>From: gmart0826@comcast.net >Subject: Anti Sneasel Card Strategy (Smeargle) by: Pkmnrulz240 > >I figured out a card strategy that DOES work for killing a fully loaded >Sneasel. (DON'T POST THIS, BUT ENERGY FLOW CAN REALLY CANCEL OU THIS IDEA) >What you do, is bring out a Promo Smeargle vs a Neo: Genesis Sneasel. If >the Snasel has 2 or more Darkness energies attached, this really will work >well. First, Paint the Sneasel and change it to something like fighting or >gass or something that is weak to your deck. Ex: Grass, when you have a >Fire deck. Then as long as the game continues, at the end of every turn, >the Sneasel will take 10 damage for every D energy card that is attached to >it. Darkness energy reads this: "If the Pokemon Darkness energy is attached >to damages the defending Pokemon (after applying weakness and resisatnce), >the attack does 10 more damage to the defending Pokemon. At the end of >every turn, put 1 damage counter on the Pokemon Darkness energy is attached >to, unless it is D or has Dark in it's name. Darkness energy provides D >energy. (Doesn't count as a basic energy card.)" So, if the Sneasel has 3 >Darkness energies attached to it and has no damage counters on it, it will >take exactly 2 turns to kill the Wicked Weasel. :D Hope you dominate the >Pokemon TCG with this. C'ya alls l8tr! > > > > Pkmnrulz240 > > pkmnrulz241@yahoo.com