Penumbra-late
 
      Hello everyone, welcome to my newest article in my GREAT(ha!) series. Today I will be discussing some new decks for the new type 2 with apocalypse. The first deck is one that someone told me about in an e-mail. However, they did not offer a decklist, and I could not find one anywhere. It seems to have a lot of potential, and I think that it could do quite well.
 
      This is a mainly green deck, and this decklist is completely my creation. The idea of the deck is to use a lot of mana to accelerate out a couple of Penumbra creatures, and then Obliterate. The result is you having a couple of beefy creatures on the board and them not being able to do anything about it. They're lands, creatures and artifacts will all be nuked, and you can then go for the win. I created this decklist from my excellent (chuckle) deckbuilding abilities, so I am SURE that there will be a lot of changes made to it. Here it is:
 
Creatures
4X Birds of Paradise
4X Llanowar Elves
4X Vine Trellis
4X Penumbra Bobcat
4X Penumbra Kavu
3X Penumbra Wurm
4X Blastoderm
 
Spells
4X Obliterate
2X Heart of Ramos
4X Saproling Burst
 
Lands
4X Karplusan Forest
4X Rishadan Port
15X Forest
 
    Now, this is what I would call version 0.1. Maybe it's not quite that bad, but it seems really good. Sadly, I have not had enough time to test the deck out, but it probably holds it's own. It looks like it could beat Fires if it accelerates fast enough. I know that there should probably be more red, but the truth is that this version with a small amount of red looks like it would work the best. I'll now explain the cards, and why each one was used.
 
Birds/Elves: These are your first turn mana producers, and they each have their own strengths. Birds produce green and red mana, and they can block annoying Angel's or Dragon Legends. Mr. Elf refuses to make mana of any color but green, but, being the feisty guy that he is, he can attack for one. This may not seem too important, but early Elf damage can really pay off later on in the game.
 
Vine Trellis: I think that this card is very underrated, as it produces green mana AND holds off early elves, idols and rebels. The early defense that it provides is usually very helpful, and it also aids in the mana acceleration.
 
Penumbra Bobcat: Three mana for a 2/1 usually isn't a good deal, but this mean little guy is pretty important to the deck. He hits for two, but the most important thing is that his dark evil twin appears when you obliterate, making him a worthy addition to the deck.
 
Penumbra Kavu: This guy is very similiar to the Bobcat above, but he is a 3/3. This means that he can trade with Idols and not die to shock, making him a beefy brawler. The fact that he swings for three only helps him secure a spot in the deck.
 
Penumbra Wurm: Now we are talking. This monter is seven mana for a 6/6 trampler that gives you a twin when he dies! Not only does he fit the theme, but if you have one of these babies out when you Obliterate, the game should be over within a couple of turns.
 
Blastoderm: I think I might like Blasty a little too much. Truthfully, he fits great in this deck. You can easily get him out third turn, and by the time you are ready to Obliterate, he will probably have faded away. He will have done his job buy then, though.
 
Saproling Burst: Not only is this a fatty generating machine, but it survives Obliterate. If you play the burst and are holding an Obliterate, DON'T MAKE ANY TOKENS. The one exception is if you are in a desperate situation, such as you will die from creatures next turn unless you can casst blockers.
 
Obliterate: This is what makes the deck works. For the price of eight mana, you get to destroy all creatures, lands, and artifacts without possibility of regeneration. Not only that, but it can't be countered! You will definitely want four of these in the deck, as drawing one each game is pretty important.
 
Heart of Ramos: More mana acceleration and an easy way to get the double red mana to cast Obliterate. Since it would be destroyed anyway, you can tap it for a red, then sacrifice it for another red. Because of problems with making room, I could only fit two in the deck, though more might be neccesay to conistently cast Obliterate.
 
Karplusan Forest: It produces green and red so that you have even more of a chance to Obliterate succesfully.
 
Rishadan Port: I love this card. It isn't a "must use" card, but it will sure help in the beginning. It will deny you're opponents mana while you churn out creatures, and it produces mana.
 
Forest: Come on people!
 

 


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