I've experimented with a lot of decks, but this one is the best!
It's called the phantom deck.  It contains psychic, fighting, and some
rock (same energy as fighting) pokemon.  First you weaken your enemys
mind, then crush their bodies!!

    1-Aerodactyl: A great pokemon power (no more evolution) and a
powerful colorless attack (wing attack: 30)

    2-Mysterious Fossil: you need these to use Aerodactyl.

    2-meowth: only use when you have some good back-up pokemon.  It has
one move: payday. It does 10 damage and you flip a coin, if heads, draw
a card!

    1-Persian: If all else fails, evolve meowth into persian.  Scratch
does 20 damage and Pounce does 30 plus your opponents next attack is
reduced by ten.

    3-Gastly: I really don't like this pokemon very much but its evolved
forms are unstoppable!

    2-Haunter: put your opponents to sleep with hypnosis (no need to
flip a coin first!) with only 1 energy card, then use dream eater with
two energy cards, it does 50 damage!!

    1-Gengar: Has a great pokemon power (curse) and it does dark mind.
30 damage and 10 to one of the enemys benched pokemon.

    3-Abra: it has a weak move but if you can evolve it, it's worth
adding to the deck.

    1-Kadabra: A great pokemon!  take in a lot of damage then get rid of
it with recover.  It also does super psy...50 damage!!  Just becareful
of thoes 60 damage moves because kadabra only has 60 HP.  Use abra to
paralyze it first.

    2-Drowzee: not the best pokemon but it does confuse the enemy.

    1-Hypno:  with 90 HP, you can afford to use it's first move:
prophecy.  You get to look at the top three cards of your enemys deck,
then rearrange them as you like!  It also does dark mind 30 (same as
Gengar).

    1-Mewtwo:  What's a psychic deck with out the king of all psychic
pokemon?  Put Mewtwo on your bech and charge him up.  Then when the
enemy has a lot of energy on their pokemon, send him out.  Psychic does
10+ the number of energy cards on the defending pokemon.  It also does
Barrier (prevents anything done to him in the next move).  If you have a
movie addition Mewtwo, use him too.

    2-Machop: a good 20 damage move

    2-Machoke: a strong pokemon but both moves do damage to itself.  It
does submission- 60 damage but it does 20 to you.  Karate Chop does 50
damage minus 10 for each damage counter on machoke (use this move first)

    1-Machamp: A cool pokemon power (10 damage to enemy when they attack
machamp)  and seismic toss for 60 damage.

    3-Geodude: Stone barrage is great!!  10 damage x the number of heads
when you flip a coin!!

    2-Graveler: Harden prevents 30 or less damage done to graveler in
the next move.  Rock throw does 40 damage.

    1-Golem: Avalanche does 60 damag, no strings attatched!!
Selfdestruct does 100 damage (even though golem only has 80 HP) and 20
damage to each pokemon on both benches.

    1-Hitmonchan:  A strong pokemon.  Jab does 20 and special punch does
40.

Now you can add any energy you may want to use along with any trainer
cards.  I recomend no potions because of the fighting/rock pokemons high
HP and the psychic pokemon's abillity to move around damage.  Stick with
cards that allow you to search for a card if you need it (ie: computer
serch, bill, professor oak, evil professor oak ect.).


Please e-mail me!!

Sam Rivard   lagoa@banet.net