Hello, Pojo people, Pojostaff, Pokémaniacs of al ages, races, shapes, sizes, and astrological signs! It is I the Mukmaster, with yet another zany strategical TCg list for your reading enjoyment! This time, the main attraction is a list of top ten Team Rocket cards.

H'anda now Pojo people, I pah-ree-hazenta to you..........
Oh, okay, so it's not that special. Sue me. Here's the list.

The Top Ten from TR!

10.  Dark Charizard: A good Charizard card, but nothing fantastic. Nail Flick is pathetic to see on a Stage 2. However, 80 HP is good, it's the highest amount in the set. But the real selling point of DC is the Continuous Fireball attack. It's Big Eggsplosion doing almost double the damage for each heads! 

9. Dark Muk: Opponent retreat costs up by 2?!?!?! Hoohoohoohoohahahahahaaaaa...too bad he's gotta be Active.

8. Dark Blastoise: Rocket Tackle is okay. But Hydrocannon is just AMAZING, especially if you pair him with his second cousin (twice removed) the Base Blastoise. Great HP for a Rocket Pokémon is the icing on the cake.

7. Dark Arbok: His attacks have AWESOME effects. WOuld be rated much higher if it packed more of a wallop.

6. Dark Magneton: Yes! It doesn't need to kamikaze to be useful! The same old Sonicboom attack is here, plus "Magnetic Force Lines", which does solid damage and redistributes an opponent's energy.

5. Dark Primeape: And you thought Electabuzz's damage-to-enegry ratio was lopsided! His Power "Frenzy" lets him do 30 more damage with his attack while he's Confused, and the attack itself Confuses him. Can do up to 70 damage for two Energy!

4: Tie between:
Rocket Oddish: Holy cow! Auto Poison or Sleep for one energy with 50 HP! Hands down, the best Basic in the set.
and Dark Dragonair: Holy sweet mother o' Mr. Mime!!! Its Power "Evolutionary Light" will let you search your deck for any Evolution you want!  The attack ain't bad either.

3. Dark Golduck:"Broken", isn't that the word? Super Psy lays down heavy damage, and Third Eye will let you-get this-draw up to 3 cards with a lucky flip! Eulaliaaaaaaaaaaaaaaa!!!

2. Dark Alakazam: Better than the Duck by a nose. Mind Shock does 40 damage without being bothered by pesky Weakness/Resistance, and Teleport Blast will do a solid 30 while retreating for free!

1. Nightly Garbage Run: Possibly the best Trainer in the current English game. It is a common card that lets you choose up to 3 Evolutions, Basics, or Basic Energy (or a combination of all three or two of them)  from your discard pile, with no drawbacks at all! This Trainer rocks, period.

Honourable Mention: Dark Wartortle, Dark Machamp, Dark Gyarados, Dark Hypno, Dark Slowbro, Dark Vileplume, Rocket Ekans, Rocket Squirtle

Over an' out!

The Mukmaster