>From: "Matthew" >Subject: Great deck idea! >Date: Thu, 28 Mar 2002 09:37:43 -0800 > >I was looking through my cards the other day, and I found a few that had >special abilities or properties, and I thought of an awesome deck to go >with them. I call it: The Perfect Deck. > >First, the decklist: > >4 Pidgey >4 Gastly >1 Haunter >3 Smoochum >2 Drowsee >3 Pichu >3 Flying Pikachu >1 Raichu >4 Pidgeotto > >25 Pokémon > >4 Minion of Team Rocket >4 Digger >2 Sleep! Sleep! >3 Maintenence >2 Here Comes Team Rocket! >3 Full Heal > >18 Trainers > >7 Psychic Energy >6 Electric Energy >4 Potion Energy > >17 Energy > >Alright, here's the strategy. > >First, the energy. 7 Psychic is for the costly Confuse Ray attack of >Drowsee's, and Gastly burns up an energy every turn with Destiny Bond... > >I tried to make more room, but I couldn't. Oh well... I have a strange >feeling that it won't matter. > >The Electric Energy seems low at 6, but mostly it's just used for colorless >costs. Pikachu thrives off of it, though. > >(A warning... if you're playing by advanced rules you can't evolve Pichu >into Flying Pikachu or Flying Pikachu into Raichu)... > >Raichu takes 3 to attack, though (I'm using the extra-powerful Neo 3 >version), so watch out. > >The Potion energy, which has the awesome ability to heal AND attach energy >at the same time, can be used for any colorless cost. > >Next, the trainers. We're maxed out on Minion of Team Rocket. I think this >is the best card in the game, and yet no-one talks about it! It reads: > >"Flip two coins. If both of them are heads, choose one of your opponent's >benched Pokémon and shuffles it and all attached cards into his or her >deck. If one or both of them are tails, your turn ends now (you don't get >to attack this turn)." > >Wow! Isn't that awesome? Compare that to Tickling Machine! I mean, if you >flip two heads, you basically give your opponent a Mr. Fugi! AWESOME! > >Perhaps the only downside is the fact that if one or both are tails, your >turn is over... and the fact that this will make your opponent deck out >slower. > >Their heavy card drawing should overcome this (note that the only card >drawing we have in this deck restores our deck). > >But anyway, having a turn and attacking is overrated in my opinion. >Therefore, Minion of Team Rocket belongs in EVERY deck, maxed out if you >have the space. No less then 3. > >I mean, I see a deck without this in Modified or Standard with only a >couple, or even without this card (startling as it may be), and I cry! It's >simply the best. But on with the deck, eh? > >Digger is GREAT! Again, we're maxed out on it. It's simply there to cause >damage. Our beefy Pokémon can take the heat if it turns up tails, and their >Pokémon can't! > >Sleep! Sleep! It's part of our anti-Dark Gengar attack. I mean, once >they're afflicted, it may never go away! It's also great with Haunter! > >Maintenance is anti-decking, AND gets cards! How much better can you get? > >Here Comes Team Rocket is so we can get an idea of their strategy... the >fact that they see ours shouldn't be a problem... they probably know it the >second we bench a Gastly. > >Full Heal gets us out of Dark Gengar's Sleep, and other nasty ailments. >It's also great in "mirror matches"! > >Finally, the Pokémon... they make or break a match! > >Pidgey is AWESOME! It gives your opponent a free Switch, which is always >good, and does 10 damage besides that! A great steppingstone to Pidgeotto. > >Gastly... We're maxed out on it, and it runs like the wind. It's simply >awesome! Sleeping Gas can really torment the opposition, and Destiny Bond >is great against Stage 2's! > >Haunter is MAD TeCH! It rocks Dark Gengar! Hypnosis makes 'em snooze... and >Dream Eater makes 'em lose! > >Smoochum is great aginst Special Energy Pokémon. It's TeCHy WeCHy! It's >purely for TeCH against Murkrow and such, so I only put 3 in. > >Drowsee is a powerhouse! Pound, Confuse Ray, and with 50 HP it can take a >beating, too! The Confuse Ray is such a great attack! > >Pichu is great for flooding your bench with babies, like Smoochum and more >Pichu. This is another reason why I only put in 3 Smoochum. > >Flying Pikachu offers needed Fighting resistance, and Thundershock 0wnz! >And, like Thundachu said, Fly rules! > >Raaichu is awesomely powerful... the deck's heavy hitter. That's why we >only need one. > >Pidgeotto is a great Pokémon. It has Pidgey's Whirlwind, but with more >damage! Mirror Move is a great technique, and 0wnz losers like Rocket >Voltorb! > >This is an awesome deck, and I hope you guys like it! > >Cheese is a dairy product... Woo-hoo! > >This has been another article by Matthew! Yay! > >E-mail me with praise for finding the perfect deck, foolish ideas for >making this awesome deck better, or hate mail about how I just found the >perfect deck before you did: at yeagers@urx.com > >Cya, > >Matthew. > > > > > > > > > > > > > > > >Can't... > > > >hold... > > > >it... > > > >in... > > > >much... > > > >longer... > > > > >_< > > > >HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA >HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!! > >Funny, right??? > >Right??? > >0rangez are tasty... :)