Pokemon breeding a Squirtle into a Blastoise, taking
advantage of the great power it was bestowed upon.  What this somewhat great
era accomplished was not nearly as much pain as the Wigglytuff decks or the
Haymaker decks, but rather a new unique twist to the world of water Pokemon.  
Ever since more expansions were released, more and more water Pokemon have
come out which release the full potential of the infamous water gun attack
(though there are some cased of attacks which have a different name yet take
advantage of the same power).  Since Raindance decks tend to be unpredictable
to the opponent, this deck's legacy was fun and excitement.  

Gym Leader Ages (2000-2001):
      A long time after the Rocket set was released, there were even more
new and exciting cards.  These cards featured the faces of many different gym
leaders from the Pokemon video game.  This type of card featured many
different decks and gave the Pokemon trading card game player more freedom to
develop decks based on their favorite gym leaders.  Of course, simply because
the gym leaders faces were on the card made a huge impact on the Pokemon
trading card game world.  Of course, this era demised quickly, all thanks to
the Neo set.  And once again, Sneasel was the mastermind behind this heinous
sin.  Even though a lot of the cards in the gym sets have been long
forgotten, in reality, many people still play with these cards (for crying
out loud, I saw someone play with a Misty's Tentacruel before!)  

Sneasel Made Pokemon Sneeze in Pain and Agony(2001-2002):
      Probably the most broken card ever released in the PTCG.  The card's
legacy is even darker than its rituals (via Magic: The Gathering).  It ruined
several decks-- Raindance deck, to be specific, strengthened decks--such as
the Wiggly deck, and made an almost neutral effect on the infamous Haymaker.  
What is causing the sudden fall of this great card appears in the final age
mentioned in this report.  And it is expected that cards such as Misdreavus
and Dark Gengar(Psychic Pokemon, which were damaged by the evil Sneasel).  
This specific card has caused much destruction in the Pokemon World.  I am
guessing that when both of these cards are released, then almost nothing will
save Sneasel from its fate (being sent to Hades for its sins against the
Pokemon Trading Card Game Universe).  

The Unown Discovery (2001-200?):
      This is what you have all been waiting for; the cards which will
destroy Sneasel, Steelix, and several other Pokemon, non-basic energy.  Unown
"N" reduces damage done by normal Pokemon by 30 HP (combined with Sprout
Tower, this reduces damage by 60 HP).  Unown "D" is what saves poor innocent
Pokemon cards from Sneasel, the bloodthirsty tyrant of the game.  Then again,
Unown "M" does not annihilate Steelix's defensive strengths, but it sure
beats the crud out of its offensive power.  So there you have it, three
specific Unowns meant simply to stop the cursed Broken cards of the ever so
Broken World.

These are the American Eras of our one and only Pokemon Card Game.  While
these eras have brought new, exciting, and in some cases, painful strategies
to the game, they still linger on in our minds.  

I hope you have enjoyed my fifth or so report, and I will accept commentary
on the report which does not bash my own integrity.  

Ciao!  
~ TheGreatCell@aol.com