Hello Pojo. It's I just got a couple boxes of Neo, and saw all the cards that I needed for my Occult Powers deck, derived off of Bomiester's (er... Evil Bill Gate5) "Occult Powers- The Total Trainer Lock". The strategy is to totally STOMP them with a single Murkrow active the whole game. It is fairly easy. Here is how it works
 
1. Start with a Psyduck or Cleffa active. Eeeeeeek or Headache untill you get some of the cards you need to get the strategy out, including Dark Gloom and Murkrow.
2. Bring in a Cleffa w/ no energy (only if you wernt using a Cleffa before...) or a Murkrow with a Dark Energy and confuse them with one of your two Dark Gloom's that you have (well, it is REALLY nice to have 2 Dark Glooms :D)
3. Gust in a Psychic or Colorless Pokemon (since you have Sprout Tower in play and a resistance to Psy).
4. If you have enough energy to last you a little while or you have a Cleffa on your bench in case something goes wrong, Computer Search or Pokemon Trader for a Dark Vileplume or Gust of Wind if you already have Vileplume in hand.
5. Play Sprout Tower, play Vileplume when they are Confused or they CANT damage you for more than 10, and Mean Look, locking in their confused, colorless, or Psychic Pokemon.
6. Keep on damaging ANYONE in play without worrying about anything to stop you, like Scoop Ups or Pokemon Powers that might stop your damage.
 
You have basically won the game after doing this. This can be achived as early as 3rd turn, and TRUST ME. It works!!! I have won soooooo oh so many games locking them in with Murkrow.
 
It sounds like it is sort of hard to pull off, but it's really not. With the HUGE draw engine it's easy, and with Psyduck it's even easier. Here is the drawing engine.
 
4 Oak
4 Elm
4 Computer
4 Trader
(Cleffa, too)
 
Here are some of the translations to the cards if you dont know what they do... (a lot of these cards are hardly used)
 
Murkrow 50 HP
[Basic Dark Pokemon]
D [Mean Look](0) The defending Pokemon may not retreat. (Switching either Pokemon or evolving ends this effect)
DC [Feint Attack] |Yes, it is spelt FEINT. Not an errror. That is a real word| (0) Choose one of your opponent's Pokemon and do 20 damage to that Pokemon. Do not apply weakness, resistance, Pokemon Powers, or anything else on the defending Pokemon (such as Baby Powers or Shadow Images)
0 Retreat
No Weakness
Psy Resistance
 
Dark Energy
[Non-basic energy CARD](Works with Rainbow Energy)
Provides D. When Dark Energy is attached to a Pokemon, it does 10 extra damage when it attacks. After ever turn, if Dark Energy is attached to a Pokemon, it deals 10 damage to that Pokemon unless it's the Dark type.
 
Dark Gloom 50 HP
[Stage one Grass Pokemon. Evolves from Oddish]
 Pokemon Power: Pollen Stench. Once per turn, you may flip a coin. If heads, the opponent's active Pokemon is now confused. If tails, your active Pokemon is now confused. This Power may not be used if Gloom is Asleep, Confused or Paralized.
 
(By the way, my opinion on Murkrow is it is the ONLY broken Pokemon. Yes, I said ONLY. It has single-handedly won me about 75% of my games by TOTALLY locking down the opponent.)
 
Thanks for your time!
 
Email me at MurkrowOwnzJ00@aol.com  (ZERO's in the 'J00' part)