Hello again Pojo People, since I don't really have any good ideas I'll probably only respond to articles. Well here's one about the Lass Cleffa strategy:
 
Hi there.  It's the first time I'm writing a Pokemon TCG tip.  We all know how Lass and Cleffa form a powerful combo,  and can win you the game if you get the flip and play them first turn.  However, I was a little skeptical about the actual probability of getting a Lass and a Cleffa first turn to actually do the combo.  Of course, for the combo to work, you also need an energy card to attach to Cleffa.  So I tried to work out the probability of getting a Lass, Cleffa and energy card at the start of the game.  Here are the results.  The numbers of the three tables below indicate the following: if the number for a deck with 8 energies, 2 Lass and 2 Cleffa is 36 (refer to table below), then one initial hand out of 36 will contain at least one cleffa, one lass and one energy card.
 
With 8 Energies in the deck:
 
         # L a s s     If anyone understands this please email me
#      1   2   3   4
C  .----------------
l 1| 157  76  49  35
e 2|  76  36  23  17
f 3|  49  23  15  11
f 4|  35  17  11   8
a
 
With 14 energies in the deck:
 
         # L a s s
#      1   2   3   4
C  .----------------
l 1| 110  53  34  25
e 2|  53  26  16  12
f 3|  34  16  11   8
f 4|  25  12   8   6
a
 
With 20 energies in the deck:
 
         # L a s s
#      1   2   3   4
C  .----------------
l 1|  95  45  29  21
e 2|  45  22  14  10
f 3|  29  14   9   6
f 4|  21  10   6   5
a
 
Let's consider a deck with 3 Lass, 3 Cleffas and 14 energies.  Then out of every 11 initial hands, 1 of them contains a Lass, a Cleffa and an energy... not bad at all, considering that we didn't account for cards such as Computer Search, Professor Oak, etc. that will enhance the odds even further.  From the above tables we note that the amount of energy cards in the deck is of very great importance for the success of the first turn Lass/Eeeeeeek combo... much more important than I imagined.  Also, I reaffirmed what we all know: that many single cards in a deck are bad.  Looking at the tables above, if the deck has a single Cleffa and/or a single Lass, the odds are very unfavourable, even if you have 20 energies in the deck.
Okay, this guy's saying that the odds of getting a Cleffa and a Lass in one hand are unfavourable. That is true. But are the odds of getting one Cleffa, a Bill/Misty's Wrath/ Gambler/ Professor Oak/ Professer Elm/ Blain's Gamble/ Bill's Teleport Machine/ I can't think of anymore cards that provide card draw. Come on, it's not like you're gonna get a hand of 4 Sneasels and 3 Gligars or something. If it was hard to get a Lass out or Cleffa out when you had one of the other cards in your hand, then Slowking, Dark Vileplume, and Wigglytuff decks would be bad. About a year ago a new guy on Pojo named "TheJoz" flamed me saying Base Charmeleon was better than Scyther. He said it is almost impossible to get Scyther/Wiggly powered up on turn 2. I think it is as easy as pie to get out a Wiggly or Scyther powered up on turn 2. I think a Cleffa and Lass is also easy to get on turn 1. I mean you got all this card draw. If you want to build an STS worth deck and you don't have the c
 
Hope this study was of some help to all of you.
 
Alexander Farrugia
 
That's my 30 dollars.
Jason Ketchum signing off.
--Jason Ketchum the Only Sane Ketchum Family Member...


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