Unown D, M, N

Hiya!  It’s me Master 1080 with another one of my
articles.  This time I will discuss about combos with
Unown D, M, and N.  I hope this articles helps.  Also,
thanks to the Pojo crew for posting my articles.

First, let’s start with Unown D, M, and N combos.
Since Unown D, M, and N reduces 30 damage from attacks
done to your Pokemon, you can take a major advantage
of this.  When your active Pokemon is confused, you no
longer run the risk of hurting your Darkness, Metal,
or Normal type Pokemon with a bad coin flip.  This
makes the card Dark Gloom much more playable.  It’s
Pokemon power either confuses your active or your
opponent’s, so it should not be of any disadvantage to
you of you should confuse your own Pokemon other than
not being able to attack on the flip of tails.
Use these Unowns with self-damaging Pokemon and you
have monsters damage dealers.

Unown D
Use with Tyranitar or against most Darkness Pokemon.
With Tryranitar, you will not hurt your bench for each
tails flipped for you Benched Pokemon when using the
Trample attack.  Also, Unown D is excellent by
protecting your Pokemon against Darkness Pokemon
attacks.  However, remember Murkrow and Umbreon’s
Feint Attack?  They go through Pokemon Powers making
Unown D completely useless against them.

Unown M
I know of no other way to use this but against Metal
Pokemon.  However, it’s going to be a long game since
Metal Pokemon are very defensive and Unown M prevents
a lot of damage from happening to your Pokemon from
Metal Pokemon attacks.

Unown N
I used to play one card in my fun decks, but now I see
it as somewhat acceptable League material.  It’s
Blaine’s Tauros.  A card that I don’t have and don’t
play is Team Rocket’s Meowth which works very well
with Unown N as well.  They’re the scariest cards in
the game but when played with Unown N, you will
survive even if you flip all tails with its Full-Speed
Charge or Miraculous Comeback (you might survive
Miraculous Comeback).  If you don’t flip all tails,
then you have a decent attacker.
Unown N also combos very, if not superbly, with
Chansey.  Dealing 80 for 50 and with a Gold Berry is
just broken!  That’s 80 for 10!!!!  Metal Energy does
not work with this combo since it reduces 20 damage
off of Chansey and another 30 is reduced after Unown
N.  This means that 80 ­ 50 = 30 meaning that Gold
Berry will not kick into effect since it works between
turns.  If you do use Metal Energy, you can still use
regular Berry and do 70 for 10.  Still chances are
unlikely that you’ll get all those cards when you
require them.
When using Erika’s Dragonair’s Blizzard, you won’t
have to worry about hurting your own bench.
Another deadly combo is to use Unown N to stop the
combos I listed for Unown N.  Combined with Sprout
Tower, and your reduced all damage done by Normal
types by 60!

Well, up to this point in time, I cannot think of any
more combos, so I shall end my article right here.
Thank you for your time and thanks to Pojo for posting
this.

Responses to Master 1080 to the_Master1080@yahoo.com/

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